Files
compute-runtime/shared/source/os_interface/windows/hw_device_id_win.cpp
Lukasz Jobczyk 13e053f538 Load GDI once
Resolves: NEO-4174

Change-Id: I465d6137deb1dac1146a5b28ff1c100823a1d6b6
Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>
2020-03-19 11:13:30 +01:00

28 lines
1.1 KiB
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/helpers/debug_helpers.h"
#include "shared/source/os_interface/windows/gdi_interface.h"
#include "shared/source/os_interface/windows/hw_device_id.h"
#include "shared/source/os_interface/windows/os_environment_win.h"
namespace NEO {
HwDeviceId::~HwDeviceId() {
NTSTATUS status = STATUS_UNSUCCESSFUL;
D3DKMT_CLOSEADAPTER CloseAdapter = {0};
CloseAdapter.hAdapter = adapter;
status = static_cast<OsEnvironmentWin *>(osEnvironment)->gdi->closeAdapter(&CloseAdapter);
DEBUG_BREAK_IF(status != STATUS_SUCCESS);
}
HwDeviceId::HwDeviceId(D3DKMT_HANDLE adapterIn, LUID adapterLuidIn, OsEnvironment *osEnvironmentIn) : adapter(adapterIn),
adapterLuid(adapterLuidIn),
osEnvironment(osEnvironmentIn) {}
Gdi *HwDeviceId::getGdi() const {
return static_cast<OsEnvironmentWin *>(osEnvironment)->gdi.get();
};
} // namespace NEO