Files
compute-runtime/unit_tests/os_interface/windows/wddm_fixture.h
Mrozek, Michal 581805cc88 Move OsContext id setting to constructor.
Change-Id: I1b809befc02536257800e3667307b8deabd5c95d
2018-09-12 09:50:26 +02:00

108 lines
3.8 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/os_interface/windows/gdi_interface.h"
#include "runtime/os_interface/windows/os_interface.h"
#include "unit_tests/fixtures/gmm_environment_fixture.h"
#include "unit_tests/mocks/mock_wddm.h"
#include "unit_tests/os_interface/windows/mock_gdi_interface.h"
#include "unit_tests/os_interface/windows/gdi_dll_fixture.h"
#include "mock_gmm_memory.h"
#include "test.h"
namespace OCLRT {
struct WddmFixture : public GmmEnvironmentFixture {
void SetUp() override {
GmmEnvironmentFixture::SetUp();
wddm = static_cast<WddmMock *>(Wddm::createWddm());
osInterface = std::make_unique<OSInterface>();
osInterface->get()->setWddm(wddm);
gdi = new MockGdi();
wddm->gdi.reset(gdi);
wddm->init();
osContext = std::make_unique<OsContext>(osInterface.get(), 0u);
osContextWin = osContext->get();
ASSERT_TRUE(wddm->isInitialized());
}
void TearDown() override {
GmmEnvironmentFixture::TearDown();
};
WddmMock *wddm = nullptr;
std::unique_ptr<OSInterface> osInterface;
std::unique_ptr<OsContext> osContext;
OsContextWin *osContextWin = nullptr;
MockGdi *gdi = nullptr;
};
struct WddmFixtureWithMockGdiDll : public GmmEnvironmentFixture, public GdiDllFixture {
void SetUp() override {
GmmEnvironmentFixture::SetUp();
GdiDllFixture::SetUp();
wddm = static_cast<WddmMock *>(Wddm::createWddm());
osInterface = std::make_unique<OSInterface>();
osInterface->get()->setWddm(wddm);
}
void init() {
EXPECT_TRUE(wddm->init());
osContext = std::make_unique<OsContext>(osInterface.get(), 0u);
osContextWin = osContext->get();
ASSERT_TRUE(wddm->isInitialized());
}
void TearDown() override {
GdiDllFixture::TearDown();
GmmEnvironmentFixture::TearDown();
}
WddmMock *wddm = nullptr;
std::unique_ptr<OSInterface> osInterface;
std::unique_ptr<OsContext> osContext;
OsContextWin *osContextWin = nullptr;
};
struct WddmInstrumentationGmmFixture : public GmmEnvironmentFixture {
void SetUp() override {
GmmEnvironmentFixture::SetUp();
wddm.reset(static_cast<WddmMock *>(Wddm::createWddm()));
gmmMem = new ::testing::NiceMock<GmockGmmMemory>();
wddm->gmmMemory.reset(gmmMem);
}
void TearDown() override {
GmmEnvironmentFixture::TearDown();
}
std::unique_ptr<WddmMock> wddm;
GmockGmmMemory *gmmMem = nullptr;
};
using WddmTest = Test<WddmFixture>;
using WddmTestWithMockGdiDll = Test<WddmFixtureWithMockGdiDll>;
using WddmInstrumentationTest = Test<WddmInstrumentationGmmFixture>;
using WddmTestSingle = ::testing::Test;
} // namespace OCLRT