Files
compute-runtime/opencl/source/built_ins
Kacper Nowak 26666d8c6f fix: Use getGpuAddressToPatch() of pattern allocation
When using FillBuffer builtin, use GPU address to patch (i.e. gpuAddress
plus allocationOffset minus gpuBaseAddress) instead of gpuAddress.
This change fixes a bug - possible abort due to huge difference between
gpuAddress() and gpuAddressToPatch() values.

Related-To: NEO-7973
Signed-off-by: Kacper Nowak <kacper.nowak@intel.com>
2023-10-19 16:23:55 +02:00
..
2023-02-16 14:42:44 +01:00