Files
compute-runtime/shared/source/command_container/CMakeLists.txt
Jim Snow 2acc0fb3f6 Add memory backed buffer allocation for L0 ray tracing.
This allocates the buffer on a per-device basis and enables ray
tracing on devices that support it when given a kernel with ray
tracing calls.

Signed-off-by: Jim Snow <jim.m.snow@intel.com>
2021-07-02 11:56:18 +02:00

32 lines
1.1 KiB
CMake

#
# Copyright (C) 2019-2021 Intel Corporation
#
# SPDX-License-Identifier: MIT
#
set(NEO_CORE_COMMAND_CONTAINER
${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt
${CMAKE_CURRENT_SOURCE_DIR}/cmdcontainer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/cmdcontainer.h
${CMAKE_CURRENT_SOURCE_DIR}/command_encoder.h
${CMAKE_CURRENT_SOURCE_DIR}/command_encoder.inl
${CMAKE_CURRENT_SOURCE_DIR}/command_encoder_bdw_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/encode_compute_mode_bdw_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/encode_compute_mode_tgllp_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/implicit_scaling.cpp
${CMAKE_CURRENT_SOURCE_DIR}/implicit_scaling.h
)
if(SUPPORT_XEHP_PLUS)
list(APPEND NEO_CORE_COMMAND_CONTAINER
${CMAKE_CURRENT_SOURCE_DIR}/command_encoder_raytracing_xehp_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/command_encoder_xehp_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/implicit_scaling_xehp_plus.inl
${CMAKE_CURRENT_SOURCE_DIR}/walker_partition_xehp_plus.h
)
endif()
set_property(GLOBAL PROPERTY NEO_CORE_COMMAND_CONTAINER ${NEO_CORE_COMMAND_CONTAINER})
add_subdirectories()