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New debug option FlattenBatchBufferForAUBDump has been added. When set it modifies AUB dump in such way that commands from main and chained batch buffer are dumped as single allocation. Commands from chained batch buffer are dumped directly after commands from main batch buffer without MI_BATCH_BUFFER_START. This feature also requires ImmediateDispatch mode which can be forced using debug option CsrDispatchMode = 1. Change-Id: I730760791693a748e7f4e1463ce8e7af94287b93
555 lines
27 KiB
C++
555 lines
27 KiB
C++
/*
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* Copyright (c) 2017 - 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "runtime/command_stream/aub_command_stream_receiver_hw.h"
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#include "runtime/helpers/hw_info.h"
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#include "runtime/memory_manager/memory_manager.h"
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#include "runtime/os_interface/debug_settings_manager.h"
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#include "test.h"
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#include "unit_tests/fixtures/device_fixture.h"
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#include "unit_tests/helpers/debug_manager_state_restore.h"
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#include "unit_tests/mocks/mock_gmm.h"
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using OCLRT::AUBCommandStreamReceiver;
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using OCLRT::AUBCommandStreamReceiverHw;
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using OCLRT::BatchBuffer;
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using OCLRT::CommandStreamReceiver;
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using OCLRT::DebugManager;
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using OCLRT::GraphicsAllocation;
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using OCLRT::HardwareInfo;
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using OCLRT::LinearStream;
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using OCLRT::MemoryManager;
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using OCLRT::ObjectNotResident;
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using OCLRT::ResidencyContainer;
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using OCLRT::platformDevices;
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using ::testing::Return;
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using ::testing::_;
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typedef Test<DeviceFixture> AubCommandStreamReceiverTests;
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template <typename GfxFamily>
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struct MockAubCsr : public AUBCommandStreamReceiverHw<GfxFamily> {
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MockAubCsr(const HardwareInfo &hwInfoIn, bool standalone) : AUBCommandStreamReceiverHw<GfxFamily>(hwInfoIn, standalone){};
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CommandStreamReceiver::DispatchMode peekDispatchMode() const {
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return this->dispatchMode;
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}
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MOCK_METHOD2(flattenBatchBuffer, void *(BatchBuffer &batchBuffer, size_t &sizeBatchBuffer));
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};
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TEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenItIsCreatedWithWrongGfxCoreFamilyThenNullPointerShouldBeReturned) {
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HardwareInfo hwInfo = *platformDevices[0];
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GFXCORE_FAMILY family = hwInfo.pPlatform->eRenderCoreFamily;
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const_cast<PLATFORM *>(hwInfo.pPlatform)->eRenderCoreFamily = GFXCORE_FAMILY_FORCE_ULONG; // wrong gfx core family
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CommandStreamReceiver *aubCsr = AUBCommandStreamReceiver::create(hwInfo, "", true);
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EXPECT_EQ(nullptr, aubCsr);
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const_cast<PLATFORM *>(hwInfo.pPlatform)->eRenderCoreFamily = family;
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCsrWhenItIsCreatedWithDefaultSettingsThenItHasBatchedDispatchModeEnabled) {
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DebugManager.flags.CsrDispatchMode.set(0);
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std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
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EXPECT_EQ(CommandStreamReceiver::DispatchMode::BatchedDispatch, aubCsr->peekDispatchMode());
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCsrWhenItIsCreatedWithDebugSettingsThenItHasProperDispatchModeEnabled) {
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DebugManagerStateRestore stateRestore;
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DebugManager.flags.CsrDispatchMode.set(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
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std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
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EXPECT_EQ(CommandStreamReceiver::DispatchMode::ImmediateDispatch, aubCsr->peekDispatchMode());
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenItIsCreatedThenMemoryManagerIsNotNull) {
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HardwareInfo hwInfo;
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(hwInfo, true));
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std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
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EXPECT_NE(nullptr, memoryManager.get());
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aubCsr->setMemoryManager(nullptr);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenGraphicsAllocationWhenMakeResidentCalledMultipleTimesAffectsResidencyOnce) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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// First makeResident marks the allocation resident
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aubCsr->makeResident(*gfxAllocation);
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EXPECT_NE(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(1u, memoryManager->getResidencyAllocations().size());
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// Second makeResident should have no impact
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aubCsr->makeResident(*gfxAllocation);
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EXPECT_NE(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(1u, memoryManager->getResidencyAllocations().size());
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// First makeNonResident marks the allocation as nonresident
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aubCsr->makeNonResident(*gfxAllocation);
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EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(1u, memoryManager->getEvictionAllocations().size());
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// Second makeNonResident should have no impact
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aubCsr->makeNonResident(*gfxAllocation);
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EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(1u, memoryManager->getEvictionAllocations().size());
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memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenFlushIsCalledThenItShouldLeaveProperRingTailAlignment) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
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ASSERT_NE(nullptr, commandBuffer);
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LinearStream cs(commandBuffer);
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auto engineType = OCLRT::ENGINE_RCS;
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auto ringTailAlignment = sizeof(uint64_t);
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BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 0, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
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// First flush typically includes a preamble and chain to command buffer
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aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
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aubCsr->flush(batchBuffer, engineType, nullptr);
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EXPECT_EQ(0ull, aubCsr->engineInfoTable[engineType].tailRingBuffer % ringTailAlignment);
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// Second flush should just submit command buffer
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cs.getSpace(sizeof(uint64_t));
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aubCsr->flush(batchBuffer, engineType, nullptr);
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EXPECT_EQ(0ull, aubCsr->engineInfoTable[engineType].tailRingBuffer % ringTailAlignment);
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memoryManager->freeGraphicsMemory(commandBuffer);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverInStandaloneModeWhenFlushIsCalledThenItShouldCallMakeResidentOnCommandBufferAllocation) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
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ASSERT_NE(nullptr, commandBuffer);
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LinearStream cs(commandBuffer);
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BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 0, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
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auto engineType = OCLRT::ENGINE_RCS;
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
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aubCsr->flush(batchBuffer, engineType, nullptr);
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EXPECT_NE(ObjectNotResident, commandBuffer->residencyTaskCount);
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EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, commandBuffer->residencyTaskCount);
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aubCsr->makeSurfacePackNonResident(nullptr);
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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memoryManager->freeGraphicsMemory(commandBuffer);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverInNoneStandaloneModeWhenFlushIsCalledThenItShouldNotCallMakeResidentOnCommandBufferAllocation) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], false));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
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ASSERT_NE(nullptr, commandBuffer);
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LinearStream cs(commandBuffer);
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BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 0, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
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auto engineType = OCLRT::ENGINE_RCS;
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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aubCsr->flush(batchBuffer, engineType, nullptr);
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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memoryManager->freeGraphicsMemory(commandBuffer);
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aubCsr->setMemoryManager(nullptr);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverInStandaloneModeWhenFlushIsCalledThenItShouldCallMakeResidentOnResidencyAllocations) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
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ASSERT_NE(nullptr, commandBuffer);
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LinearStream cs(commandBuffer);
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BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 0, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
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auto engineType = OCLRT::ENGINE_RCS;
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ResidencyContainer allocationsForResidency = {gfxAllocation};
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EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::BatchedDispatch);
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aubCsr->flush(batchBuffer, engineType, &allocationsForResidency);
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EXPECT_NE(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, gfxAllocation->residencyTaskCount);
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EXPECT_NE(ObjectNotResident, commandBuffer->residencyTaskCount);
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EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, commandBuffer->residencyTaskCount);
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aubCsr->makeSurfacePackNonResident(&allocationsForResidency);
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EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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memoryManager->freeGraphicsMemory(commandBuffer);
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memoryManager->freeGraphicsMemory(gfxAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverInNoneStandaloneModeWhenFlushIsCalledThenItShouldNotCallMakeResidentOnResidencyAllocations) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], false));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
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ASSERT_NE(nullptr, commandBuffer);
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LinearStream cs(commandBuffer);
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BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 0, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
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auto engineType = OCLRT::ENGINE_RCS;
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ResidencyContainer allocationsForResidency = {gfxAllocation};
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EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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aubCsr->flush(batchBuffer, engineType, &allocationsForResidency);
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EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
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EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
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memoryManager->freeGraphicsMemoryImpl(commandBuffer);
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memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationIsCreatedThenItDoesntHaveTypeNonAubWritable) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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EXPECT_FALSE(!!(gfxAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
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memoryManager->freeGraphicsMemory(gfxAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenProcessResidencyIsCalledOnDefaultAllocationThenAllocationTypeShouldNotBeMadeNonAubWritable) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxDefaultAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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ResidencyContainer allocationsForResidency = {gfxDefaultAllocation};
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aubCsr->processResidency(&allocationsForResidency);
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EXPECT_FALSE(!!(gfxDefaultAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
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memoryManager->freeGraphicsMemory(gfxDefaultAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenProcessResidencyIsCalledOnBufferAndImageAllocationsThenAllocationsTypesShouldBeMadeNonAubWritable) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxBufferAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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gfxBufferAllocation->setAllocationType(GraphicsAllocation::ALLOCATION_TYPE_BUFFER);
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auto gfxImageAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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gfxImageAllocation->setAllocationType(GraphicsAllocation::ALLOCATION_TYPE_IMAGE);
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ResidencyContainer allocationsForResidency = {gfxBufferAllocation, gfxImageAllocation};
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aubCsr->processResidency(&allocationsForResidency);
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EXPECT_TRUE(!!(gfxBufferAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
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EXPECT_TRUE(!!(gfxImageAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
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memoryManager->freeGraphicsMemory(gfxBufferAllocation);
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memoryManager->freeGraphicsMemory(gfxImageAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationTypeIsntNonAubWritableThenWriteMemoryIsAllowed) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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EXPECT_TRUE(aubCsr->writeMemory(*gfxAllocation));
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memoryManager->freeGraphicsMemory(gfxAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationTypeIsNonAubWritableThenWriteMemoryIsNotAllowed) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
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gfxAllocation->setAllocationType(GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE);
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EXPECT_FALSE(aubCsr->writeMemory(*gfxAllocation));
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memoryManager->freeGraphicsMemory(gfxAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationSizeIsZeroThenWriteMemoryIsNotAllowed) {
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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GraphicsAllocation gfxAllocation((void *)0x1234, 0);
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EXPECT_FALSE(aubCsr->writeMemory(gfxAllocation));
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenForcedBatchBufferFlatteningThenNewCombinedBatchBufferIsCreated) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
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memoryManager.reset(aubCsr->createMemoryManager(false));
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auto chainedBatchBuffer = memoryManager->allocateGraphicsMemory(128u, 64u, false, false);
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auto otherAllocation = memoryManager->allocateGraphicsMemory(128u, 64u, false, false);
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ASSERT_NE(nullptr, chainedBatchBuffer);
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GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
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ASSERT_NE(nullptr, commandBuffer);
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LinearStream cs(commandBuffer);
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BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 128u, chainedBatchBuffer, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
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size_t sizeBatchBuffer = 0xffffu;
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std::unique_ptr<void, std::function<void(void *)>> flatBatchBuffer(aubCsr->flattenBatchBuffer(batchBuffer, sizeBatchBuffer), [&](void *ptr) { memoryManager->alignedFreeWrapper(ptr); });
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EXPECT_NE(nullptr, flatBatchBuffer.get());
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EXPECT_EQ(alignUp(128u + 128u, 0x1000), sizeBatchBuffer);
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memoryManager->freeGraphicsMemory(commandBuffer);
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memoryManager->freeGraphicsMemory(chainedBatchBuffer);
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memoryManager->freeGraphicsMemory(otherAllocation);
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}
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HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenForcedBatchBufferAndNoChainedBatchBufferThenCombinedBatchBufferIsNotCreated) {
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std::unique_ptr<MemoryManager> memoryManager(nullptr);
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std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
|
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memoryManager.reset(aubCsr->createMemoryManager(false));
|
|
|
|
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
|
|
ASSERT_NE(nullptr, commandBuffer);
|
|
LinearStream cs(commandBuffer);
|
|
|
|
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 128u, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
|
|
|
|
size_t sizeBatchBuffer = 0xffffu;
|
|
|
|
std::unique_ptr<void, std::function<void(void *)>> flatBatchBuffer(aubCsr->flattenBatchBuffer(batchBuffer, sizeBatchBuffer), [&](void *ptr) { memoryManager->alignedFreeWrapper(ptr); });
|
|
EXPECT_EQ(nullptr, flatBatchBuffer.get());
|
|
EXPECT_EQ(0xffffu, sizeBatchBuffer);
|
|
|
|
memoryManager->freeGraphicsMemory(commandBuffer);
|
|
}
|
|
|
|
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenDefaultDebugConfigThenExpectxpectFlattenBatchBufferIsNotCalled) {
|
|
std::unique_ptr<MemoryManager> memoryManager(nullptr);
|
|
std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
|
|
memoryManager.reset(aubCsr->createMemoryManager(false));
|
|
|
|
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
|
|
ASSERT_NE(nullptr, commandBuffer);
|
|
LinearStream cs(commandBuffer);
|
|
|
|
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 0, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
|
|
auto engineType = OCLRT::ENGINE_RCS;
|
|
ResidencyContainer allocationsForResidency = {};
|
|
|
|
EXPECT_CALL(*aubCsr, flattenBatchBuffer(_, _)).Times(0);
|
|
aubCsr->flush(batchBuffer, engineType, &allocationsForResidency);
|
|
|
|
memoryManager->freeGraphicsMemory(commandBuffer);
|
|
}
|
|
|
|
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenForcedFlattenBatchBufferAndImmediateDispatchModeThenExpectFlattenBatchBufferIsCalled) {
|
|
DebugManagerStateRestore dbgRestore;
|
|
DebugManager.flags.FlattenBatchBufferForAUBDump.set(true);
|
|
DebugManager.flags.CsrDispatchMode.set(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
|
|
|
|
std::unique_ptr<MemoryManager> memoryManager(nullptr);
|
|
std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
|
|
memoryManager.reset(aubCsr->createMemoryManager(false));
|
|
|
|
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
|
|
ASSERT_NE(nullptr, commandBuffer);
|
|
LinearStream cs(commandBuffer);
|
|
|
|
auto chainedBatchBuffer = memoryManager->allocateGraphicsMemory(128u, 64u, false, false);
|
|
ASSERT_NE(nullptr, chainedBatchBuffer);
|
|
|
|
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 128u, chainedBatchBuffer, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
|
|
auto engineType = OCLRT::ENGINE_RCS;
|
|
|
|
aubCsr->makeResident(*chainedBatchBuffer);
|
|
|
|
std::unique_ptr<void, decltype(alignedFree) *> ptr(alignedMalloc(4096, 4096), alignedFree);
|
|
|
|
EXPECT_CALL(*aubCsr, flattenBatchBuffer(_, _)).WillOnce(Return(ptr.release()));
|
|
aubCsr->flush(batchBuffer, engineType, nullptr);
|
|
|
|
memoryManager->freeGraphicsMemory(commandBuffer);
|
|
memoryManager->freeGraphicsMemory(chainedBatchBuffer);
|
|
}
|
|
|
|
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenForcedFlattenBatchBufferAndImmediateDispatchModeAndTheresNoChainedBatchBufferThenExpectFlattenBatchBufferIsCalledAnyway) {
|
|
DebugManagerStateRestore dbgRestore;
|
|
DebugManager.flags.FlattenBatchBufferForAUBDump.set(true);
|
|
DebugManager.flags.CsrDispatchMode.set(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
|
|
|
|
std::unique_ptr<MemoryManager> memoryManager(nullptr);
|
|
std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
|
|
memoryManager.reset(aubCsr->createMemoryManager(false));
|
|
|
|
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
|
|
ASSERT_NE(nullptr, commandBuffer);
|
|
LinearStream cs(commandBuffer);
|
|
|
|
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 128u, nullptr, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
|
|
auto engineType = OCLRT::ENGINE_RCS;
|
|
|
|
EXPECT_CALL(*aubCsr, flattenBatchBuffer(_, _)).Times(1);
|
|
aubCsr->flush(batchBuffer, engineType, nullptr);
|
|
|
|
memoryManager->freeGraphicsMemory(commandBuffer);
|
|
}
|
|
|
|
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenDispatchModeIsNotImmediateThenExpectFlattenBatchBufferIsNotCalled) {
|
|
DebugManagerStateRestore dbgRestore;
|
|
DebugManager.flags.FlattenBatchBufferForAUBDump.set(true);
|
|
|
|
std::unique_ptr<MemoryManager> memoryManager(nullptr);
|
|
std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
|
|
memoryManager.reset(aubCsr->createMemoryManager(false));
|
|
aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::BatchedDispatch);
|
|
|
|
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
|
|
ASSERT_NE(nullptr, commandBuffer);
|
|
LinearStream cs(commandBuffer);
|
|
|
|
auto chainedBatchBuffer = memoryManager->allocateGraphicsMemory(128u, 64u, false, false);
|
|
ASSERT_NE(nullptr, chainedBatchBuffer);
|
|
|
|
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, 128u, chainedBatchBuffer, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
|
|
auto engineType = OCLRT::ENGINE_RCS;
|
|
|
|
ResidencyContainer allocationsForResidency = {chainedBatchBuffer};
|
|
|
|
EXPECT_CALL(*aubCsr, flattenBatchBuffer(_, _)).Times(0);
|
|
aubCsr->flush(batchBuffer, engineType, &allocationsForResidency);
|
|
|
|
memoryManager->freeGraphicsMemory(commandBuffer);
|
|
memoryManager->freeGraphicsMemory(chainedBatchBuffer);
|
|
}
|
|
|
|
class OsAgnosticMemoryManagerForImagesWithNoHostPtr : public OsAgnosticMemoryManager {
|
|
public:
|
|
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override {
|
|
auto imageAllocation = OsAgnosticMemoryManager::allocateGraphicsMemoryForImage(imgInfo, gmm);
|
|
cpuPtr = imageAllocation->getUnderlyingBuffer();
|
|
imageAllocation->setCpuPtrAndGpuAddress(nullptr, imageAllocation->getGpuAddress());
|
|
return imageAllocation;
|
|
};
|
|
void freeGraphicsMemoryImpl(GraphicsAllocation *imageAllocation) override {
|
|
imageAllocation->setCpuPtrAndGpuAddress(lockResourceParam.retCpuPtr, imageAllocation->getGpuAddress());
|
|
OsAgnosticMemoryManager::freeGraphicsMemoryImpl(imageAllocation);
|
|
};
|
|
void *lockResource(GraphicsAllocation *imageAllocation) override {
|
|
lockResourceParam.wasCalled = true;
|
|
lockResourceParam.inImageAllocation = imageAllocation;
|
|
lockResourceParam.retCpuPtr = cpuPtr;
|
|
return lockResourceParam.retCpuPtr;
|
|
};
|
|
void unlockResource(GraphicsAllocation *imageAllocation) override {
|
|
unlockResourceParam.wasCalled = true;
|
|
unlockResourceParam.inImageAllocation = imageAllocation;
|
|
};
|
|
|
|
struct LockResourceParam {
|
|
bool wasCalled = false;
|
|
GraphicsAllocation *inImageAllocation = nullptr;
|
|
void *retCpuPtr = nullptr;
|
|
} lockResourceParam;
|
|
struct UnlockResourceParam {
|
|
bool wasCalled = false;
|
|
GraphicsAllocation *inImageAllocation = nullptr;
|
|
} unlockResourceParam;
|
|
|
|
protected:
|
|
void *cpuPtr = nullptr;
|
|
};
|
|
|
|
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenWriteMemoryIsCalledOnImageWithNoHostPtrThenResourceShouldBeLockedToGetCpuAddress) {
|
|
std::unique_ptr<OsAgnosticMemoryManagerForImagesWithNoHostPtr> memoryManager(nullptr);
|
|
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
|
|
memoryManager.reset(new OsAgnosticMemoryManagerForImagesWithNoHostPtr);
|
|
aubCsr->setMemoryManager(memoryManager.get());
|
|
|
|
cl_image_desc imgDesc = {};
|
|
imgDesc.image_width = 512;
|
|
imgDesc.image_height = 1;
|
|
imgDesc.image_type = CL_MEM_OBJECT_IMAGE2D;
|
|
|
|
auto imgInfo = MockGmm::initImgInfo(imgDesc, 0, nullptr);
|
|
auto queryGmm = MockGmm::queryImgParams(imgInfo);
|
|
|
|
auto imageAllocation = memoryManager->allocateGraphicsMemoryForImage(imgInfo, queryGmm.get());
|
|
ASSERT_NE(nullptr, imageAllocation);
|
|
|
|
EXPECT_TRUE(aubCsr->writeMemory(*imageAllocation));
|
|
|
|
EXPECT_TRUE(memoryManager->lockResourceParam.wasCalled);
|
|
EXPECT_EQ(imageAllocation, memoryManager->lockResourceParam.inImageAllocation);
|
|
EXPECT_NE(nullptr, memoryManager->lockResourceParam.retCpuPtr);
|
|
|
|
EXPECT_TRUE(memoryManager->unlockResourceParam.wasCalled);
|
|
EXPECT_EQ(imageAllocation, memoryManager->unlockResourceParam.inImageAllocation);
|
|
|
|
queryGmm.release();
|
|
memoryManager->freeGraphicsMemory(imageAllocation);
|
|
}
|