Files
compute-runtime/shared/source/direct_submission/direct_submission_properties.h
2025-06-03 20:20:22 +02:00

39 lines
1.0 KiB
C++

/*
* Copyright (C) 2020-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "aubstream/engine_node.h"
#include <vector>
namespace NEO {
struct DirectSubmissionProperties {
bool engineSupported = false;
bool submitOnInit = false;
bool useNonDefault = false;
bool useRootDevice = false;
bool useInternal = false;
bool useLowPriority = false;
bool operator==(const DirectSubmissionProperties &) const = default;
};
using EngineDirectSubmissionInitVec = std::vector<std::pair<aub_stream::EngineType, DirectSubmissionProperties>>;
struct DirectSubmissionProperyEngines {
DirectSubmissionProperyEngines() = default;
DirectSubmissionProperyEngines(const EngineDirectSubmissionInitVec &initData) {
for (const auto &entry : initData) {
data[entry.first] = entry.second;
}
}
DirectSubmissionProperties data[aub_stream::NUM_ENGINES] = {};
bool operator==(const DirectSubmissionProperyEngines &) const = default;
};
} // namespace NEO