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- wddm_allocation.h/.cpp - os_context.h - residency_container.h Change-Id: I9f933a09d1142f86550c0d67626f0719b6450303 Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
80 lines
3.6 KiB
C++
80 lines
3.6 KiB
C++
/*
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* Copyright (C) 2019-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "runtime/os_interface/windows/wddm_memory_operations_handler.h"
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#include "core/memory_manager/host_ptr_defines.h"
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#include "core/os_interface/windows/wddm_allocation.h"
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#include "core/utilities/stackvec.h"
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#include "runtime/os_interface/windows/wddm_residency_allocations_container.h"
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namespace NEO {
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WddmMemoryOperationsHandler::WddmMemoryOperationsHandler(Wddm *wddm) : wddm(wddm) {
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residentAllocations = std::make_unique<WddmResidentAllocationsContainer>(wddm);
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}
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MemoryOperationsStatus WddmMemoryOperationsHandler::makeResident(ArrayRef<GraphicsAllocation *> gfxAllocations) {
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uint32_t totalHandlesCount = 0;
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constexpr uint32_t stackAllocations = 64;
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constexpr uint32_t stackHandlesCount = NEO::maxFragmentsCount * EngineLimits::maxHandleCount * stackAllocations;
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StackVec<D3DKMT_HANDLE, stackHandlesCount> handlesForResidency;
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for (const auto &allocation : gfxAllocations) {
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WddmAllocation *wddmAllocation = reinterpret_cast<WddmAllocation *>(allocation);
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if (wddmAllocation->fragmentsStorage.fragmentCount > 0) {
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for (uint32_t allocationId = 0; allocationId < wddmAllocation->fragmentsStorage.fragmentCount; allocationId++) {
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handlesForResidency[totalHandlesCount++] = wddmAllocation->fragmentsStorage.fragmentStorageData[allocationId].osHandleStorage->handle;
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}
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} else {
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memcpy_s(&handlesForResidency[totalHandlesCount],
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wddmAllocation->getNumHandles() * sizeof(D3DKMT_HANDLE),
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wddmAllocation->getHandles().data(),
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wddmAllocation->getNumHandles() * sizeof(D3DKMT_HANDLE));
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totalHandlesCount += wddmAllocation->getNumHandles();
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}
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}
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return residentAllocations->makeResidentResources(handlesForResidency.begin(), totalHandlesCount);
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}
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MemoryOperationsStatus WddmMemoryOperationsHandler::evict(GraphicsAllocation &gfxAllocation) {
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constexpr uint32_t stackHandlesCount = NEO::maxFragmentsCount * EngineLimits::maxHandleCount;
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StackVec<D3DKMT_HANDLE, stackHandlesCount> handlesForEviction;
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WddmAllocation &wddmAllocation = reinterpret_cast<WddmAllocation &>(gfxAllocation);
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uint32_t totalHandleCount = 0;
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if (wddmAllocation.fragmentsStorage.fragmentCount > 0) {
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OsHandleStorage &fragmentStorage = wddmAllocation.fragmentsStorage;
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for (uint32_t allocId = 0; allocId < fragmentStorage.fragmentCount; allocId++) {
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handlesForEviction.push_back(fragmentStorage.fragmentStorageData[allocId].osHandleStorage->handle);
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totalHandleCount++;
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}
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} else {
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const D3DKMT_HANDLE *handlePtr = wddmAllocation.getHandles().data();
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size_t handleCount = wddmAllocation.getNumHandles();
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for (uint32_t i = 0; i < handleCount; i++, totalHandleCount++) {
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handlesForEviction.push_back(*handlePtr);
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handlePtr++;
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}
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}
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return residentAllocations->evictResources(handlesForEviction.begin(), totalHandleCount);
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}
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MemoryOperationsStatus WddmMemoryOperationsHandler::isResident(GraphicsAllocation &gfxAllocation) {
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WddmAllocation &wddmAllocation = reinterpret_cast<WddmAllocation &>(gfxAllocation);
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D3DKMT_HANDLE defaultHandle = 0u;
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if (wddmAllocation.fragmentsStorage.fragmentCount > 0) {
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defaultHandle = wddmAllocation.fragmentsStorage.fragmentStorageData[0].osHandleStorage->handle;
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} else {
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defaultHandle = wddmAllocation.getDefaultHandle();
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}
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return residentAllocations->isAllocationResident(defaultHandle);
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}
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} // namespace NEO
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