Files
compute-runtime/runtime/program/block_kernel_manager.h
Filip Hazubski 8b57d28116 clang-format: enable sorting includes
Include files are now grouped and sorted in following order:
1. Header file of the class the current file implements
2. Project files
3. Third party files
4. Standard library

Change-Id: If31af05652184169f7fee1d7ad08f1b2ed602cf0
Signed-off-by: Filip Hazubski <filip.hazubski@intel.com>
2019-02-27 11:50:07 +01:00

41 lines
1010 B
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/api/cl_types.h"
#include <vector>
namespace OCLRT {
class GraphicsAllocation;
class CommandStreamReceiver;
struct KernelInfo;
class BlockKernelManager {
public:
BlockKernelManager() = default;
virtual ~BlockKernelManager();
void addBlockKernelInfo(KernelInfo *);
const KernelInfo *getBlockKernelInfo(size_t ordinal);
size_t getCount() const {
return blockKernelInfoArray.size();
}
bool getIfBlockUsesPrintf() const {
return blockUsesPrintf;
}
void pushPrivateSurface(GraphicsAllocation *allocation, size_t ordinal);
GraphicsAllocation *getPrivateSurface(size_t ordinal);
void makeInternalAllocationsResident(CommandStreamReceiver &);
protected:
bool blockUsesPrintf = false;
std::vector<KernelInfo *> blockKernelInfoArray;
std::vector<GraphicsAllocation *> blockPrivateSurfaceArray;
};
} // namespace OCLRT