Files
compute-runtime/shared/source/helpers/cache_policy.h
Szymon Morek 76e023b941 Link build option with L1 cache policy helper
Related-To: NEO-7003

Add L1CachePolicyHelper struct.
This struct is resposible for L1 cache policy
in build option, Surface State and stateless
caching. Currently default option for all
platforms is WBP (write by-pass)


Signed-off-by: Szymon Morek <szymon.morek@intel.com>
2022-07-04 11:49:55 +02:00

39 lines
915 B
C++

/*
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/debug_settings/debug_settings_manager.h"
#include "igfxfmid.h"
#include <cstdint>
#include <stddef.h>
namespace NEO {
class GraphicsAllocation;
bool isL3Capable(void *ptr, size_t size);
bool isL3Capable(const GraphicsAllocation &graphicsAllocation);
template <PRODUCT_FAMILY gfxProduct>
struct L1CachePolicyHelper {
static const char *getCachingPolicyOptions();
static uint32_t getDefaultL1CachePolicy() {
return 0;
}
static uint32_t getL1CachePolicy() {
if (DebugManager.flags.OverrideL1CachePolicyInSurfaceStateAndStateless.get() != -1) {
return DebugManager.flags.OverrideL1CachePolicyInSurfaceStateAndStateless.get();
}
return L1CachePolicyHelper<gfxProduct>::getDefaultL1CachePolicy();
}
};
} // namespace NEO