Files
compute-runtime/runtime/helpers/hardware_context_controller.cpp
Filip Hazubski 8b57d28116 clang-format: enable sorting includes
Include files are now grouped and sorted in following order:
1. Header file of the class the current file implements
2. Project files
3. Third party files
4. Standard library

Change-Id: If31af05652184169f7fee1d7ad08f1b2ed602cf0
Signed-off-by: Filip Hazubski <filip.hazubski@intel.com>
2019-02-27 11:50:07 +01:00

67 lines
2.7 KiB
C++

/*
* Copyright (C) 2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/helpers/hardware_context_controller.h"
#include "runtime/memory_manager/memory_constants.h"
#include "runtime/os_interface/os_context.h"
using namespace OCLRT;
HardwareContextController::HardwareContextController(aub_stream::AubManager &aubManager, OsContext &osContext,
uint32_t deviceIndex, uint32_t engineIndex, uint32_t flags) {
UNRECOVERABLE_IF(osContext.getNumDevicesSupported() > 1);
hardwareContexts.emplace_back(aubManager.createHardwareContext(deviceIndex, engineIndex, flags));
}
HardwareContextController::HardwareContextController(aub_stream::AubManager &aubManager, OsContext &osContext,
uint32_t engineIndex, uint32_t flags) {
DEBUG_BREAK_IF(osContext.getNumDevicesSupported() < 2);
for (uint32_t deviceIndex = 0; deviceIndex < osContext.getNumDevicesSupported(); deviceIndex++) {
hardwareContexts.emplace_back(aubManager.createHardwareContext(deviceIndex, engineIndex, flags));
}
}
void HardwareContextController::initialize() {
for (auto &hardwareContext : hardwareContexts) {
hardwareContext->initialize();
}
}
void HardwareContextController::pollForCompletion() {
for (auto &hardwareContext : hardwareContexts) {
hardwareContext->pollForCompletion();
}
}
void HardwareContextController::expectMemory(uint64_t gfxAddress, const void *srcAddress, size_t length, uint32_t compareOperation) {
for (auto &hardwareContext : hardwareContexts) {
hardwareContext->expectMemory(gfxAddress, srcAddress, length, compareOperation);
}
}
void HardwareContextController::submit(uint64_t batchBufferGpuAddress, const void *batchBuffer, size_t batchBufferSize,
uint32_t memoryBank, uint64_t entryBits) {
for (auto &hardwareContext : hardwareContexts) {
hardwareContext->submit(batchBufferGpuAddress, batchBuffer, batchBufferSize, memoryBank, MemoryConstants::pageSize64k);
}
}
void HardwareContextController::writeMemory(uint64_t gfxAddress, const void *memory, size_t size, uint32_t memoryBanks, int hint, size_t pageSize) {
for (auto &hardwareContext : hardwareContexts) {
hardwareContext->writeMemory(gfxAddress, memory, size, memoryBanks, hint, pageSize);
}
}
void HardwareContextController::dumpBufferBIN(uint64_t gfxAddress, size_t size) {
hardwareContexts[0]->dumpBufferBIN(gfxAddress, size);
}
void HardwareContextController::readMemory(uint64_t gfxAddress, void *memory, size_t size, uint32_t memoryBanks, size_t pageSize) {
hardwareContexts[0]->readMemory(gfxAddress, memory, size, memoryBanks, pageSize);
}