Files
compute-runtime/unit_tests/fixtures/memory_manager_fixture.cpp
Zdanowicz, Zbigniew 8e1e874a76 Refactor headers and reorder include order
Change-Id: I6b341e2b37e569af7d741bfd7a63804c0b25a4c9
2019-02-14 13:39:01 +01:00

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1.1 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/command_stream/preemption.h"
#include "runtime/helpers/hw_helper.h"
#include "runtime/os_interface/os_context.h"
#include "unit_tests/fixtures/memory_manager_fixture.h"
#include "unit_tests/mocks/mock_csr.h"
#include "unit_tests/mocks/mock_memory_manager.h"
using namespace OCLRT;
void MemoryManagerWithCsrFixture::SetUp() {
csr = new MockCommandStreamReceiver(this->executionEnvironment);
memoryManager = new MockMemoryManager(executionEnvironment);
executionEnvironment.memoryManager.reset(memoryManager);
csr->tagAddress = &currentGpuTag;
executionEnvironment.commandStreamReceivers.resize(1);
executionEnvironment.commandStreamReceivers[0].push_back(std::unique_ptr<CommandStreamReceiver>(csr));
csr->setupContext(*memoryManager->createAndRegisterOsContext(HwHelper::get(platformDevices[0]->pPlatform->eRenderCoreFamily).getGpgpuEngineInstances()[0], PreemptionHelper::getDefaultPreemptionMode(*platformDevices[0])));
}
void MemoryManagerWithCsrFixture::TearDown() {
}