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- wddm_allocation.h/.cpp - os_context.h - residency_container.h Change-Id: I9f933a09d1142f86550c0d67626f0719b6450303 Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
18 lines
339 B
C++
18 lines
339 B
C++
/*
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* Copyright (C) 2018-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include <utility>
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#include <vector>
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namespace NEO {
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class GraphicsAllocation;
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using ResidencyContainer = std::vector<GraphicsAllocation *>;
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using AllocationView = std::pair<uint64_t /*address*/, size_t /*size*/>;
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} // namespace NEO
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