Files
compute-runtime/shared/source/helpers/state_base_address_skl_plus.inl
Maciej Plewka 9290637a8e Don't override global bindless heap base
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
2021-01-26 12:26:36 +01:00

34 lines
1013 B
C++

/*
* Copyright (C) 2020-2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/helpers/state_base_address.h"
namespace NEO {
template <typename GfxFamily>
void StateBaseAddressHelper<GfxFamily>::appendStateBaseAddressParameters(
STATE_BASE_ADDRESS *stateBaseAddress,
const IndirectHeap *ssh,
bool setGeneralStateBaseAddress,
uint64_t indirectObjectHeapBaseAddress,
GmmHelper *gmmHelper,
bool isMultiOsContextCapable,
MemoryCompressionState memoryCompressionState,
bool overrideBindlessSurfaceStateBase) {
if (overrideBindlessSurfaceStateBase && ssh) {
stateBaseAddress->setBindlessSurfaceStateBaseAddressModifyEnable(true);
stateBaseAddress->setBindlessSurfaceStateBaseAddress(ssh->getHeapGpuBase());
uint32_t size = uint32_t(ssh->getMaxAvailableSpace() / 64) - 1;
stateBaseAddress->setBindlessSurfaceStateSize(size);
}
appendExtraCacheSettings(stateBaseAddress, gmmHelper);
}
} // namespace NEO