Files
compute-runtime/runtime/command_queue/finish.h
Dunajski, Bartosz 89d1878cd6 Rename engine member in CommandQueue
Change-Id: I01516616c164f19afbcd62d39a2a42d04ff768c9
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
2019-07-15 17:53:01 +02:00

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C++

/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/command_queue/command_queue_hw.h"
#include "runtime/command_stream/command_stream_receiver.h"
#include "runtime/device/device.h"
#include "hw_cmds.h"
namespace NEO {
template <typename GfxFamily>
cl_int CommandQueueHw<GfxFamily>::finish(bool dcFlush) {
getGpgpuCommandStreamReceiver().flushBatchedSubmissions();
//as long as queue is blocked we need to stall.
while (isQueueBlocked())
;
auto taskCountToWaitFor = this->taskCount;
auto flushStampToWaitFor = this->flushStamp->peekStamp();
// Stall until HW reaches CQ taskCount
waitUntilComplete(taskCountToWaitFor, flushStampToWaitFor, false);
return CL_SUCCESS;
}
} // namespace NEO