Files
compute-runtime/unit_tests/fixtures/memory_manager_fixture.cpp
Dunajski, Bartosz 958d931cd9 Allow to create HardwareContextController for multiple Devices
Change-Id: Ib066c937809536196182ca87359c487570cc2e89
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
2019-02-14 16:00:00 +01:00

29 lines
1.1 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/command_stream/preemption.h"
#include "runtime/helpers/hw_helper.h"
#include "runtime/os_interface/os_context.h"
#include "unit_tests/fixtures/memory_manager_fixture.h"
#include "unit_tests/mocks/mock_csr.h"
#include "unit_tests/mocks/mock_memory_manager.h"
using namespace OCLRT;
void MemoryManagerWithCsrFixture::SetUp() {
csr = new MockCommandStreamReceiver(this->executionEnvironment);
memoryManager = new MockMemoryManager(executionEnvironment);
executionEnvironment.memoryManager.reset(memoryManager);
csr->tagAddress = &currentGpuTag;
executionEnvironment.commandStreamReceivers.resize(1);
executionEnvironment.commandStreamReceivers[0].push_back(std::unique_ptr<CommandStreamReceiver>(csr));
csr->setupContext(*memoryManager->createAndRegisterOsContext(HwHelper::get(platformDevices[0]->pPlatform->eRenderCoreFamily).getGpgpuEngineInstances()[0], 1, PreemptionHelper::getDefaultPreemptionMode(*platformDevices[0])));
}
void MemoryManagerWithCsrFixture::TearDown() {
}