Files
compute-runtime/shared/source/gen11/command_encoder_gen11.cpp
Maciej Plewka 5de8f3ac3d Unify setting compute mode
Change-Id: I8fd5a0cf1a121498efbbf1edb332920578d91598
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
2020-03-26 16:08:29 +01:00

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1.1 KiB
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_container/command_encoder.h"
#include "shared/source/command_container/command_encoder.inl"
#include "shared/source/command_container/command_encoder_base.inl"
#include "shared/source/command_container/encode_compute_mode_bdw_plus.inl"
#include "shared/source/gen11/hw_cmds_base.h"
#include "shared/source/gen11/reg_configs.h"
namespace NEO {
using Family = ICLFamily;
template struct EncodeDispatchKernel<Family>;
template struct EncodeStates<Family>;
template struct EncodeMath<Family>;
template struct EncodeMathMMIO<Family>;
template struct EncodeIndirectParams<Family>;
template struct EncodeSetMMIO<Family>;
template struct EncodeL3State<Family>;
template struct EncodeMediaInterfaceDescriptorLoad<Family>;
template struct EncodeStateBaseAddress<Family>;
template struct EncodeStoreMMIO<Family>;
template struct EncodeSurfaceState<Family>;
template struct EncodeAtomic<Family>;
template struct EncodeSempahore<Family>;
template struct EncodeBatchBufferStartOrEnd<Family>;
template struct EncodeMiFlushDW<Family>;
} // namespace NEO