Files
compute-runtime/runtime/gmm_helper/gmm_utils.cpp
Katarzyna Cencelewska 962b6ce883 Add support for cl-gl sharing
Change-Id: I08d7608722746baa3be61846e05eecb5419cc136
2018-09-18 11:18:46 +02:00

57 lines
2.2 KiB
C++

/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/gmm_helper/gmm.h"
#include "runtime/gmm_helper/gmm_helper.h"
#include "runtime/gmm_helper/resource_info.h"
#include "runtime/helpers/hw_info.h"
#include "runtime/helpers/surface_formats.h"
#include "GL/gl.h"
#include "GL/glext.h"
using namespace OCLRT;
namespace OCLRT {
GMM_CUBE_FACE_ENUM GmmHelper::getCubeFaceIndex(uint32_t target) {
switch (target) {
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
return __GMM_CUBE_FACE_NEG_X;
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
return __GMM_CUBE_FACE_POS_X;
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
return __GMM_CUBE_FACE_NEG_Y;
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
return __GMM_CUBE_FACE_POS_Y;
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
return __GMM_CUBE_FACE_NEG_Z;
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
return __GMM_CUBE_FACE_POS_Z;
}
return __GMM_NO_CUBE_MAP;
}
} // namespace OCLRT
void Gmm::applyAuxFlagsForImage(ImageInfo &imgInfo) {}
void Gmm::applyAuxFlagsForBuffer(bool preferRenderCompression) {}
void Gmm::applyMemoryFlags(bool systemMemoryPool) { this->useSystemMemoryPool = systemMemoryPool; }