Files
compute-runtime/runtime/sharings/gl/gl_buffer.h
Katarzyna Cencelewska 962b6ce883 Add support for cl-gl sharing
Change-Id: I08d7608722746baa3be61846e05eecb5419cc136
2018-09-18 11:18:46 +02:00

52 lines
2.1 KiB
C++

/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/sharings/gl/gl_sharing.h"
#include "CL/cl_gl.h"
struct _tagCLGLBufferInfo;
namespace OCLRT {
class Buffer;
class Context;
class GlBuffer : public GlSharing {
public:
static Buffer *createSharedGlBuffer(Context *context, cl_mem_flags flags, unsigned int bufferId, cl_int *errcodeRet);
void synchronizeObject(UpdateData &updateData) override;
void releaseReusedGraphicsAllocation() override;
protected:
GlBuffer(GLSharingFunctions *sharingFunctions, unsigned int glObjectId)
: GlSharing(sharingFunctions, CL_GL_OBJECT_BUFFER, glObjectId){};
void releaseResource(MemObj *memObject) override;
void resolveGraphicsAllocationChange(osHandle currentSharedHandle, UpdateData *updateData) override;
void popGraphicsAllocationFromReuse(GraphicsAllocation *graphicsAllocation);
static GraphicsAllocation *createGraphicsAllocation(Context *context, unsigned int bufferId, _tagCLGLBufferInfo &bufferInfo);
};
} // namespace OCLRT