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- interface to debugger dynamic library - code is included when source level debugger header exists, otherwise implementation is exluded from build - unit tests do not load real dynamic library, instead test version (DebbugerLibrary) of OsLibrary is used. Change-Id: Id3229c77963352e8001043ee41b7d48c6b180a59
60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
/*
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* Copyright (c) 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "runtime/os_interface/os_library.h"
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#include <memory>
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namespace OCLRT {
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class SourceLevelDebugger {
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public:
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SourceLevelDebugger();
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~SourceLevelDebugger();
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SourceLevelDebugger(const SourceLevelDebugger &ref) = delete;
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SourceLevelDebugger &operator=(const SourceLevelDebugger &) = delete;
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bool isDebuggerActive();
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void notifyNewDevice(uint32_t deviceHandle) const;
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void notifySourceCode(uint32_t deviceHandle, const char *sourceCode, size_t size) const;
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bool isOptimizationDisabled() const;
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void notifyKernelDebugData() const;
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protected:
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class SourceLevelDebuggerInterface;
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SourceLevelDebuggerInterface *interface = nullptr;
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static OsLibrary *loadDebugger();
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void getFunctions();
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std::unique_ptr<OsLibrary> debuggerLibrary;
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bool isActive = false;
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static const char *notifyNewDeviceSymbol;
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static const char *notifySourceCodeSymbol;
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static const char *getDebuggerOptionSymbol;
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static const char *notifyKernelDebugDataSymbol;
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static const char *initSymbol;
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// OS specific library name
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static const char *dllName;
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};
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} // namespace OCLRT
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