mirror of
https://github.com/intel/compute-runtime.git
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- Added support for setting a new structure SipCommandRegisterValues to assign the sip command register values with getSipCommandRegisterValues. Related-To: NEO-16517 Signed-off-by: Neil R. Spruit <neil.r.spruit@intel.com>
372 lines
17 KiB
C++
372 lines
17 KiB
C++
/*
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* Copyright (C) 2021-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/built_ins/sip.h"
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#include "shared/source/debugger/DebuggerStateSaveHeader.h"
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#include "shared/source/helpers/string.h"
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#include "level_zero/tools/source/debug/debug_session.h"
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#include "level_zero/zet_intel_gpu_debug.h"
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#include <atomic>
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#include <chrono>
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#include <cmath>
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#include <condition_variable>
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#include <mutex>
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#include <optional>
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#include <queue>
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namespace NEO {
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class ProductHelper;
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struct StateSaveAreaHeader;
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} // namespace NEO
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namespace SIP {
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struct StateSaveAreaHeader;
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struct regset_desc;
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struct sr_ident;
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struct sip_command;
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} // namespace SIP
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namespace NEO {
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class SipExternalLib;
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}
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namespace L0 {
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struct Device;
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struct DebugSessionImp : DebugSession {
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enum class Error {
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success,
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threadsRunning,
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unknown
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};
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enum class SlmAccessProtocol {
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v1,
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v2,
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};
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struct SlmAddress {
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uint64_t sipOffset;
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uint32_t sipSize;
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uint64_t gpuMemOffset;
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};
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DebugSessionImp(const zet_debug_config_t &config, Device *device) : DebugSession(config, device) {
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tileAttachEnabled = NEO::debugManager.flags.ExperimentalEnableTileAttach.get();
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}
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ze_result_t interrupt(ze_device_thread_t thread) override;
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ze_result_t resume(ze_device_thread_t thread) override;
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ze_result_t readRegisters(ze_device_thread_t thread, uint32_t type, uint32_t start, uint32_t count, void *pRegisterValues) override;
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ze_result_t writeRegisters(ze_device_thread_t thread, uint32_t type, uint32_t start, uint32_t count, void *pRegisterValues) override;
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ze_result_t readEvent(uint64_t timeout, zet_debug_event_t *event) override;
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DebugSession *attachTileDebugSession(Device *device) override;
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void detachTileDebugSession(DebugSession *tileSession) override;
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bool areAllTileDebugSessionDetached() override;
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bool isInterruptSent() { return interruptSent; }
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void setAttachMode(bool isRootAttach) override {
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if (isRootAttach) {
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tileAttachEnabled = false;
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}
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}
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void getNotStoppedThreads(const std::vector<EuThread::ThreadId> &threadsWithAtt, std::vector<EuThread::ThreadId> ¬StoppedThreads);
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virtual void attachTile() = 0;
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virtual void detachTile() = 0;
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virtual void cleanRootSessionAfterDetach(uint32_t deviceIndex) = 0;
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static bool isHeaplessMode(L0::Device *device, const SIP::intelgt_state_save_area_V3 &ssa);
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static const SIP::regset_desc *getSbaRegsetDesc(L0::Device *device, const NEO::StateSaveAreaHeader &ssah);
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static const SIP::regset_desc *getModeFlagsRegsetDesc();
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static const SIP::regset_desc *getDebugScratchRegsetDesc();
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static const SIP::regset_desc *getThreadScratchRegsetDesc();
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static const SIP::regset_desc *typeToRegsetDesc(const NEO::StateSaveAreaHeader *pStateSaveAreaHeader, uint32_t type, L0::Device *device);
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static uint32_t typeToRegsetFlags(uint32_t type);
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static SIP::regset_desc *getRegsetDesc(zet_debug_regset_type_intel_gpu_t type, NEO::SipExternalLib *sipExternalLib);
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static uint32_t getSipRegisterType(zet_debug_regset_type_intel_gpu_t zeRegisterType);
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struct SipMemoryAccessArgs {
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struct DebugSessionImp *debugSession;
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uint64_t contextHandle;
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uint64_t gpuVa;
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};
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static uint32_t readSipMemory(void *userArg, uint32_t offset, uint32_t size, void *destination);
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static uint32_t writeSipMemory(void *userArg, uint32_t offset, uint32_t size, void *source);
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std::unordered_map<uint64_t, void *> pIGSipHandleMap;
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using ApiEventQueue = std::queue<zet_debug_event_t>;
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protected:
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ze_result_t readRegistersImp(EuThread::ThreadId thread, uint32_t type, uint32_t start, uint32_t count, void *pRegisterValues) override;
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MOCKABLE_VIRTUAL ze_result_t writeRegistersImp(EuThread::ThreadId thread, uint32_t type, uint32_t start, uint32_t count, void *pRegisterValues);
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Error resumeThreadsWithinDevice(uint32_t deviceIndex, ze_device_thread_t physicalThread);
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MOCKABLE_VIRTUAL bool writeResumeCommand(const std::vector<EuThread::ThreadId> &threadIds);
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void applyResumeWa(uint8_t *bitmask, size_t bitmaskSize);
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MOCKABLE_VIRTUAL bool checkThreadIsResumed(const EuThread::ThreadId &threadID);
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MOCKABLE_VIRTUAL bool checkThreadIsResumed(const EuThread::ThreadId &threadID, const void *stateSaveArea);
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virtual ze_result_t resumeImp(const std::vector<EuThread::ThreadId> &threads, uint32_t deviceIndex) = 0;
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virtual ze_result_t interruptImp(uint32_t deviceIndex) = 0;
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virtual void checkStoppedThreadsAndGenerateEvents(const std::vector<EuThread::ThreadId> &threads, uint64_t memoryHandle, uint32_t deviceIndex) { return; };
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virtual ze_result_t readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) = 0;
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virtual ze_result_t writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) = 0;
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template <class BufferType, bool write>
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ze_result_t slmMemoryAccess(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, BufferType buffer);
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MOCKABLE_VIRTUAL NEO::SipExternalLib *getSipExternalLibInterface() const;
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MOCKABLE_VIRTUAL const NEO::ProductHelper &getProductHelper() const;
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MOCKABLE_VIRTUAL SlmAccessProtocol getSlmAccessProtocol() const;
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MOCKABLE_VIRTUAL bool getSlmStartOffset(uint64_t memoryHandle, EuThread::ThreadId threadId, uint32_t *slmStartOffset);
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MOCKABLE_VIRTUAL std::optional<SlmAddress> getSlmAddresses(EuThread::ThreadId threadId, size_t size, const zet_debug_memory_space_desc_t *desc);
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MOCKABLE_VIRTUAL ze_result_t slmMemoryReadV2(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer);
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MOCKABLE_VIRTUAL ze_result_t slmMemoryWriteV2(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer);
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MOCKABLE_VIRTUAL ze_result_t validateThreadAndDescForMemoryAccess(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc);
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virtual void enqueueApiEvent(zet_debug_event_t &debugEvent) = 0;
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size_t calculateSrMagicOffset(const NEO::StateSaveAreaHeader *header, EuThread *thread);
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MOCKABLE_VIRTUAL bool readSystemRoutineIdent(EuThread *thread, uint64_t vmHandle, SIP::sr_ident &srMagic);
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MOCKABLE_VIRTUAL bool readSystemRoutineIdentFromMemory(EuThread *thread, const void *stateSaveArea, SIP::sr_ident &srIdent);
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ze_result_t readSbaRegisters(EuThread::ThreadId thread, uint32_t start, uint32_t count, void *pRegisterValues);
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ze_result_t readModeFlags(uint32_t start, uint32_t count, void *pRegisterValues);
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ze_result_t readDebugScratchRegisters(uint32_t start, uint32_t count, void *pRegisterValues);
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ze_result_t getScratchRenderSurfaceStateAddress(EuThread::ThreadId thread, uint64_t *result);
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ze_result_t getScratchRenderSurfaceStateAddressV1(EuThread::ThreadId thread, uint64_t *result);
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MOCKABLE_VIRTUAL ze_result_t getScratchRenderSurfaceStateAddressV2(EuThread::ThreadId thread, uint64_t *result);
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MOCKABLE_VIRTUAL ze_result_t readThreadScratchRegisters(EuThread::ThreadId thread, uint32_t start, uint32_t count, void *pRegisterValues);
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MOCKABLE_VIRTUAL bool isForceExceptionOrForceExternalHaltOnlyExceptionReason(uint32_t *cr0);
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MOCKABLE_VIRTUAL bool isAIPequalToThreadStartIP(uint32_t *cr0, uint32_t *dbg0);
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void sendInterrupts();
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MOCKABLE_VIRTUAL void addThreadToNewlyStoppedFromRaisedAttention(EuThread::ThreadId threadId, uint64_t memoryHandle, const void *stateSaveArea);
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MOCKABLE_VIRTUAL void fillResumeAndStoppedThreadsFromNewlyStopped(std::vector<EuThread::ThreadId> &resumeThreads, std::vector<EuThread::ThreadId> &stoppedThreadsToReport, std::vector<EuThread::ThreadId> &interruptedThreads);
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MOCKABLE_VIRTUAL void generateEventsAndResumeStoppedThreads();
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MOCKABLE_VIRTUAL void resumeAccidentallyStoppedThreads(const std::vector<EuThread::ThreadId> &threadIds);
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MOCKABLE_VIRTUAL void generateEventsForStoppedThreads(const std::vector<EuThread::ThreadId> &threadIds);
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MOCKABLE_VIRTUAL void generateEventsForPendingInterrupts();
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const NEO::StateSaveAreaHeader *getStateSaveAreaHeader();
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void dumpDebugSurfaceToFile(uint64_t vmHandle, uint64_t gpuVa, const std::string &path);
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void validateAndSetStateSaveAreaHeader(uint64_t vmHandle, uint64_t gpuVa);
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bool getRegHeaderSize(const NEO::StateSaveAreaHeader *pStateSaveArea, size_t size, size_t ®HeaderSize);
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virtual void readStateSaveAreaHeader(){};
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MOCKABLE_VIRTUAL ze_result_t readFifo(uint64_t vmHandle, std::vector<EuThread::ThreadId> &threadsWithAttention);
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MOCKABLE_VIRTUAL ze_result_t isValidNode(uint64_t vmHandle, uint64_t gpuVa, SIP::fifo_node &node);
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void getFifoOffsets(const NEO::StateSaveAreaHeader *stateSaveAreaHeader, uint64_t &offsetTail, uint64_t &offsetFifoSize, uint64_t &offsetFifo, uint64_t gpuVa);
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virtual uint64_t getContextStateSaveAreaGpuVa(uint64_t memoryHandle) = 0;
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virtual size_t getContextStateSaveAreaSize(uint64_t memoryHandle) = 0;
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ze_result_t registersAccessHelper(const EuThread *thread, const SIP::regset_desc *regdesc,
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uint32_t start, uint32_t count, uint32_t type, void *pRegisterValues, bool write);
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void slmSipVersionCheck();
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MOCKABLE_VIRTUAL ze_result_t cmdRegisterAccessHelper(const EuThread::ThreadId &threadId, NEO::SipCommandRegisterValues &command, bool write);
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MOCKABLE_VIRTUAL ze_result_t waitForCmdReady(EuThread::ThreadId threadId, uint16_t retryCount);
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ze_result_t getCommandRegisterDescriptor(const NEO::StateSaveAreaHeader *stateSaveAreaHeader, SIP::regset_desc *regdesc);
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uint32_t getRegisterSize(uint32_t type) override;
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size_t calculateThreadSlotOffset(EuThread::ThreadId threadId);
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size_t calculateRegisterOffsetInThreadSlot(const SIP::regset_desc *const regdesc, uint32_t start);
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size_t getSipCommandRegisterValues(NEO::SipCommandRegisterValues &command, bool write, size_t size);
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bool openSipWrapper(NEO::Device *neoDevice, uint64_t contextHandle, uint64_t gpuVa) override;
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bool closeSipWrapper(NEO::Device *neoDevice, uint64_t contextHandle) override;
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void closeExternalSipHandles() override;
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void *getSipHandle(uint64_t contextHandle);
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bool getRegisterAccessProperties(EuThread::ThreadId *threadId, uint32_t *pCount, zet_debug_regset_properties_t *pRegisterSetProperties) override;
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void newAttentionRaised() {
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if (expectedAttentionEvents > 0) {
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expectedAttentionEvents--;
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}
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}
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void checkTriggerEventsForAttention() {
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if (pendingInterrupts.size() > 0 || newlyStoppedThreads.size()) {
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if (expectedAttentionEvents == 0) {
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triggerEvents = true;
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}
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}
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}
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bool isValidGpuAddress(const zet_debug_memory_space_desc_t *desc) const;
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MOCKABLE_VIRTUAL int64_t getTimeDifferenceMilliseconds(std::chrono::high_resolution_clock::time_point time) {
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auto now = std::chrono::high_resolution_clock::now();
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auto timeDifferenceMs = std::chrono::duration_cast<std::chrono::milliseconds>(now - time).count();
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return timeDifferenceMs;
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}
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void allocateStateSaveAreaMemory(size_t size) {
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if (stateSaveAreaMemory.size() < size) {
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stateSaveAreaMemory.resize(size);
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}
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}
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struct AttentionEventFields {
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uint64_t clientHandle;
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uint64_t contextHandle;
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uint64_t lrcHandle;
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uint32_t bitmaskSize;
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uint8_t *bitmask;
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};
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void handleStoppedThreads();
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void pollFifo();
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int32_t fifoPollInterval = 150;
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int64_t interruptTimeout = 2000;
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std::unordered_map<uint64_t, AttentionEventFields> attentionEventContext{};
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std::chrono::milliseconds lastFifoReadTime = std::chrono::milliseconds(0);
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virtual ze_result_t updateStoppedThreadsAndCheckTriggerEvents(const AttentionEventFields &attention, uint32_t tileIndex, std::vector<EuThread::ThreadId> &threadsWithAttention) = 0;
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std::chrono::high_resolution_clock::time_point interruptTime;
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std::atomic<bool> interruptSent = false;
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std::atomic<bool> triggerEvents = false;
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uint32_t expectedAttentionEvents = 0;
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std::mutex interruptMutex;
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std::mutex threadStateMutex;
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std::queue<ze_device_thread_t> interruptRequests;
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std::vector<std::pair<ze_device_thread_t, bool>> pendingInterrupts;
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std::vector<EuThread::ThreadId> newlyStoppedThreads;
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std::vector<char> stateSaveAreaHeader;
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SIP::version minSlmSipVersion = {2, 1, 0};
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bool sipSupportsSlm = false;
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std::vector<char> stateSaveAreaMemory;
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std::vector<std::pair<DebugSessionImp *, bool>> tileSessions; // DebugSession, attached
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bool tileAttachEnabled = false;
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bool tileSessionsEnabled = false;
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ThreadHelper asyncThread;
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std::mutex asyncThreadMutex;
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ApiEventQueue apiEvents;
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std::condition_variable apiEventCondition;
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constexpr static uint16_t slmAddressSpaceTag = 28;
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constexpr static uint16_t slmSendBytesSize = 16;
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constexpr static uint16_t sipRetryCount = 25;
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uint32_t maxUnitsPerLoop = EXCHANGE_BUFFER_SIZE / slmSendBytesSize;
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};
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template <class BufferType, bool write>
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ze_result_t DebugSessionImp::slmMemoryAccess(EuThread::ThreadId threadId, const zet_debug_memory_space_desc_t *desc, size_t size, BufferType buffer) {
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ze_result_t status;
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if (!sipSupportsSlm) {
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return ZE_RESULT_ERROR_UNSUPPORTED_VERSION;
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}
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NEO::SipCommandRegisterValues sipCommand = {{0}};
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uint64_t offset = desc->address & maxNBitValue(slmAddressSpaceTag);
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// SIP accesses SLM in units of slmSendBytesSize at offset alignment of slmSendBytesSize
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uint32_t frontPadding = offset % slmSendBytesSize;
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uint64_t alignedOffset = offset - frontPadding;
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uint32_t remainingSlmSendUnits = static_cast<uint32_t>(std::ceil(static_cast<float>(size) / slmSendBytesSize));
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if ((size + frontPadding) > (remainingSlmSendUnits * slmSendBytesSize)) {
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remainingSlmSendUnits++;
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}
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std::unique_ptr<char[]> tmpBuffer(new char[remainingSlmSendUnits * slmSendBytesSize]);
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if constexpr (write) {
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size_t tailPadding = (size % slmSendBytesSize) ? slmSendBytesSize - (size % slmSendBytesSize) : 0;
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if ((frontPadding || tailPadding)) {
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zet_debug_memory_space_desc_t alignedDesc = *desc;
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alignedDesc.address = desc->address - frontPadding;
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size_t alignedSize = remainingSlmSendUnits * slmSendBytesSize;
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status = slmMemoryAccess<void *, false>(threadId, &alignedDesc, alignedSize, tmpBuffer.get());
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if (status != ZE_RESULT_SUCCESS) {
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return status;
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}
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}
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memcpy_s(tmpBuffer.get() + frontPadding, size, buffer, size);
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}
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status = waitForCmdReady(threadId, sipRetryCount);
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if (status != ZE_RESULT_SUCCESS) {
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return status;
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}
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uint32_t loops = static_cast<uint32_t>(std::ceil(static_cast<float>(remainingSlmSendUnits) / maxUnitsPerLoop));
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uint32_t accessUnits = 0;
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uint32_t countReadyBytes = 0;
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sipCommand.sip_commandValues.offset = alignedOffset;
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for (uint32_t loop = 0; loop < loops; loop++) {
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if (remainingSlmSendUnits >= maxUnitsPerLoop) {
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accessUnits = maxUnitsPerLoop;
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} else {
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accessUnits = remainingSlmSendUnits;
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}
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if constexpr (write) {
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sipCommand.sip_commandValues.command = static_cast<uint32_t>(NEO::SipKernel::Command::slmWrite);
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sipCommand.sip_commandValues.size = static_cast<uint32_t>(accessUnits);
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memcpy_s(sipCommand.sip_commandValues.buffer, accessUnits * slmSendBytesSize, tmpBuffer.get() + countReadyBytes, accessUnits * slmSendBytesSize);
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} else {
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sipCommand.sip_commandValues.command = static_cast<uint32_t>(NEO::SipKernel::Command::slmRead);
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sipCommand.sip_commandValues.size = static_cast<uint32_t>(accessUnits);
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}
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status = cmdRegisterAccessHelper(threadId, sipCommand, true);
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if (status != ZE_RESULT_SUCCESS) {
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return status;
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}
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status = resumeImp(std::vector<EuThread::ThreadId>{threadId}, threadId.tileIndex);
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if (status != ZE_RESULT_SUCCESS) {
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return status;
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}
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status = waitForCmdReady(threadId, sipRetryCount);
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if (status != ZE_RESULT_SUCCESS) {
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return status;
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}
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if constexpr (!write) { // Read need an extra access to retrieve data
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status = cmdRegisterAccessHelper(threadId, sipCommand, false);
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if (status != ZE_RESULT_SUCCESS) {
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return status;
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}
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memcpy_s(tmpBuffer.get() + countReadyBytes, accessUnits * slmSendBytesSize, sipCommand.sip_commandValues.buffer, accessUnits * slmSendBytesSize);
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}
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remainingSlmSendUnits -= accessUnits;
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countReadyBytes += accessUnits * slmSendBytesSize;
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alignedOffset += accessUnits * slmSendBytesSize;
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sipCommand.sip_commandValues.offset = alignedOffset;
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}
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if constexpr (!write) {
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memcpy_s(buffer, size, tmpBuffer.get() + frontPadding, size);
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}
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return ZE_RESULT_SUCCESS;
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}
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} // namespace L0
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