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- introduce 2 reuse pools to bindlessHeapHelper - one pool stores slots for reuse, second pool stores released slots - stateCacheDirty flags keep track of state cache - when pools are switched - flags are set indicating flushing caches is needed after old slots have been reused for new allocations Related-To: NEO-7063 Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
/*
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* Copyright (C) 2021-2023 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/helpers/bindless_heaps_helper.h"
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using namespace NEO;
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class MockBindlesHeapsHelper : public BindlessHeapsHelper {
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public:
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using BaseClass = BindlessHeapsHelper;
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MockBindlesHeapsHelper(MemoryManager *memManager, bool isMultiOsContextCapable, const uint32_t rootDeviceIndex, DeviceBitfield deviceBitfield) : BaseClass(memManager, isMultiOsContextCapable, rootDeviceIndex, deviceBitfield) {
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globalSsh = surfaceStateHeaps[BindlesHeapType::GLOBAL_SSH].get();
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specialSsh = surfaceStateHeaps[BindlesHeapType::SPECIAL_SSH].get();
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scratchSsh = surfaceStateHeaps[BindlesHeapType::SPECIAL_SSH].get();
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globalDsh = surfaceStateHeaps[BindlesHeapType::SPECIAL_SSH].get();
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}
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SurfaceStateInHeapInfo allocateSSInHeap(size_t ssSize, GraphicsAllocation *surfaceAllocation, BindlesHeapType heapType) override {
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if (failAllocateSS) {
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return SurfaceStateInHeapInfo{};
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}
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return BaseClass::allocateSSInHeap(ssSize, surfaceAllocation, heapType);
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}
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using BindlesHeapType = BindlessHeapsHelper::BindlesHeapType;
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using BaseClass::allocateFromReusePool;
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using BaseClass::allocatePoolIndex;
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using BaseClass::borderColorStates;
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using BaseClass::globalBindlessDsh;
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using BaseClass::growHeap;
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using BaseClass::isMultiOsContextCapable;
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using BaseClass::memManager;
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using BaseClass::releasePoolIndex;
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using BaseClass::reuseSlotCountThreshold;
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using BaseClass::rootDeviceIndex;
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using BaseClass::ssHeapsAllocations;
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using BaseClass::stateCacheDirtyForContext;
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using BaseClass::surfaceStateHeaps;
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using BaseClass::surfaceStateInHeapVectorReuse;
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using BaseClass::surfaceStateSize;
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IndirectHeap *specialSsh;
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IndirectHeap *globalSsh;
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IndirectHeap *scratchSsh;
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IndirectHeap *globalDsh;
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bool failAllocateSS = false;
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};
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