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New debug option FlattenBatchBufferForAUBDump has been added. When set it modifies AUB dump in such way that commands from main and chained batch buffer are dumped as single allocation. Commands from chained batch buffer are dumped directly after commands from main batch buffer without MI_BATCH_BUFFER_START. This feature also requires ImmediateDispatch mode which can be forced using debug option CsrDispatchMode = 1. Change-Id: I730760791693a748e7f4e1463ce8e7af94287b93
115 lines
5.2 KiB
C++
115 lines
5.2 KiB
C++
/*
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* Copyright (c) 2017 - 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "submissions_aggregator.h"
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#include "runtime/helpers/flush_stamp.h"
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void OCLRT::SubmissionAggregator::recordCommandBuffer(CommandBuffer *commandBuffer) {
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this->cmdBuffers.pushTailOne(*commandBuffer);
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}
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void OCLRT::SubmissionAggregator::aggregateCommandBuffers(ResourcePackage &resourcePackage, size_t &totalUsedSize, size_t totalMemoryBudget) {
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auto primaryCommandBuffer = this->cmdBuffers.peekHead();
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auto currentInspection = this->inspectionId;
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if (!primaryCommandBuffer) {
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return;
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}
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auto primaryBatchGraphicsAllocation = primaryCommandBuffer->batchBuffer.commandBufferAllocation;
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this->inspectionId++;
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primaryCommandBuffer->inspectionId = currentInspection;
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//primary command buffers must fix to budget
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for (auto &graphicsAllocation : primaryCommandBuffer->surfaces) {
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if (graphicsAllocation->inspectionId < currentInspection) {
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graphicsAllocation->inspectionId = currentInspection;
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resourcePackage.push_back(graphicsAllocation);
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totalUsedSize += graphicsAllocation->getUnderlyingBufferSize();
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}
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}
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//check if we have anything for merge
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if (!primaryCommandBuffer->next) {
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return;
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}
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//check if next cmd buffer is compatible
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if (primaryCommandBuffer->next->batchBuffer.requiresCoherency != primaryCommandBuffer->batchBuffer.requiresCoherency) {
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return;
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}
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if (primaryCommandBuffer->next->batchBuffer.low_priority != primaryCommandBuffer->batchBuffer.low_priority) {
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return;
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}
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if (primaryCommandBuffer->next->batchBuffer.throttle != primaryCommandBuffer->batchBuffer.throttle) {
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return;
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}
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auto nextCommandBuffer = primaryCommandBuffer->next;
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ResourcePackage newResources;
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while (nextCommandBuffer) {
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size_t nextCommandBufferNewResourcesSize = 0;
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//evaluate if buffer fits
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for (auto &graphicsAllocation : nextCommandBuffer->surfaces) {
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if (graphicsAllocation == primaryBatchGraphicsAllocation) {
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continue;
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}
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if (graphicsAllocation->inspectionId < currentInspection) {
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graphicsAllocation->inspectionId = currentInspection;
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newResources.push_back(graphicsAllocation);
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nextCommandBufferNewResourcesSize += graphicsAllocation->getUnderlyingBufferSize();
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}
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}
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if (nextCommandBuffer->batchBuffer.commandBufferAllocation && (nextCommandBuffer->batchBuffer.commandBufferAllocation != primaryBatchGraphicsAllocation)) {
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if (nextCommandBuffer->batchBuffer.commandBufferAllocation->inspectionId < currentInspection) {
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nextCommandBuffer->batchBuffer.commandBufferAllocation->inspectionId = currentInspection;
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newResources.push_back(nextCommandBuffer->batchBuffer.commandBufferAllocation);
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nextCommandBufferNewResourcesSize += nextCommandBuffer->batchBuffer.commandBufferAllocation->getUnderlyingBufferSize();
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}
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}
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if (nextCommandBufferNewResourcesSize + totalUsedSize <= totalMemoryBudget) {
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auto currentNode = nextCommandBuffer;
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nextCommandBuffer = nextCommandBuffer->next;
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totalUsedSize += nextCommandBufferNewResourcesSize;
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currentNode->inspectionId = currentInspection;
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for (auto &newResource : newResources) {
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resourcePackage.push_back(newResource);
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}
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newResources.clear();
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} else {
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break;
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}
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}
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}
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OCLRT::BatchBuffer::BatchBuffer(GraphicsAllocation *commandBufferAllocation, size_t startOffset, size_t chainedBatchBufferStartOffset, GraphicsAllocation *chainedBatchBuffer, bool requiresCoherency, bool lowPriority, QueueThrottle throttle, size_t usedSize, LinearStream *stream) : commandBufferAllocation(commandBufferAllocation), startOffset(startOffset), chainedBatchBufferStartOffset(chainedBatchBufferStartOffset), chainedBatchBuffer(chainedBatchBuffer), requiresCoherency(requiresCoherency), low_priority(lowPriority), throttle(throttle), usedSize(usedSize), stream(stream) {
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}
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OCLRT::CommandBuffer::CommandBuffer() {
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flushStamp.reset(new FlushStampTracker(false));
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}
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