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- store surface state info for bindless addressing in graphics allocation - remove map in BindlessHeapsHelper - bindlessInfo is constant for the lifetime of an allocation - program bindless offsets and surface states for images when used in bindless kernel - handle ouf of memory on surface state heap - return error Related-To: NEO-7063 Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
129 lines
5.5 KiB
C++
129 lines
5.5 KiB
C++
/*
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* Copyright (C) 2020-2023 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/helpers/bindless_heaps_helper.h"
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#include "shared/source/helpers/string.h"
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#include "shared/source/indirect_heap/indirect_heap.h"
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#include "shared/source/memory_manager/allocation_properties.h"
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#include "shared/source/memory_manager/memory_manager.h"
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namespace NEO {
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constexpr size_t globalSshAllocationSize = 4 * MemoryConstants::pageSize64k;
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constexpr size_t borderColorAlphaOffset = alignUp(4 * sizeof(float), MemoryConstants::cacheLineSize);
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using BindlesHeapType = BindlessHeapsHelper::BindlesHeapType;
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BindlessHeapsHelper::BindlessHeapsHelper(MemoryManager *memManager, bool isMultiOsContextCapable, const uint32_t rootDeviceIndex, DeviceBitfield deviceBitfield) : memManager(memManager), isMultiOsContextCapable(isMultiOsContextCapable), rootDeviceIndex(rootDeviceIndex), deviceBitfield(deviceBitfield) {
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for (auto heapType = 0; heapType < BindlesHeapType::NUM_HEAP_TYPES; heapType++) {
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auto allocInFrontWindow = heapType != BindlesHeapType::GLOBAL_DSH;
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auto heapAllocation = getHeapAllocation(MemoryConstants::pageSize64k, MemoryConstants::pageSize64k, allocInFrontWindow);
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UNRECOVERABLE_IF(heapAllocation == nullptr);
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ssHeapsAllocations.push_back(heapAllocation);
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surfaceStateHeaps[heapType] = std::make_unique<IndirectHeap>(heapAllocation, true);
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}
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borderColorStates = getHeapAllocation(MemoryConstants::pageSize, MemoryConstants::pageSize, true);
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UNRECOVERABLE_IF(borderColorStates == nullptr);
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float borderColorDefault[4] = {0, 0, 0, 0};
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memcpy_s(borderColorStates->getUnderlyingBuffer(), sizeof(borderColorDefault), borderColorDefault, sizeof(borderColorDefault));
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float borderColorAlpha[4] = {0, 0, 0, 1.0};
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memcpy_s(ptrOffset(borderColorStates->getUnderlyingBuffer(), borderColorAlphaOffset), sizeof(borderColorAlpha), borderColorAlpha, sizeof(borderColorDefault));
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}
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BindlessHeapsHelper::~BindlessHeapsHelper() {
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for (auto *allocation : ssHeapsAllocations) {
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memManager->freeGraphicsMemory(allocation);
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}
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memManager->freeGraphicsMemory(borderColorStates);
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ssHeapsAllocations.clear();
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}
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GraphicsAllocation *BindlessHeapsHelper::getHeapAllocation(size_t heapSize, size_t alignment, bool allocInFrontWindow) {
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auto allocationType = AllocationType::LINEAR_STREAM;
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NEO::AllocationProperties properties{rootDeviceIndex, true, heapSize, allocationType, isMultiOsContextCapable, deviceBitfield};
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properties.flags.use32BitFrontWindow = allocInFrontWindow;
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properties.alignment = alignment;
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return this->memManager->allocateGraphicsMemoryWithProperties(properties);
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}
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SurfaceStateInHeapInfo BindlessHeapsHelper::allocateSSInHeap(size_t ssSize, GraphicsAllocation *surfaceAllocation, BindlesHeapType heapType) {
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auto heap = surfaceStateHeaps[heapType].get();
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std::lock_guard<std::mutex> autolock(this->mtx);
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if (heapType == BindlesHeapType::GLOBAL_SSH) {
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if (surfaceStateInHeapVectorReuse.size()) {
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SurfaceStateInHeapInfo surfaceStateFromVector = surfaceStateInHeapVectorReuse.back();
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surfaceStateInHeapVectorReuse.pop_back();
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return surfaceStateFromVector;
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}
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}
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void *ptrInHeap = getSpaceInHeap(ssSize, heapType);
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SurfaceStateInHeapInfo bindlesInfo = {nullptr, 0, nullptr};
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if (ptrInHeap) {
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memset(ptrInHeap, 0, ssSize);
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auto bindlessOffset = heap->getGraphicsAllocation()->getGpuAddress() - heap->getGraphicsAllocation()->getGpuBaseAddress() + heap->getUsed() - ssSize;
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bindlesInfo = SurfaceStateInHeapInfo{heap->getGraphicsAllocation(), bindlessOffset, ptrInHeap};
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}
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return bindlesInfo;
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}
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void *BindlessHeapsHelper::getSpaceInHeap(size_t ssSize, BindlesHeapType heapType) {
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auto heap = surfaceStateHeaps[heapType].get();
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if (heap->getAvailableSpace() < ssSize) {
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if (!growHeap(heapType)) {
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return nullptr;
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}
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}
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return heap->getSpace(ssSize);
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}
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uint64_t BindlessHeapsHelper::getGlobalHeapsBase() {
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return surfaceStateHeaps[BindlesHeapType::GLOBAL_SSH]->getGraphicsAllocation()->getGpuBaseAddress();
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}
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uint32_t BindlessHeapsHelper::getDefaultBorderColorOffset() {
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return static_cast<uint32_t>(borderColorStates->getGpuAddress() - borderColorStates->getGpuBaseAddress());
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}
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uint32_t BindlessHeapsHelper::getAlphaBorderColorOffset() {
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return getDefaultBorderColorOffset() + borderColorAlphaOffset;
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}
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IndirectHeap *BindlessHeapsHelper::getHeap(BindlesHeapType heapType) {
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return surfaceStateHeaps[heapType].get();
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}
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bool BindlessHeapsHelper::growHeap(BindlesHeapType heapType) {
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auto heap = surfaceStateHeaps[heapType].get();
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auto allocInFrontWindow = heapType != BindlesHeapType::GLOBAL_DSH;
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auto newAlloc = getHeapAllocation(globalSshAllocationSize, MemoryConstants::pageSize64k, allocInFrontWindow);
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DEBUG_BREAK_IF(newAlloc == nullptr);
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if (newAlloc == nullptr) {
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return false;
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}
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ssHeapsAllocations.push_back(newAlloc);
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heap->replaceGraphicsAllocation(newAlloc);
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heap->replaceBuffer(newAlloc->getUnderlyingBuffer(),
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newAlloc->getUnderlyingBufferSize());
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return true;
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}
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void BindlessHeapsHelper::placeSSAllocationInReuseVectorOnFreeMemory(GraphicsAllocation *gfxAllocation) {
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auto ssAllocatedInfo = gfxAllocation->getBindlessInfo();
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if (ssAllocatedInfo.heapAllocation != nullptr) {
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std::lock_guard<std::mutex> autolock(this->mtx);
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surfaceStateInHeapVectorReuse.push_back(std::move(ssAllocatedInfo));
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}
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return;
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}
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} // namespace NEO
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