Files
compute-runtime/runtime/dll/debugger.cpp
Maciej Plewka df59101dae Create base class for debugger in core
Resolves: NEO-4176

Change-Id: Iba48676fe145538c8213d21d514be38c702525c9
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
2020-02-11 08:38:48 +01:00

27 lines
869 B
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "core/debugger/debugger.h"
#include "core/built_ins/sip_kernel_type.h"
#include "core/helpers/hw_info.h"
#include "runtime/built_ins/sip.h"
#include "runtime/source_level_debugger/source_level_debugger.h"
namespace NEO {
std::unique_ptr<Debugger> Debugger::create(HardwareInfo *hwInfo) {
std::unique_ptr<SourceLevelDebugger> sourceLevelDebugger;
if (hwInfo->capabilityTable.debuggerSupported) {
sourceLevelDebugger.reset(SourceLevelDebugger::create());
}
if (sourceLevelDebugger) {
bool localMemorySipAvailable = (SipKernelType::DbgCsrLocal == SipKernel::getSipKernelType(hwInfo->platform.eRenderCoreFamily, true));
sourceLevelDebugger->initialize(localMemorySipAvailable);
}
return sourceLevelDebugger;
}
} // namespace NEO