Files
compute-runtime/opencl/source/sharings/gl/linux/gl_buffer_linux.cpp
Mateusz Jablonski bfbe5a048c fix: verify retVal from poll function in gl sharing sync on Linux
unify logic of synchronization objects
add default iniialization of gl context guard members

Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
2024-03-05 11:26:27 +01:00

236 lines
9.5 KiB
C++

/*
* Copyright (C) 2023-2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/execution_environment/root_device_environment.h"
#include "shared/source/gmm_helper/gmm.h"
#include "shared/source/helpers/get_info.h"
#include "shared/source/memory_manager/allocation_properties.h"
#include "shared/source/memory_manager/memory_manager.h"
#include "opencl/extensions/public/cl_gl_private_intel.h"
#include "opencl/source/cl_device/cl_device.h"
#include "opencl/source/context/context.h"
#include "opencl/source/mem_obj/buffer.h"
#include "opencl/source/sharings/gl/gl_buffer.h"
#include "opencl/source/sharings/gl/linux/gl_sharing_linux.h"
#include "config.h"
using namespace NEO;
Buffer *GlBuffer::createSharedGlBuffer(Context *context, cl_mem_flags flags, unsigned int bufferId, cl_int *errcodeRet) {
ErrorCodeHelper errorCode(errcodeRet, CL_SUCCESS);
/* Prepare export request */
struct mesa_glinterop_export_in objIn = {};
struct mesa_glinterop_export_out objOut = {};
objIn.version = 2;
objIn.target = GL_ARRAY_BUFFER;
objIn.obj = bufferId;
switch (flags) {
case CL_MEM_READ_ONLY:
objIn.access = MESA_GLINTEROP_ACCESS_READ_ONLY;
break;
case CL_MEM_WRITE_ONLY:
objIn.access = MESA_GLINTEROP_ACCESS_WRITE_ONLY;
break;
case CL_MEM_READ_WRITE:
objIn.access = MESA_GLINTEROP_ACCESS_READ_WRITE;
break;
default:
errorCode.set(CL_INVALID_VALUE);
return nullptr;
}
objOut.version = 2;
/* Call MESA interop */
GLSharingFunctionsLinux *sharingFunctions = context->getSharing<GLSharingFunctionsLinux>();
int retValue = sharingFunctions->exportObject(&objIn, &objOut);
if ((retValue != MESA_GLINTEROP_SUCCESS) || (objOut.version != 2)) {
switch (retValue) {
case MESA_GLINTEROP_INVALID_DISPLAY:
case MESA_GLINTEROP_INVALID_CONTEXT:
errorCode.set(CL_INVALID_CONTEXT);
break;
case MESA_GLINTEROP_INVALID_OBJECT:
errorCode.set(CL_INVALID_GL_OBJECT);
break;
case MESA_GLINTEROP_OUT_OF_HOST_MEMORY:
errorCode.set(CL_OUT_OF_HOST_MEMORY);
break;
case MESA_GLINTEROP_OUT_OF_RESOURCES:
default:
errorCode.set(CL_OUT_OF_RESOURCES);
break;
}
return nullptr;
}
/* Map result for rest of the function */
CL_GL_BUFFER_INFO bufferInfo = {};
bufferInfo.bufferName = bufferId;
bufferInfo.globalShareHandle = static_cast<unsigned int>(objOut.dmabuf_fd);
bufferInfo.bufferSize = static_cast<GLint>(objOut.buf_size);
bufferInfo.bufferOffset = static_cast<GLint>(objOut.buf_offset);
auto graphicsAllocation = GlBuffer::createGraphicsAllocation(context, bufferId, bufferInfo);
if (!graphicsAllocation) {
errorCode.set(CL_INVALID_GL_OBJECT);
return nullptr;
}
auto glHandler = new GlBuffer(sharingFunctions, bufferId);
auto rootDeviceIndex = graphicsAllocation->getRootDeviceIndex();
auto multiGraphicsAllocation = MultiGraphicsAllocation(rootDeviceIndex);
multiGraphicsAllocation.addAllocation(graphicsAllocation);
return Buffer::createSharedBuffer(context, flags, glHandler, std::move(multiGraphicsAllocation));
}
void GlBuffer::synchronizeObject(UpdateData &updateData) {
auto sharingFunctions = static_cast<GLSharingFunctionsLinux *>(this->sharingFunctions);
/* Prepare flush request */
struct mesa_glinterop_export_in objIn = {};
struct mesa_glinterop_flush_out syncOut = {};
int fenceFd = -1;
objIn.version = 2;
objIn.target = GL_ARRAY_BUFFER;
objIn.obj = this->clGlObjectId;
syncOut.version = 1;
syncOut.fence_fd = &fenceFd;
bool success = sharingFunctions->flushObjectsAndWait(1, &objIn, &syncOut);
updateData.synchronizationStatus = success ? SynchronizeStatus::ACQUIRE_SUCCESFUL : SynchronizeStatus::SYNCHRONIZE_ERROR;
}
void GlBuffer::resolveGraphicsAllocationChange(osHandle currentSharedHandle, UpdateData *updateData) {
const auto memObject = updateData->memObject;
if (currentSharedHandle != updateData->sharedHandle) {
const auto bufferInfo = std::unique_ptr<CL_GL_BUFFER_INFO>(static_cast<CL_GL_BUFFER_INFO *>(updateData->updateData));
auto oldGraphicsAllocation = memObject->getGraphicsAllocation(updateData->rootDeviceIndex);
popGraphicsAllocationFromReuse(oldGraphicsAllocation);
Context *context = memObject->getContext();
auto newGraphicsAllocation = createGraphicsAllocation(context, clGlObjectId, *bufferInfo);
if (newGraphicsAllocation == nullptr) {
updateData->synchronizationStatus = SynchronizeStatus::SYNCHRONIZE_ERROR;
memObject->removeGraphicsAllocation(updateData->rootDeviceIndex);
} else {
updateData->synchronizationStatus = SynchronizeStatus::ACQUIRE_SUCCESFUL;
memObject->resetGraphicsAllocation(newGraphicsAllocation);
}
if (updateData->synchronizationStatus == SynchronizeStatus::ACQUIRE_SUCCESFUL) {
memObject->getGraphicsAllocation(updateData->rootDeviceIndex)->setAllocationOffset(bufferInfo->bufferOffset);
}
}
}
void GlBuffer::popGraphicsAllocationFromReuse(GraphicsAllocation *graphicsAllocation) {
auto sharingFunctions = static_cast<GLSharingFunctionsLinux *>(this->sharingFunctions);
std::unique_lock<std::mutex> lock(sharingFunctions->mutex);
auto &graphicsAllocations = sharingFunctions->graphicsAllocationsForGlBufferReuse;
auto foundIter = std::find_if(graphicsAllocations.begin(), graphicsAllocations.end(),
[&graphicsAllocation](const std::pair<unsigned int, GraphicsAllocation *> &entry) {
return entry.second == graphicsAllocation;
});
if (foundIter != graphicsAllocations.end()) {
std::iter_swap(foundIter, graphicsAllocations.end() - 1);
graphicsAllocations.pop_back();
}
graphicsAllocation->decReuseCount();
}
void GlBuffer::releaseReusedGraphicsAllocation() {
auto sharingFunctions = static_cast<GLSharingFunctionsLinux *>(this->sharingFunctions);
std::unique_lock<std::mutex> lock(sharingFunctions->mutex);
auto &allocationsVector = sharingFunctions->graphicsAllocationsForGlBufferReuse;
auto itEnd = allocationsVector.end();
for (auto it = allocationsVector.begin(); it != itEnd; it++) {
if (it->first == clGlObjectId) {
it->second->decReuseCount();
if (it->second->peekReuseCount() == 0) {
std::iter_swap(it, itEnd - 1);
allocationsVector.pop_back();
}
break;
}
}
}
GraphicsAllocation *GlBuffer::createGraphicsAllocation(Context *context, unsigned int bufferId, _tagCLGLBufferInfo &bufferInfo) {
GLSharingFunctionsLinux *sharingFunctions = context->getSharing<GLSharingFunctionsLinux>();
auto &allocationsVector = sharingFunctions->graphicsAllocationsForGlBufferReuse;
GraphicsAllocation *graphicsAllocation = nullptr;
bool reusedAllocation = false;
std::unique_lock<std::mutex> lock(sharingFunctions->mutex);
auto endIter = allocationsVector.end();
auto foundIter =
std::find_if(allocationsVector.begin(), endIter,
[&bufferId](const std::pair<unsigned int, GraphicsAllocation *> &entry) { return entry.first == bufferId; });
if (foundIter != endIter) {
graphicsAllocation = foundIter->second;
reusedAllocation = true;
}
if (!graphicsAllocation) {
AllocationProperties properties = {context->getDevice(0)->getRootDeviceIndex(),
false, // allocateMemory
0u, // size
AllocationType::sharedBuffer,
false, // isMultiStorageAllocation
context->getDeviceBitfieldForAllocation(context->getDevice(0)->getRootDeviceIndex())};
// couldn't find allocation for reuse - create new
graphicsAllocation =
context->getMemoryManager()->createGraphicsAllocationFromSharedHandle(bufferInfo.globalShareHandle, properties, false, false, false, nullptr);
}
if (!graphicsAllocation) {
return nullptr;
}
graphicsAllocation->incReuseCount(); // decremented in releaseReusedGraphicsAllocation() called from MemObj destructor
if (!reusedAllocation) {
sharingFunctions->graphicsAllocationsForGlBufferReuse.push_back(std::make_pair(bufferId, graphicsAllocation));
if (bufferInfo.pGmmResInfo) {
DEBUG_BREAK_IF(graphicsAllocation->getDefaultGmm() != nullptr);
auto helper = context->getDevice(0)->getRootDeviceEnvironment().getGmmHelper();
graphicsAllocation->setDefaultGmm(new Gmm(helper, bufferInfo.pGmmResInfo));
} else {
auto helper = context->getDevice(0)->getRootDeviceEnvironment().getGmmHelper();
StorageInfo storageInfo = {};
GmmRequirements gmmRequirements{};
graphicsAllocation->setDefaultGmm(new Gmm(helper,
nullptr, bufferInfo.bufferSize, 1, GMM_RESOURCE_USAGE_UNKNOWN, storageInfo, gmmRequirements));
}
}
return graphicsAllocation;
}
void GlBuffer::releaseResource(MemObj *memObject, uint32_t rootDeviceIndex) {
auto memoryManager = memObject->getMemoryManager();
memoryManager->closeSharedHandle(memObject->getGraphicsAllocation(rootDeviceIndex));
}