Files
compute-runtime/unit_tests/command_stream/aub_command_stream_receiver_tests.cpp
Milczarek, Slawomir c135bd4c42 CSR HW with AUB dump to accept images with no host ptr
This commit enables AUB dumps in scenarios with images with no host ptr
when resource lock is required to get CPU address and dump image contents.

Change-Id: I996efc5f520d0ac7b470870f7b4eeb9d2ef7b25b
2018-02-19 19:09:35 +01:00

374 lines
18 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/command_stream/aub_command_stream_receiver_hw.h"
#include "runtime/helpers/hw_info.h"
#include "runtime/memory_manager/memory_manager.h"
#include "runtime/os_interface/debug_settings_manager.h"
#include "test.h"
#include "unit_tests/fixtures/device_fixture.h"
#include "unit_tests/helpers/debug_manager_state_restore.h"
#include "unit_tests/mocks/mock_gmm.h"
using OCLRT::AUBCommandStreamReceiver;
using OCLRT::AUBCommandStreamReceiverHw;
using OCLRT::BatchBuffer;
using OCLRT::CommandStreamReceiver;
using OCLRT::DebugManager;
using OCLRT::GraphicsAllocation;
using OCLRT::HardwareInfo;
using OCLRT::LinearStream;
using OCLRT::MemoryManager;
using OCLRT::ObjectNotResident;
using OCLRT::platformDevices;
using OCLRT::ResidencyContainer;
typedef Test<DeviceFixture> AubCommandStreamReceiverTests;
template <typename GfxFamily>
struct MockAubCsr : public AUBCommandStreamReceiverHw<GfxFamily> {
MockAubCsr(const HardwareInfo &hwInfoIn, bool standalone) : AUBCommandStreamReceiverHw<GfxFamily>(hwInfoIn, standalone){};
CommandStreamReceiver::DispatchMode peekDispatchMode() const {
return this->dispatchMode;
}
};
TEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenItIsCreatedWithWrongGfxCoreFamilyThenNullPointerShouldBeReturned) {
HardwareInfo hwInfo = *platformDevices[0];
GFXCORE_FAMILY family = hwInfo.pPlatform->eRenderCoreFamily;
const_cast<PLATFORM *>(hwInfo.pPlatform)->eRenderCoreFamily = GFXCORE_FAMILY_FORCE_ULONG; // wrong gfx core family
CommandStreamReceiver *aubCsr = AUBCommandStreamReceiver::create(hwInfo, "", true);
EXPECT_EQ(nullptr, aubCsr);
const_cast<PLATFORM *>(hwInfo.pPlatform)->eRenderCoreFamily = family;
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCsrWhenItIsCreatedWithDefaultSettingsThenItHasBatchedDispatchModeEnabled) {
DebugManager.flags.CsrDispatchMode.set(0);
std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
EXPECT_EQ(CommandStreamReceiver::DispatchMode::BatchedDispatch, aubCsr->peekDispatchMode());
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCsrWhenItIsCreatedWithDebugSettingsThenItHasProperDispatchModeEnabled) {
DebugManagerStateRestore stateRestore;
DebugManager.flags.CsrDispatchMode.set(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
std::unique_ptr<MockAubCsr<FamilyType>> aubCsr(new MockAubCsr<FamilyType>(*platformDevices[0], true));
EXPECT_EQ(CommandStreamReceiver::DispatchMode::ImmediateDispatch, aubCsr->peekDispatchMode());
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenItIsCreatedThenMemoryManagerIsNotNull) {
HardwareInfo hwInfo;
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(hwInfo, true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
EXPECT_NE(nullptr, memoryManager.get());
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenGraphicsAllocationWhenMakeResidentCalledMultipleTimesAffectsResidencyOnce) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
// First makeResident marks the allocation resident
aubCsr->makeResident(*gfxAllocation);
EXPECT_NE(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, gfxAllocation->residencyTaskCount);
EXPECT_EQ(1u, memoryManager->getResidencyAllocations().size());
// Second makeResident should have no impact
aubCsr->makeResident(*gfxAllocation);
EXPECT_NE(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, gfxAllocation->residencyTaskCount);
EXPECT_EQ(1u, memoryManager->getResidencyAllocations().size());
// First makeNonResident marks the allocation as nonresident
aubCsr->makeNonResident(*gfxAllocation);
EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ(1u, memoryManager->getEvictionAllocations().size());
// Second makeNonResident should have no impact
aubCsr->makeNonResident(*gfxAllocation);
EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ(1u, memoryManager->getEvictionAllocations().size());
memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, flushShouldLeaveProperRingTailAlignment) {
auto aubCsr = new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true);
auto memoryManager = aubCsr->createMemoryManager(false);
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
ASSERT_NE(nullptr, commandBuffer);
LinearStream cs(commandBuffer);
auto engineType = OCLRT::ENGINE_RCS;
auto ringTailAlignment = sizeof(uint64_t);
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
// First flush typically includes a preamble and chain to command buffer
aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
aubCsr->flush(batchBuffer, engineType, nullptr);
EXPECT_EQ(0ull, aubCsr->engineInfoTable[engineType].tailRingBuffer % ringTailAlignment);
// Second flush should just submit command buffer
cs.getSpace(sizeof(uint64_t));
aubCsr->flush(batchBuffer, engineType, nullptr);
EXPECT_EQ(0ull, aubCsr->engineInfoTable[engineType].tailRingBuffer % ringTailAlignment);
memoryManager->freeGraphicsMemory(commandBuffer);
delete aubCsr;
delete memoryManager;
}
HWTEST_F(AubCommandStreamReceiverTests, flushShouldCallMakeResidentOnCommandBufferAllocation) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
ASSERT_NE(nullptr, commandBuffer);
LinearStream cs(commandBuffer);
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
auto engineType = OCLRT::ENGINE_RCS;
EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::ImmediateDispatch);
aubCsr->flush(batchBuffer, engineType, nullptr);
EXPECT_NE(ObjectNotResident, commandBuffer->residencyTaskCount);
EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, commandBuffer->residencyTaskCount);
aubCsr->makeSurfacePackNonResident(nullptr);
EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
memoryManager->freeGraphicsMemoryImpl(commandBuffer);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, flushShouldCallMakeResidentOnResidencyAllocations) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
ASSERT_NE(nullptr, commandBuffer);
LinearStream cs(commandBuffer);
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
auto engineType = OCLRT::ENGINE_RCS;
ResidencyContainer allocationsForResidency = {gfxAllocation};
EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
aubCsr->overrideDispatchPolicy(CommandStreamReceiver::DispatchMode::BatchedDispatch);
aubCsr->flush(batchBuffer, engineType, &allocationsForResidency);
EXPECT_NE(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, gfxAllocation->residencyTaskCount);
EXPECT_NE(ObjectNotResident, commandBuffer->residencyTaskCount);
EXPECT_EQ((int)aubCsr->peekTaskCount() + 1, commandBuffer->residencyTaskCount);
aubCsr->makeSurfacePackNonResident(&allocationsForResidency);
EXPECT_EQ(ObjectNotResident, gfxAllocation->residencyTaskCount);
EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
memoryManager->freeGraphicsMemory(commandBuffer);
memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationIsCreatedThenItDoesntHaveTypeNonAubWritable) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
EXPECT_FALSE(!!(gfxAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenProcessResidencyIsCalledOnDefaultAllocationThenAllocationTypeShouldNotBeMadeNonAubWritable) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxDefaultAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
ResidencyContainer allocationsForResidency = {gfxDefaultAllocation};
aubCsr->processResidency(&allocationsForResidency);
EXPECT_FALSE(!!(gfxDefaultAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
memoryManager->freeGraphicsMemoryImpl(gfxDefaultAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenProcessResidencyIsCalledOnBufferAndImageAllocationsThenAllocationsTypesShouldBeMadeNonAubWritable) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxBufferAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
gfxBufferAllocation->setAllocationType(GraphicsAllocation::ALLOCATION_TYPE_BUFFER);
auto gfxImageAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
gfxImageAllocation->setAllocationType(GraphicsAllocation::ALLOCATION_TYPE_IMAGE);
ResidencyContainer allocationsForResidency = {gfxBufferAllocation, gfxImageAllocation};
aubCsr->processResidency(&allocationsForResidency);
EXPECT_TRUE(!!(gfxBufferAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
EXPECT_TRUE(!!(gfxImageAllocation->getAllocationType() & GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE));
memoryManager->freeGraphicsMemoryImpl(gfxBufferAllocation);
memoryManager->freeGraphicsMemoryImpl(gfxImageAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationTypeIsntNonAubWritableThenWriteMemoryIsAllowed) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
EXPECT_TRUE(aubCsr->writeMemory(*gfxAllocation));
memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationTypeIsNonAubWritableThenWriteMemoryIsNotAllowed) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
auto gfxAllocation = memoryManager->allocateGraphicsMemory(sizeof(uint32_t), sizeof(uint32_t), false, false);
gfxAllocation->setAllocationType(GraphicsAllocation::ALLOCATION_TYPE_NON_AUB_WRITABLE);
EXPECT_FALSE(aubCsr->writeMemory(*gfxAllocation));
memoryManager->freeGraphicsMemoryImpl(gfxAllocation);
aubCsr->setMemoryManager(nullptr);
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenGraphicsAllocationSizeIsZeroThenWriteMemoryIsNotAllowed) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
auto gfxAllocation = GraphicsAllocation((void *)0x1234, 0);
EXPECT_FALSE(aubCsr->writeMemory(gfxAllocation));
}
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverInNoneStandaloneModeWhenFlushIsCalledThenItShouldNotCallMakeResidentOnCommandBufferAllocation) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], false));
std::unique_ptr<MemoryManager> memoryManager(aubCsr->createMemoryManager(false));
GraphicsAllocation *commandBuffer = memoryManager->allocateGraphicsMemory(4096, 4096);
ASSERT_NE(nullptr, commandBuffer);
LinearStream cs(commandBuffer);
BatchBuffer batchBuffer{cs.getGraphicsAllocation(), 0, false, false, QueueThrottle::MEDIUM, cs.getUsed(), &cs};
auto engineType = OCLRT::ENGINE_RCS;
EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
aubCsr->flush(batchBuffer, engineType, nullptr);
EXPECT_EQ(ObjectNotResident, commandBuffer->residencyTaskCount);
memoryManager->freeGraphicsMemoryImpl(commandBuffer);
aubCsr->setMemoryManager(nullptr);
}
class OsAgnosticMemoryManagerForImagesWithNoHostPtr : public OsAgnosticMemoryManager {
public:
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override {
auto imageAllocation = OsAgnosticMemoryManager::allocateGraphicsMemoryForImage(imgInfo, gmm);
cpuPtr = imageAllocation->getUnderlyingBuffer();
imageAllocation->setCpuPtrAndGpuAddress(nullptr, imageAllocation->getGpuAddress());
return imageAllocation;
};
void freeGraphicsMemoryImpl(GraphicsAllocation *imageAllocation) override {
imageAllocation->setCpuPtrAndGpuAddress(lockResourceParam.retCpuPtr, imageAllocation->getGpuAddress());
OsAgnosticMemoryManager::freeGraphicsMemoryImpl(imageAllocation);
};
void *lockResource(GraphicsAllocation *imageAllocation) override {
lockResourceParam.wasCalled = true;
lockResourceParam.inImageAllocation = imageAllocation;
lockResourceParam.retCpuPtr = cpuPtr;
return lockResourceParam.retCpuPtr;
};
void unlockResource(GraphicsAllocation *imageAllocation) override {
unlockResourceParam.wasCalled = true;
unlockResourceParam.inImageAllocation = imageAllocation;
};
struct LockResourceParam {
bool wasCalled = false;
GraphicsAllocation *inImageAllocation = nullptr;
void *retCpuPtr = nullptr;
} lockResourceParam;
struct UnlockResourceParam {
bool wasCalled = false;
GraphicsAllocation *inImageAllocation = nullptr;
} unlockResourceParam;
protected:
void *cpuPtr = nullptr;
};
HWTEST_F(AubCommandStreamReceiverTests, givenAubCommandStreamReceiverWhenWriteMemoryIsCalledOnImageWithNoHostPtrThenResourceShouldBeLockedToGetCpuAddress) {
std::unique_ptr<AUBCommandStreamReceiverHw<FamilyType>> aubCsr(new AUBCommandStreamReceiverHw<FamilyType>(*platformDevices[0], true));
std::unique_ptr<OsAgnosticMemoryManagerForImagesWithNoHostPtr> memoryManager(new OsAgnosticMemoryManagerForImagesWithNoHostPtr);
aubCsr->setMemoryManager(memoryManager.get());
cl_image_desc imgDesc = {};
imgDesc.image_width = 512;
imgDesc.image_height = 1;
imgDesc.image_type = CL_MEM_OBJECT_IMAGE2D;
auto imgInfo = MockGmm::initImgInfo(imgDesc, 0, nullptr);
auto queryGmm = MockGmm::queryImgParams(imgInfo);
auto imageAllocation = memoryManager->allocateGraphicsMemoryForImage(imgInfo, queryGmm.get());
ASSERT_NE(nullptr, imageAllocation);
EXPECT_TRUE(aubCsr->writeMemory(*imageAllocation));
EXPECT_TRUE(memoryManager->lockResourceParam.wasCalled);
EXPECT_EQ(imageAllocation, memoryManager->lockResourceParam.inImageAllocation);
EXPECT_NE(nullptr, memoryManager->lockResourceParam.retCpuPtr);
EXPECT_TRUE(memoryManager->unlockResourceParam.wasCalled);
EXPECT_EQ(imageAllocation, memoryManager->unlockResourceParam.inImageAllocation);
queryGmm.release();
memoryManager->freeGraphicsMemoryImpl(imageAllocation);
aubCsr->setMemoryManager(nullptr);
}