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- Add new method updateCompletionData to register completion fence and context - remove obsolete methods and fields - for trimming choose default 0 OsContext Change-Id: I0f6c7af9499a454a70ad1c5b0fa2766416eba297
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/*
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* Copyright (c) 2017 - 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <cinttypes>
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#include <vector>
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namespace OCLRT {
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class OsContext;
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struct FenceData {
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uint64_t lastFence = 0;
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OsContext *osContext = nullptr;
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};
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struct ResidencyData {
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ResidencyData() = default;
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~ResidencyData() = default;
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bool resident = false;
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void updateCompletionData(uint64_t newFenceValue, OsContext *context);
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uint64_t getFenceValueForContextId(uint32_t contextId);
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OsContext *getOsContextFromId(uint32_t contextId);
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protected:
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std::vector<FenceData> completionData;
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};
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} // namespace OCLRT
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