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Updated all the getHandle routines to use the following
algorithm:
n = min(*pCount, available)
if (*pCount == 0 || *pCount > available) {
*pCount = available;
}
if (pArrayn != nullptr) {
for(i = 0; i < n; i++) {
pArray[i] = handle[i];
}
}
Change-Id: I3b2a2170c2b52d1651bddae4f85f361fd86167a0
Signed-off-by: Bill Jordan <bill.jordan@intel.com>
43 lines
1023 B
C++
43 lines
1023 B
C++
/*
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* Copyright (C) 2019-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "standby.h"
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#include "shared/source/helpers/basic_math.h"
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#include "standby_imp.h"
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namespace L0 {
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StandbyHandleContext::~StandbyHandleContext() {
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for (Standby *pStandby : handleList) {
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delete pStandby;
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}
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}
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ze_result_t StandbyHandleContext::init() {
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Standby *pStandby = new StandbyImp(pOsSysman);
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handleList.push_back(pStandby);
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t StandbyHandleContext::standbyGet(uint32_t *pCount, zet_sysman_standby_handle_t *phStandby) {
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uint32_t handleListSize = static_cast<uint32_t>(handleList.size());
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uint32_t numToCopy = std::min(*pCount, handleListSize);
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if (0 == *pCount || *pCount > handleListSize) {
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*pCount = handleListSize;
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}
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if (nullptr != phStandby) {
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for (uint32_t i = 0; i < numToCopy; i++) {
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phStandby[i] = handleList[i]->toHandle();
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}
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}
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return ZE_RESULT_SUCCESS;
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}
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} // namespace L0
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