Files
compute-runtime/core/os_interface/windows/windows_defs.h
Mateusz Jablonski c7755c2c48 Move files to core
engine_node_helper
kmdaf_listener
wddm_engine_mapper
windows_defs

Related-To: NEO-3982
Change-Id: Ia39342059bdeafa97d17f286c167138e5c40553c
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
2019-12-11 17:39:14 +01:00

28 lines
489 B
C++

/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "Windows.h"
#include <d3dkmthk.h>
#include <cstdint>
namespace NEO {
constexpr uintptr_t windowsMinAddress = 0x200000;
struct MonitoredFence {
D3DKMT_HANDLE fenceHandle = 0;
D3DGPU_VIRTUAL_ADDRESS gpuAddress = 0;
volatile uint64_t *cpuAddress = nullptr;
volatile uint64_t currentFenceValue = 0;
uint64_t lastSubmittedFence = 0;
};
} // namespace NEO