Files
compute-runtime/core/command_container/cmdcontainer.h
Dunajski, Bartosz 1ecad5faed Move IndirectHeap to core and improve unit tests
Change-Id: If7e329fc12fe934eb0f6b1762d3b0d86aab287e6
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
2019-12-03 15:06:27 +01:00

90 lines
3.0 KiB
C++

/*
* Copyright (C) 2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "core/helpers/heap_helper.h"
#include "core/helpers/non_copyable_or_moveable.h"
#include "core/indirect_heap/indirect_heap.h"
#include "runtime/command_stream/csr_definitions.h"
#include <cstdint>
#include <limits>
#include <memory>
#include <vector>
namespace NEO {
class Device;
class GraphicsAllocation;
class LinearStream;
using ResidencyContainer = std::vector<GraphicsAllocation *>;
using HeapType = IndirectHeap::Type;
class CommandContainer : public NonCopyableOrMovableClass {
public:
static constexpr size_t defaultListCmdBufferSize = MemoryConstants::kiloByte * 256;
static constexpr size_t totalCmdBufferSize =
defaultListCmdBufferSize +
MemoryConstants::cacheLineSize +
NEO::CSRequirements::csOverfetchSize;
CommandContainer() = default;
GraphicsAllocation *getCmdBufferAllocation() { return cmdBufferAllocation; }
ResidencyContainer &getResidencyContainer() { return residencyContainer; }
std::vector<GraphicsAllocation *> &getDeallocationContainer() { return deallocationContainer; }
void addToResidencyContainer(GraphicsAllocation *alloc);
LinearStream *getCommandStream() { return commandStream.get(); }
IndirectHeap *getIndirectHeap(HeapType heapType) { return indirectHeaps[heapType].get(); }
HeapHelper *getHeapHelper() { return heapHelper.get(); }
GraphicsAllocation *getIndirectHeapAllocation(HeapType heapType) { return allocationIndirectHeaps[heapType]; }
void setIndirectHeapAllocation(HeapType heapType, GraphicsAllocation *allocation) { allocationIndirectHeaps[heapType] = allocation; }
void setCmdBufferAllocation(GraphicsAllocation *allocation) { cmdBufferAllocation = allocation; }
uint64_t getInstructionHeapBaseAddress() const { return instructionHeapBaseAddress; }
bool initialize(Device *device);
virtual ~CommandContainer();
uint32_t slmSize = std::numeric_limits<uint32_t>::max();
Device *getDevice() const { return device; }
void reset();
bool isHeapDirty(HeapType heapType) const { return (dirtyHeaps & (1u << heapType)); }
bool isAnyHeapDirty() const { return dirtyHeaps != 0; }
void setHeapDirty(HeapType heapType) { dirtyHeaps |= (1u << heapType); }
void setDirtyStateForAllHeaps(bool dirty) { dirtyHeaps = dirty ? std::numeric_limits<uint32_t>::max() : 0; }
protected:
Device *device = nullptr;
std::unique_ptr<HeapHelper> heapHelper;
GraphicsAllocation *cmdBufferAllocation = nullptr;
GraphicsAllocation *allocationIndirectHeaps[HeapType::NUM_TYPES] = {};
uint64_t instructionHeapBaseAddress = 0u;
uint32_t dirtyHeaps = std::numeric_limits<uint32_t>::max();
std::unique_ptr<LinearStream> commandStream;
std::unique_ptr<IndirectHeap> indirectHeaps[HeapType::NUM_TYPES] = {};
ResidencyContainer residencyContainer;
std::vector<GraphicsAllocation *> deallocationContainer;
};
} // namespace NEO