Files
compute-runtime/runtime/memory_manager/definitions/engine_limits.h
Piotr Fusik cc13045ddd Move definitions out of engine_node.h.
Change-Id: I18692a444663c11103f8991415b38000c633f24a
Signed-off-by: Piotr Fusik <piotr.fusik@intel.com>
2019-03-25 13:22:55 +01:00

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C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <cstdint>
namespace OCLRT {
constexpr uint32_t numGpgpuEngineInstances = 2u;
constexpr uint32_t maxOsContextCount = numGpgpuEngineInstances;
constexpr uint32_t maxHandleCount = 1u;
} // namespace OCLRT