Files
compute-runtime/shared/source/command_stream/scratch_space_controller_base.h
Kamil Diedrich ce7e293a99 Extend scratch implementation
Change-Id: I1bbc0c9be287b1411276b1e61a7ec1c8db238f3f
2020-10-07 11:39:04 +02:00

42 lines
1.5 KiB
C++

/*
* Copyright (C) 2018-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/command_stream/scratch_space_controller.h"
namespace NEO {
class ScratchSpaceControllerBase : public ScratchSpaceController {
public:
ScratchSpaceControllerBase(uint32_t rootDeviceIndex, ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage);
void setRequiredScratchSpace(void *sshBaseAddress,
uint32_t scratchSlot,
uint32_t requiredPerThreadScratchSize,
uint32_t requiredPerThreadPrivateScratchSize,
uint32_t currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) override;
uint64_t calculateNewGSH() override;
uint64_t getScratchPatchAddress() override;
void reserveHeap(IndirectHeap::Type heapType, IndirectHeap *&indirectHeap) override;
void programHeaps(HeapContainer &heapContainer,
uint32_t scratchSlot,
uint32_t requiredPerThreadScratchSize,
uint32_t requiredPerThreadPrivateScratchSize,
uint32_t currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) override;
protected:
void createScratchSpaceAllocation();
};
} // namespace NEO