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Change behavior to continue allocating usm pools as needed. Intended to replace singular usm pools. Related-To: NEO-16084 Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
310 lines
11 KiB
C++
310 lines
11 KiB
C++
/*
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* Copyright (C) 2023-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/memory_manager/unified_memory_pooling.h"
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#include "shared/source/debug_settings/debug_settings_manager.h"
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#include "shared/source/device/device.h"
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#include "shared/source/helpers/hw_info.h"
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#include "shared/source/helpers/ptr_math.h"
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#include "shared/source/memory_manager/memory_manager.h"
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#include "shared/source/memory_manager/unified_memory_manager.h"
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#include "shared/source/utilities/heap_allocator.h"
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namespace NEO {
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bool UsmMemAllocPool::initialize(SVMAllocsManager *svmMemoryManager, const UnifiedMemoryProperties &memoryProperties, size_t poolSize, size_t minServicedSize, size_t maxServicedSize) {
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auto poolAllocation = svmMemoryManager->createUnifiedMemoryAllocation(poolSize, memoryProperties);
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if (nullptr == poolAllocation) {
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return false;
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}
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auto svmData = svmMemoryManager->getSVMAlloc(poolAllocation);
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return initialize(svmMemoryManager, poolAllocation, svmData, minServicedSize, maxServicedSize);
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}
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bool UsmMemAllocPool::initialize(SVMAllocsManager *svmMemoryManager, void *ptr, SvmAllocationData *svmData, size_t minServicedSize, size_t maxServicedSize) {
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DEBUG_BREAK_IF(nullptr == ptr);
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this->pool = ptr;
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this->svmMemoryManager = svmMemoryManager;
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this->poolEnd = ptrOffset(this->pool, svmData->size);
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this->chunkAllocator.reset(new HeapAllocator(castToUint64(this->pool),
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svmData->size,
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chunkAlignment,
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maxServicedSize / 2));
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this->poolMemoryType = svmData->memoryType;
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this->poolInfo.minServicedSize = minServicedSize;
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this->poolInfo.maxServicedSize = maxServicedSize;
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this->poolInfo.poolSize = svmData->size;
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return true;
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}
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bool UsmMemAllocPool::isInitialized() const {
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return this->pool;
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}
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size_t UsmMemAllocPool::getPoolSize() const {
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return this->poolInfo.poolSize;
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}
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void UsmMemAllocPool::cleanup() {
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if (isInitialized()) {
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[[maybe_unused]] const auto status = this->svmMemoryManager->freeSVMAlloc(this->pool, true);
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DEBUG_BREAK_IF(false == status);
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this->svmMemoryManager = nullptr;
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this->pool = nullptr;
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this->poolEnd = nullptr;
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this->poolInfo.poolSize = 0u;
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this->poolMemoryType = InternalMemoryType::notSpecified;
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}
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}
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bool UsmMemAllocPool::alignmentIsAllowed(size_t alignment) {
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return alignment % chunkAlignment == 0 && alignment <= poolAlignment;
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}
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bool UsmMemAllocPool::sizeIsAllowed(size_t size) {
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return size >= poolInfo.minServicedSize && size <= poolInfo.maxServicedSize;
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}
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bool UsmMemAllocPool::flagsAreAllowed(const UnifiedMemoryProperties &memoryProperties) {
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auto flagsWithoutCompression = memoryProperties.allocationFlags;
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flagsWithoutCompression.flags.compressedHint = 0u;
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flagsWithoutCompression.flags.uncompressedHint = 0u;
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return flagsWithoutCompression.allFlags == 0u &&
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memoryProperties.allocationFlags.allAllocFlags == 0u;
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}
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double UsmMemAllocPool::getPercentOfFreeMemoryForRecycling(InternalMemoryType memoryType) {
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if (InternalMemoryType::deviceUnifiedMemory == memoryType) {
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return 0.08;
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}
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if (InternalMemoryType::hostUnifiedMemory == memoryType) {
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return 0.02;
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}
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return 0.0;
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}
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bool UsmMemAllocPool::canBePooled(size_t size, const UnifiedMemoryProperties &memoryProperties) {
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return sizeIsAllowed(size) &&
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alignmentIsAllowed(memoryProperties.alignment) &&
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flagsAreAllowed(memoryProperties) &&
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memoryProperties.memoryType == this->poolMemoryType;
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}
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void *UsmMemAllocPool::createUnifiedMemoryAllocation(size_t requestedSize, const UnifiedMemoryProperties &memoryProperties) {
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void *pooledPtr = nullptr;
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if (isInitialized()) {
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if (false == canBePooled(requestedSize, memoryProperties)) {
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return nullptr;
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}
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std::unique_lock<std::mutex> lock(mtx);
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auto actualSize = requestedSize;
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auto pooledAddress = this->chunkAllocator->allocateWithCustomAlignment(actualSize, memoryProperties.alignment);
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if (!pooledAddress) {
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return nullptr;
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}
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pooledPtr = addrToPtr(pooledAddress);
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this->allocations.insert(pooledPtr, AllocationInfo{pooledAddress, actualSize, requestedSize});
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++this->svmMemoryManager->allocationsCounter;
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}
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return pooledPtr;
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}
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bool UsmMemAllocPool::isInPool(const void *ptr) const {
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return ptr >= this->pool && ptr < this->poolEnd;
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}
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bool UsmMemAllocPool::isEmpty() const {
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return 0u == this->allocations.getNumAllocs();
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}
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bool UsmMemAllocPool::freeSVMAlloc(const void *ptr, bool blocking) {
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if (isInitialized() && isInPool(ptr)) {
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std::unique_lock<std::mutex> lock(mtx);
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auto allocationInfo = allocations.extract(ptr);
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if (allocationInfo) {
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DEBUG_BREAK_IF(allocationInfo->size == 0 || allocationInfo->address == 0);
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this->chunkAllocator->free(allocationInfo->address, allocationInfo->size);
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return true;
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}
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}
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return false;
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}
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size_t UsmMemAllocPool::getPooledAllocationSize(const void *ptr) {
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if (isInitialized() && isInPool(ptr)) {
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std::unique_lock<std::mutex> lock(mtx);
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auto allocationInfo = allocations.get(ptr);
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if (allocationInfo) {
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return allocationInfo->requestedSize;
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}
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}
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return 0u;
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}
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void *UsmMemAllocPool::getPooledAllocationBasePtr(const void *ptr) {
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if (isInitialized() && isInPool(ptr)) {
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std::unique_lock<std::mutex> lock(mtx);
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auto allocationInfo = allocations.get(ptr);
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if (allocationInfo) {
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return addrToPtr(allocationInfo->address);
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}
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}
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return nullptr;
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}
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size_t UsmMemAllocPool::getOffsetInPool(const void *ptr) const {
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if (isInitialized() && isInPool(ptr)) {
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return ptrDiff(ptr, this->pool);
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}
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return 0u;
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}
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uint64_t UsmMemAllocPool::getPoolAddress() const {
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return castToUint64(this->pool);
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}
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UsmMemAllocPool::PoolInfo UsmMemAllocPool::getPoolInfo() const {
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return poolInfo;
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}
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bool UsmMemAllocPoolsManager::initialize(SVMAllocsManager *svmMemoryManager) {
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DEBUG_BREAK_IF(poolMemoryType != InternalMemoryType::deviceUnifiedMemory &&
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poolMemoryType != InternalMemoryType::hostUnifiedMemory);
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DEBUG_BREAK_IF(device == nullptr && poolMemoryType == InternalMemoryType::deviceUnifiedMemory);
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this->svmMemoryManager = svmMemoryManager;
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for (const auto &poolInfo : this->poolInfos) {
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this->pools[poolInfo] = std::vector<std::unique_ptr<UsmMemAllocPool>>();
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auto pool = tryAddPool(poolInfo);
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if (nullptr == pool) {
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cleanup();
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return false;
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}
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}
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return true;
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}
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bool UsmMemAllocPoolsManager::isInitialized() const {
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return nullptr != this->svmMemoryManager;
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}
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void UsmMemAllocPoolsManager::cleanup() {
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for (auto &[_, bucket] : this->pools) {
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for (const auto &pool : bucket) {
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pool->cleanup();
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}
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}
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this->pools.clear();
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this->svmMemoryManager = nullptr;
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}
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void *UsmMemAllocPoolsManager::createUnifiedMemoryAllocation(size_t size, const UnifiedMemoryProperties &memoryProperties) {
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DEBUG_BREAK_IF(false == isInitialized());
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if (!canBePooled(size, memoryProperties)) {
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return nullptr;
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}
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std::unique_lock<std::mutex> lock(mtx);
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void *ptr = nullptr;
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for (const auto &poolInfo : this->poolInfos) {
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if (size <= poolInfo.maxServicedSize) {
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for (auto &pool : this->pools[poolInfo]) {
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if (nullptr != (ptr = pool->createUnifiedMemoryAllocation(size, memoryProperties))) {
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break;
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}
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}
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if (nullptr == ptr) {
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if (auto pool = tryAddPool(poolInfo)) {
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ptr = pool->createUnifiedMemoryAllocation(size, memoryProperties);
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DEBUG_BREAK_IF(nullptr == ptr);
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}
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}
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break;
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}
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}
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return ptr;
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}
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UsmMemAllocPool *UsmMemAllocPoolsManager::tryAddPool(PoolInfo poolInfo) {
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UsmMemAllocPool *poolPtr = nullptr;
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if (canAddPool(poolInfo)) {
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auto pool = std::make_unique<UsmMemAllocPool>();
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if (pool->initialize(svmMemoryManager, poolMemoryProperties, poolInfo.poolSize, poolInfo.minServicedSize, poolInfo.maxServicedSize)) {
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poolPtr = pool.get();
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this->totalSize += pool->getPoolSize();
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this->pools[poolInfo].push_back(std::move(pool));
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}
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}
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return poolPtr;
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}
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bool UsmMemAllocPoolsManager::canAddPool(PoolInfo poolInfo) {
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return true;
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}
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void UsmMemAllocPoolsManager::trimEmptyPools(PoolInfo poolInfo) {
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std::lock_guard lock(mtx);
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auto &bucket = pools[poolInfo];
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auto firstEmptyPoolIt = std::partition(bucket.begin(), bucket.end(), [](std::unique_ptr<UsmMemAllocPool> &pool) {
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return !pool->isEmpty();
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});
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const auto emptyPoolsCount = static_cast<size_t>(std::distance(firstEmptyPoolIt, bucket.end()));
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if (emptyPoolsCount > maxEmptyPoolsPerBucket) {
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std::advance(firstEmptyPoolIt, maxEmptyPoolsPerBucket);
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for (auto it = firstEmptyPoolIt; it != bucket.end(); ++it) {
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(*it)->cleanup();
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}
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bucket.erase(firstEmptyPoolIt, bucket.end());
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}
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}
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bool UsmMemAllocPoolsManager::freeSVMAlloc(const void *ptr, bool blocking) {
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bool allocFreed = false;
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if (auto pool = this->getPoolContainingAlloc(ptr); pool) {
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allocFreed = pool->freeSVMAlloc(ptr, blocking);
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if (allocFreed && pool->isEmpty()) {
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trimEmptyPools(pool->getPoolInfo());
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}
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}
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return allocFreed;
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}
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size_t UsmMemAllocPoolsManager::getPooledAllocationSize(const void *ptr) {
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if (auto pool = this->getPoolContainingAlloc(ptr); pool) {
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return pool->getPooledAllocationSize(ptr);
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}
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return 0u;
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}
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void *UsmMemAllocPoolsManager::getPooledAllocationBasePtr(const void *ptr) {
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if (auto pool = this->getPoolContainingAlloc(ptr); pool) {
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return pool->getPooledAllocationBasePtr(ptr);
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}
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return nullptr;
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}
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size_t UsmMemAllocPoolsManager::getOffsetInPool(const void *ptr) {
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if (auto pool = this->getPoolContainingAlloc(ptr); pool) {
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return pool->getOffsetInPool(ptr);
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}
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return 0u;
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}
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UsmMemAllocPool *UsmMemAllocPoolsManager::getPoolContainingAlloc(const void *ptr) {
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std::unique_lock<std::mutex> lock(mtx);
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for (const auto &poolInfo : this->poolInfos) {
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for (auto &pool : this->pools[poolInfo]) {
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if (pool->isInPool(ptr)) {
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return pool.get();
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}
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}
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}
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return nullptr;
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}
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} // namespace NEO
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