Files
compute-runtime/shared/source/memory_manager/graphics_allocation_extra.cpp
kamdiedrich e072275ae6 Reorganization directory structure [3/n]
Change-Id: If3dfa3f6007f8810a6a1ae1a4f0c7da38544648d
2020-02-23 23:48:28 +01:00

18 lines
591 B
C++

/*
* Copyright (C) 2019-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "memory_manager/graphics_allocation.h"
namespace NEO {
void GraphicsAllocation::setAubWritable(bool writable, uint32_t banks) { aubInfo.aubWritable = writable; }
bool GraphicsAllocation::isAubWritable(uint32_t banks) const { return (aubInfo.aubWritable != 0); }
void GraphicsAllocation::setTbxWritable(bool writable, uint32_t banks) { aubInfo.tbxWritable = writable; }
bool GraphicsAllocation::isTbxWritable(uint32_t banks) const { return (aubInfo.tbxWritable != 0); }
} // namespace NEO