Files
compute-runtime/shared/source/utilities/CMakeLists.txt
Fabian Zwoliński 7ef3880793 feature: implement pool allocator for gpuTimestampDeviceBuffer
The patch applies to Level Zero.
Only allocations < 2MB will be fetched from the pool.
Allocations are shared and reused within a given device.

Additionally, I added a new debug flag to control the allocator:
EnableTimestampPoolAllocator

Related-To: NEO-12287
Signed-off-by: Fabian Zwoliński <fabian.zwolinski@intel.com>
2025-04-02 14:28:56 +02:00

71 lines
2.9 KiB
CMake

#
# Copyright (C) 2019-2025 Intel Corporation
#
# SPDX-License-Identifier: MIT
#
set(NEO_CORE_UTILITIES
${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt
${CMAKE_CURRENT_SOURCE_DIR}/api_intercept.h
${CMAKE_CURRENT_SOURCE_DIR}/arrayref.h
${CMAKE_CURRENT_SOURCE_DIR}/bitcontainers.h
${CMAKE_CURRENT_SOURCE_DIR}/cpuintrinsics.h
${CMAKE_CURRENT_SOURCE_DIR}/const_stringref.h
${CMAKE_CURRENT_SOURCE_DIR}/cpu_info.h
${CMAKE_CURRENT_SOURCE_DIR}/debug_file_reader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/debug_file_reader.h
${CMAKE_CURRENT_SOURCE_DIR}/debug_settings_reader_creator.h
${CMAKE_CURRENT_SOURCE_DIR}/debug_settings_reader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/debug_settings_reader.h
${CMAKE_CURRENT_SOURCE_DIR}/directory.h
${CMAKE_CURRENT_SOURCE_DIR}/heap_allocator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/heap_allocator.h
${CMAKE_CURRENT_SOURCE_DIR}/hw_timestamps.h
${CMAKE_CURRENT_SOURCE_DIR}/iflist.h
${CMAKE_CURRENT_SOURCE_DIR}/idlist.h
${CMAKE_CURRENT_SOURCE_DIR}/io_functions.h
${CMAKE_CURRENT_SOURCE_DIR}/logger.cpp
${CMAKE_CURRENT_SOURCE_DIR}/logger.h
${CMAKE_CURRENT_SOURCE_DIR}/logger_neo_only.h
${CMAKE_CURRENT_SOURCE_DIR}/lookup_array.h
${CMAKE_CURRENT_SOURCE_DIR}/metrics_library.h
${CMAKE_CURRENT_SOURCE_DIR}/numeric.h
${CMAKE_CURRENT_SOURCE_DIR}/perf_counter.h
${CMAKE_CURRENT_SOURCE_DIR}/perf_profiler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/perf_profiler.h
${CMAKE_CURRENT_SOURCE_DIR}/range.h
${CMAKE_CURRENT_SOURCE_DIR}/reference_tracked_object.h
${CMAKE_CURRENT_SOURCE_DIR}/shared_pool_allocation.h
${CMAKE_CURRENT_SOURCE_DIR}/software_tags.cpp
${CMAKE_CURRENT_SOURCE_DIR}/software_tags.h
${CMAKE_CURRENT_SOURCE_DIR}/software_tags_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/software_tags_manager.h
${CMAKE_CURRENT_SOURCE_DIR}/sorted_vector.h
${CMAKE_CURRENT_SOURCE_DIR}/spinlock.h
${CMAKE_CURRENT_SOURCE_DIR}/stackvec.h
${CMAKE_CURRENT_SOURCE_DIR}/tag_allocator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/tag_allocator.h
${CMAKE_CURRENT_SOURCE_DIR}/tag_allocator.inl
${CMAKE_CURRENT_SOURCE_DIR}/time_measure_wrapper.h
${CMAKE_CURRENT_SOURCE_DIR}/timer_util.h
${CMAKE_CURRENT_SOURCE_DIR}/timestamp_pool_allocator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/timestamp_pool_allocator.h
${CMAKE_CURRENT_SOURCE_DIR}/wait_util.cpp
${CMAKE_CURRENT_SOURCE_DIR}/wait_util.h
${CMAKE_CURRENT_SOURCE_DIR}/isa_pool_allocator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/isa_pool_allocator.h
${CMAKE_CURRENT_SOURCE_DIR}/staging_buffer_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/staging_buffer_manager.h
)
set(NEO_CORE_UTILITIES_WINDOWS
${CMAKE_CURRENT_SOURCE_DIR}/windows/cpu_info.cpp
${CMAKE_CURRENT_SOURCE_DIR}/windows/directory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/windows/timer_util.cpp
)
set_property(GLOBAL PROPERTY NEO_CORE_UTILITIES ${NEO_CORE_UTILITIES})
set_property(GLOBAL PROPERTY NEO_CORE_UTILITIES_WINDOWS ${NEO_CORE_UTILITIES_WINDOWS})
add_subdirectories()