Files
compute-runtime/runtime/command_queue/command_queue_hw.inl
Filip Hazubski 8b57d28116 clang-format: enable sorting includes
Include files are now grouped and sorted in following order:
1. Header file of the class the current file implements
2. Project files
3. Third party files
4. Standard library

Change-Id: If31af05652184169f7fee1d7ad08f1b2ed602cf0
Signed-off-by: Filip Hazubski <filip.hazubski@intel.com>
2019-02-27 11:50:07 +01:00

49 lines
2.0 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/command_queue/enqueue_barrier.h"
#include "runtime/command_queue/enqueue_copy_buffer.h"
#include "runtime/command_queue/enqueue_copy_buffer_rect.h"
#include "runtime/command_queue/enqueue_copy_buffer_to_image.h"
#include "runtime/command_queue/enqueue_copy_image.h"
#include "runtime/command_queue/enqueue_copy_image_to_buffer.h"
#include "runtime/command_queue/enqueue_fill_buffer.h"
#include "runtime/command_queue/enqueue_fill_image.h"
#include "runtime/command_queue/enqueue_kernel.h"
#include "runtime/command_queue/enqueue_marker.h"
#include "runtime/command_queue/enqueue_migrate_mem_objects.h"
#include "runtime/command_queue/enqueue_read_buffer.h"
#include "runtime/command_queue/enqueue_read_buffer_rect.h"
#include "runtime/command_queue/enqueue_read_image.h"
#include "runtime/command_queue/enqueue_svm.h"
#include "runtime/command_queue/enqueue_write_buffer.h"
#include "runtime/command_queue/enqueue_write_buffer_rect.h"
#include "runtime/command_queue/enqueue_write_image.h"
#include "runtime/command_queue/finish.h"
#include "runtime/command_queue/flush.h"
#include "runtime/command_queue/gpgpu_walker.h"
namespace OCLRT {
template <typename Family>
void CommandQueueHw<Family>::notifyEnqueueReadBuffer(Buffer *buffer, bool blockingRead) {
if (DebugManager.flags.AUBDumpAllocsOnEnqueueReadOnly.get()) {
buffer->getGraphicsAllocation()->setAllocDumpable(blockingRead);
buffer->forceDisallowCPUCopy = blockingRead;
}
}
template <typename Family>
void CommandQueueHw<Family>::notifyEnqueueReadImage(Image *image, bool blockingRead) {
if (DebugManager.flags.AUBDumpAllocsOnEnqueueReadOnly.get()) {
image->getGraphicsAllocation()->setAllocDumpable(blockingRead);
}
}
template <typename Family>
bool CommandQueueHw<Family>::requiresCacheFlushAfterWalkerBasedOnProperties(const cl_queue_properties *properties) {
return false;
}
} // namespace OCLRT