mirror of
https://github.com/intel/compute-runtime.git
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Host usm and device usm for igfx checks system memory usage. Device usm for dgfx checks local memory usage. If used memory is above limit threshold: - no new allocations will be saved for reuse - cleaner will use shorter hold time of 2 seconds - cleaner will free all eligible allocations, regardless of async deleter thread having work Motivation: in case of gfx memory being full, making resident new allocations will require evictions which leads to massive slowdown on enqueue calls. This change aims to minimize cases where extra memory usage from usm reuse mechanism leads to above situation. Related-To: NEO-6893, NEO-14160 Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
350 lines
14 KiB
C++
350 lines
14 KiB
C++
/*
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* Copyright (C) 2018-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/command_stream/preemption_mode.h"
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#include "shared/source/device/device_info.h"
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#include "shared/source/helpers/common_types.h"
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#include "shared/source/helpers/engine_control.h"
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#include "shared/source/helpers/engine_node_helper.h"
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#include "shared/source/helpers/non_copyable_or_moveable.h"
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#include "shared/source/helpers/options.h"
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#include "shared/source/memory_manager/unified_memory_reuse.h"
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#include "shared/source/os_interface/performance_counters.h"
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#include "shared/source/os_interface/product_helper.h"
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#include "shared/source/utilities/isa_pool_allocator.h"
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#include "shared/source/utilities/reference_tracked_object.h"
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#include <array>
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#include <mutex>
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namespace NEO {
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class AILConfiguration;
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class BindlessHeapsHelper;
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class BuiltIns;
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class CompilerInterface;
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class CompilerProductHelper;
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class Debugger;
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class DebuggerL0;
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class ExecutionEnvironment;
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class GfxCoreHelper;
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class GmmClientContext;
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class GmmHelper;
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class OSTime;
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class ProductHelper;
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class ReleaseHelper;
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class SipExternalLib;
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class SubDevice;
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class SyncBufferHandler;
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class UsmMemAllocPoolsManager;
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enum class EngineGroupType : uint32_t;
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struct PhysicalDevicePciBusInfo;
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struct SelectorCopyEngine : NonCopyableAndNonMovableClass {
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std::atomic<bool> isMainUsed = false;
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std::atomic<uint32_t> selector = 0;
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};
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using EnginesT = std::vector<EngineControl>;
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struct EngineGroupT {
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EngineGroupType engineGroupType;
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EnginesT engines;
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};
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using EngineGroupsT = std::vector<EngineGroupT>;
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using CsrContainer = std::vector<std::unique_ptr<CommandStreamReceiver>>;
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struct SecondaryContexts : NEO::NonCopyableAndNonMovableClass {
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SecondaryContexts() = default;
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SecondaryContexts(SecondaryContexts &&in) {
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this->engines = std::move(in.engines);
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this->regularCounter = in.regularCounter.load();
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this->highPriorityCounter = in.highPriorityCounter.load();
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this->regularEnginesTotal = in.regularEnginesTotal;
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this->highPriorityEnginesTotal = in.highPriorityEnginesTotal;
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}
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SecondaryContexts &operator=(SecondaryContexts &&other) noexcept = delete;
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EngineControl *getEngine(const EngineUsage usage);
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EnginesT engines; // vector of secondary EngineControls
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std::atomic<uint8_t> regularCounter = 0; // Counter used to assign next regular EngineControl
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std::atomic<uint8_t> highPriorityCounter = 0; // Counter used to assign next highPriority EngineControl
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std::atomic<uint8_t> assignedContextsCounter = 0; // Counter of assigned contexts in group
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uint32_t regularEnginesTotal;
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uint32_t highPriorityEnginesTotal;
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std::vector<int32_t> npIndices;
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std::vector<int32_t> hpIndices;
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std::mutex mutex;
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};
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static_assert(NEO::NonCopyable<SecondaryContexts>);
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struct RTDispatchGlobalsInfo {
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GraphicsAllocation *rtDispatchGlobalsArray = nullptr;
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std::vector<GraphicsAllocation *> rtStacks; // per tile
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};
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class Device : public ReferenceTrackedObject<Device>, NEO::NonCopyableAndNonMovableClass {
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public:
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~Device() override;
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template <typename DeviceT, typename... ArgsT>
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static DeviceT *create(ArgsT &&...args) {
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DeviceT *device = new DeviceT(std::forward<ArgsT>(args)...);
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return createDeviceInternals(device);
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}
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virtual void incRefInternal() {
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ReferenceTrackedObject<Device>::incRefInternal();
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}
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virtual unique_ptr_if_unused<Device> decRefInternal() {
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return ReferenceTrackedObject<Device>::decRefInternal();
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}
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bool getDeviceAndHostTimer(uint64_t *deviceTimestamp, uint64_t *hostTimestamp) const;
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bool getHostTimer(uint64_t *hostTimestamp) const;
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const HardwareInfo &getHardwareInfo() const;
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const DeviceInfo &getDeviceInfo() const;
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EngineControl *tryGetEngine(aub_stream::EngineType engineType, EngineUsage engineUsage);
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EngineControl &getEngine(aub_stream::EngineType engineType, EngineUsage engineUsage);
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EngineGroupsT &getRegularEngineGroups() {
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return this->regularEngineGroups;
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}
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const EngineGroupT *tryGetRegularEngineGroup(EngineGroupType engineGroupType) const;
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size_t getEngineGroupIndexFromEngineGroupType(EngineGroupType engineGroupType) const;
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EngineControl &getEngine(uint32_t index);
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EngineControl &getDefaultEngine();
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EngineControl &getNextEngineForCommandQueue();
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EngineControl &getInternalEngine();
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EngineControl *getInternalCopyEngine();
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EngineControl *getHpCopyEngine();
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SelectorCopyEngine &getSelectorCopyEngine();
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MemoryManager *getMemoryManager() const;
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GmmHelper *getGmmHelper() const;
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GmmClientContext *getGmmClientContext() const;
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OSTime *getOSTime() const;
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double getProfilingTimerResolution();
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uint64_t getProfilingTimerClock();
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double getPlatformHostTimerResolution() const;
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GFXCORE_FAMILY getRenderCoreFamily() const;
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PerformanceCounters *getPerformanceCounters() { return performanceCounters.get(); }
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PreemptionMode getPreemptionMode() const { return preemptionMode; }
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void overridePreemptionMode(PreemptionMode mode) { preemptionMode = mode; }
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Debugger *getDebugger() const;
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DebuggerL0 *getL0Debugger();
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const EnginesT &getAllEngines() const;
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const std::string getDeviceName() const;
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ExecutionEnvironment *getExecutionEnvironment() const { return executionEnvironment; }
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const RootDeviceEnvironment &getRootDeviceEnvironment() const;
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RootDeviceEnvironment &getRootDeviceEnvironmentRef() const;
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bool isFullRangeSvm() const;
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static bool isBlitSplitEnabled();
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static bool isInitDeviceWithFirstSubmissionEnabled(CommandStreamReceiverType csrType);
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static std::vector<DeviceVector> groupDevices(DeviceVector devices);
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bool isBcsSplitSupported();
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bool isInitDeviceWithFirstSubmissionSupported(CommandStreamReceiverType csrType);
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bool areSharedSystemAllocationsAllowed() const;
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template <typename SpecializedDeviceT>
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void setSpecializedDevice(SpecializedDeviceT *specializedDevice) {
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this->specializedDevice = reinterpret_cast<uintptr_t>(specializedDevice);
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}
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template <typename SpecializedDeviceT>
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SpecializedDeviceT *getSpecializedDevice() const {
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return reinterpret_cast<SpecializedDeviceT *>(specializedDevice);
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}
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MOCKABLE_VIRTUAL CompilerInterface *getCompilerInterface() const;
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MOCKABLE_VIRTUAL SipExternalLib *getSipExternalLibInterface() const;
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BuiltIns *getBuiltIns() const;
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void allocateSyncBufferHandler();
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uint32_t getRootDeviceIndex() const {
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return this->rootDeviceIndex;
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}
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uint32_t getNumGenericSubDevices() const;
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Device *getSubDevice(uint32_t deviceId) const;
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Device *getNearestGenericSubDevice(uint32_t deviceId);
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virtual Device *getRootDevice() const = 0;
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DeviceBitfield getDeviceBitfield() const { return deviceBitfield; };
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uint32_t getNumSubDevices() const { return numSubDevices; }
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virtual bool isSubDevice() const = 0;
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bool hasRootCsr() const { return rootCsrCreated; }
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BindlessHeapsHelper *getBindlessHeapsHelper() const;
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static decltype(&PerformanceCounters::create) createPerformanceCountersFunc;
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std::unique_ptr<SyncBufferHandler> syncBufferHandler;
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GraphicsAllocation *getRTMemoryBackedBuffer() { return rtMemoryBackedBuffer; }
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RTDispatchGlobalsInfo *getRTDispatchGlobals(uint32_t maxBvhLevels);
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bool rayTracingIsInitialized() const { return rtMemoryBackedBuffer != nullptr && rtDispatchGlobalsInfos.size() != 0; }
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void initializeRTMemoryBackedBuffer();
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void initializeRayTracing(uint32_t maxBvhLevels);
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void allocateRTDispatchGlobals(uint32_t maxBvhLevels);
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MOCKABLE_VIRTUAL uint64_t getGlobalMemorySize(uint32_t deviceBitfield) const;
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const std::vector<SubDevice *> &getSubDevices() const { return subdevices; }
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bool getUuid(std::array<uint8_t, ProductHelper::uuidSize> &uuid);
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void generateUuid(std::array<uint8_t, ProductHelper::uuidSize> &uuid);
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void getAdapterLuid(std::array<uint8_t, ProductHelper::luidSize> &luid);
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MOCKABLE_VIRTUAL bool verifyAdapterLuid();
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void getAdapterMask(uint32_t &nodeMask);
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const GfxCoreHelper &getGfxCoreHelper() const;
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const ProductHelper &getProductHelper() const;
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const CompilerProductHelper &getCompilerProductHelper() const;
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MOCKABLE_VIRTUAL ReleaseHelper *getReleaseHelper() const;
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MOCKABLE_VIRTUAL AILConfiguration *getAilConfigurationHelper() const;
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ISAPoolAllocator &getIsaPoolAllocator() {
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return isaPoolAllocator;
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}
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UsmMemAllocPoolsManager *getUsmMemAllocPoolsManager() {
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return deviceUsmMemAllocPoolsManager.get();
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}
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MOCKABLE_VIRTUAL void stopDirectSubmissionAndWaitForCompletion();
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MOCKABLE_VIRTUAL bool isAnyDirectSubmissionEnabled(bool light) const;
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bool isStateSipRequired() const {
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return (getPreemptionMode() == PreemptionMode::MidThread || getDebugger() != nullptr) && getCompilerInterface();
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}
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MOCKABLE_VIRTUAL EngineControl *getSecondaryEngineCsr(EngineTypeUsage engineTypeUsage, bool allocateInterrupt);
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bool isSecondaryContextEngineType(aub_stream::EngineType type) {
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return EngineHelpers::isCcs(type) || EngineHelpers::isBcs(type);
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}
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GraphicsAllocation *getDebugSurface() const { return debugSurface; }
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void setDebugSurface(GraphicsAllocation *debugSurface) { this->debugSurface = debugSurface; };
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const CsrContainer &getSecondaryCsrs() const { return secondaryCsrs; }
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std::atomic<uint32_t> debugExecutionCounter = 0;
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void stopDirectSubmissionForCopyEngine();
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bool shouldLimitAllocationsReuse() const;
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uint32_t getMicrosecondResolution() const {
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return microsecondResolution;
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}
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void updateMaxPoolCount(uint32_t maxPoolCount) {
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maxBufferPoolCount = maxPoolCount;
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}
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bool requestPoolCreate(uint32_t count) {
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if (maxBufferPoolCount >= count + bufferPoolCount.fetch_add(count)) {
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return true;
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} else {
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bufferPoolCount -= count;
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return false;
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}
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}
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void recordPoolsFreed(uint32_t size) {
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bufferPoolCount -= size;
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}
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UsmReuseInfo usmReuseInfo;
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protected:
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Device() = delete;
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Device(ExecutionEnvironment *executionEnvironment, const uint32_t rootDeviceIndex);
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MOCKABLE_VIRTUAL void initializeCaps();
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template <typename T>
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static T *createDeviceInternals(T *device) {
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if (false == device->createDeviceImpl()) {
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delete device;
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return nullptr;
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}
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return device;
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}
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MOCKABLE_VIRTUAL bool createDeviceImpl();
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bool initDeviceWithEngines();
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void initializeCommonResources();
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bool initDeviceFully();
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void initUsmReuseLimits();
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virtual bool createEngines();
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void addEngineToEngineGroup(EngineControl &engine);
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MOCKABLE_VIRTUAL bool createEngine(EngineTypeUsage engineTypeUsage);
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MOCKABLE_VIRTUAL bool initializeEngines();
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MOCKABLE_VIRTUAL bool createSecondaryEngine(CommandStreamReceiver *primaryCsr, EngineTypeUsage engineTypeUsage);
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MOCKABLE_VIRTUAL std::unique_ptr<CommandStreamReceiver> createCommandStreamReceiver() const;
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MOCKABLE_VIRTUAL SubDevice *createSubDevice(uint32_t subDeviceIndex);
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MOCKABLE_VIRTUAL size_t getMaxParameterSizeFromIGC() const;
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double getPercentOfGlobalMemoryAvailable() const;
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virtual void createBindlessHeapsHelper() {}
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bool createSubDevices();
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bool createGenericSubDevices();
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bool genericSubDevicesAllowed();
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void finalizeRayTracing();
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void createSecondaryContexts(const EngineControl &primaryEngine, SecondaryContexts &secondaryEnginesForType, uint32_t contextCount, uint32_t regularPriorityCount, uint32_t highPriorityContextCount);
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void allocateDebugSurface(size_t debugSurfaceSize);
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DeviceInfo deviceInfo = {};
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std::unique_ptr<PerformanceCounters> performanceCounters;
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CsrContainer commandStreamReceivers;
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EnginesT allEngines;
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std::unordered_map<aub_stream::EngineType, SecondaryContexts> secondaryEngines;
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CsrContainer secondaryCsrs;
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EngineGroupsT regularEngineGroups;
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std::vector<SubDevice *> subdevices;
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PreemptionMode preemptionMode = PreemptionMode::Disabled;
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ExecutionEnvironment *executionEnvironment = nullptr;
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uint32_t defaultEngineIndex = 0;
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uint32_t numSubDevices = 0;
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std::atomic_uint32_t regularCommandQueuesCreatedWithinDeviceCount{0};
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std::bitset<8> availableEnginesForCommandQueueusRoundRobin = 0;
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uint32_t queuesPerEngineCount = 1;
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void initializeEngineRoundRobinControls();
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bool hasGenericSubDevices = false;
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bool rootCsrCreated = false;
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const uint32_t rootDeviceIndex;
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GraphicsAllocation *debugSurface = nullptr;
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SelectorCopyEngine selectorCopyEngine = {};
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EngineControl *hpCopyEngine = nullptr;
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DeviceBitfield deviceBitfield = 1;
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uintptr_t specializedDevice = reinterpret_cast<uintptr_t>(nullptr);
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GraphicsAllocation *rtMemoryBackedBuffer = nullptr;
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std::vector<RTDispatchGlobalsInfo *> rtDispatchGlobalsInfos;
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ISAPoolAllocator isaPoolAllocator;
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std::unique_ptr<UsmMemAllocPoolsManager> deviceUsmMemAllocPoolsManager;
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std::atomic_uint32_t bufferPoolCount = 0u;
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uint32_t maxBufferPoolCount = 0u;
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uint32_t microsecondResolution = 1000u;
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struct {
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bool isValid = false;
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std::array<uint8_t, ProductHelper::uuidSize> id;
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} uuid;
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bool generateUuidFromPciBusInfo(const PhysicalDevicePciBusInfo &pciBusInfo, std::array<uint8_t, ProductHelper::uuidSize> &uuid);
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};
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inline EngineControl &Device::getDefaultEngine() {
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return allEngines[defaultEngineIndex];
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}
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inline SelectorCopyEngine &Device::getSelectorCopyEngine() {
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return selectorCopyEngine;
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}
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static_assert(NEO::NonCopyableAndNonMovable<Device>);
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} // namespace NEO
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