Files
compute-runtime/shared/test/unit_test/fixtures/implicit_scaling_fixture.cpp
Lukasz Jobczyk aa74555682 refactor: remove unused variable
Signed-off-by: Lukasz Jobczyk <lukasz.jobczyk@intel.com>
2025-09-11 12:01:32 +02:00

62 lines
2.5 KiB
C++

/*
* Copyright (C) 2021-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/test/unit_test/fixtures/implicit_scaling_fixture.h"
#include "shared/source/command_stream/command_stream_receiver.h"
#include "shared/source/gmm_helper/gmm_helper.h"
#include "shared/source/helpers/aligned_memory.h"
#include "shared/source/os_interface/os_interface.h"
#include "shared/test/common/helpers/default_hw_info.h"
#include "shared/test/common/mocks/mock_device.h"
void ImplicitScalingFixture::setUp() {
CommandEncodeStatesFixture::setUp();
apiSupportBackup = std::make_unique<VariableBackup<bool>>(&ImplicitScaling::apiSupport, true);
singleTile = DeviceBitfield(static_cast<uint32_t>(maxNBitValue(1)));
twoTile = DeviceBitfield(static_cast<uint32_t>(maxNBitValue(2)));
alignedMemory = alignedMalloc(bufferSize, 4096);
auto gmmHelper = pDevice->getGmmHelper();
auto canonizedGpuAddress = gmmHelper->canonize(gpuVa);
cmdBufferAlloc.setCpuPtrAndGpuAddress(alignedMemory, canonizedGpuAddress);
commandStream.replaceBuffer(alignedMemory, bufferSize);
commandStream.replaceGraphicsAllocation(&cmdBufferAlloc);
testHardwareInfo = *defaultHwInfo;
dcFlushFlag = pDevice->getDefaultEngine().commandStreamReceiver->getDcFlushSupport();
}
void ImplicitScalingFixture::tearDown() {
alignedFree(alignedMemory);
CommandEncodeStatesFixture::tearDown();
}
ImplicitScalingDispatchCommandArgs ImplicitScalingFixture::createDispatchCommandArgs(uint64_t workPartitionAllocationAddress, uint32_t partitionCount) {
ImplicitScalingDispatchCommandArgs args{
workPartitionAllocationAddress, // workPartitionAllocationGpuVa
this->pDevice, // device
nullptr, // outWalkerPtr
NEO::RequiredPartitionDim::none, // requiredPartitionDim
partitionCount, // partitionCount
1, // workgroupSize
1, // threadGroupCount
1, // maxWgCountPerTile
true, // useSecondaryBatchBuffer
false, // apiSelfCleanup
dcFlushFlag, // dcFlush
forceExecutionOnSingleTileFlag, // forceExecutionOnSingleTile
false, // blockDispatchToCommandBuffer
false}; // isRequiredDispatchWorkGroupOrder
return args;
}