Added the new way we will eventually do all attaches and launches. First clients

will fill out either a SBLaunchInfo or SBAttachInfo class, then call:

SBProcess SBTarget::Launch (SBLaunchInfo &, SBError &);
SBProcess SBTarget::Attach (SBAttachInfo &, SBError &);

The attach is working right now and allows the ability to set many filters such
as the parent process ID, the user/group ID, the effective user/group ID, and much
more.

The launch is not yet working, but I will get this working soon. By changing our
launch and attach calls to take an object, it allows us to add more capabilities to
launching and attaching without having to have launch and attach functions that
take more and more arguments. 

Once this is all working we will deprecated the older launch and attach fucntions
and eventually remove them.

llvm-svn: 151344
This commit is contained in:
Greg Clayton
2012-02-24 05:03:03 +00:00
parent b260a2ea2a
commit 0e615684bb
7 changed files with 941 additions and 5 deletions

View File

@@ -54,6 +54,414 @@ using namespace lldb_private;
#define DEFAULT_DISASM_BYTE_SIZE 32
SBLaunchInfo::SBLaunchInfo () :
m_opaque_sp(new ProcessLaunchInfo())
{
}
SBLaunchInfo::SBLaunchInfo (const char *path, const char *triple, const char **argv) :
m_opaque_sp(new ProcessLaunchInfo())
{
SetExecutable(path);
if (triple && triple[0])
m_opaque_sp->GetArchitecture().SetTriple(triple, NULL);
if (argv)
SetArguments(argv, false);
}
SBFileSpec
SBLaunchInfo::GetExecutable ()
{
SBFileSpec exe_file;
exe_file.SetFileSpec (m_opaque_sp->GetExecutableFile());
return exe_file;
}
void
SBLaunchInfo::SetExecutable (const char *path)
{
if (path && path[0])
m_opaque_sp->GetExecutableFile().SetFile(path, false);
else
m_opaque_sp->GetExecutableFile().Clear();
}
void
SBLaunchInfo::SetExecutable (SBFileSpec exe_file)
{
if (exe_file.IsValid())
m_opaque_sp->GetExecutableFile() = exe_file.ref();
else
m_opaque_sp->GetExecutableFile().Clear();
}
uint32_t
SBLaunchInfo::GetUserID()
{
return m_opaque_sp->GetUserID();
}
uint32_t
SBLaunchInfo::GetGroupID()
{
return m_opaque_sp->GetGroupID();
}
bool
SBLaunchInfo::UserIDIsValid ()
{
return m_opaque_sp->UserIDIsValid();
}
bool
SBLaunchInfo::GroupIDIsValid ()
{
return m_opaque_sp->GroupIDIsValid();
}
void
SBLaunchInfo::SetUserID (uint32_t uid)
{
m_opaque_sp->SetUserID (uid);
}
void
SBLaunchInfo::SetGroupID (uint32_t gid)
{
m_opaque_sp->SetGroupID (gid);
}
const char *
SBLaunchInfo::GetTriple ()
{
const ArchSpec &arch = m_opaque_sp->GetArchitecture();
if (arch.IsValid())
{
std::string triple (arch.GetTriple().str());
if (!triple.empty())
{
// Unique the string so we don't run into ownership issues since
// the const strings put the string into the string pool once and
// the strings never comes out
ConstString const_triple (triple.c_str());
return const_triple.GetCString();
}
}
return NULL;
}
void
SBLaunchInfo::SetTriple (const char *triple)
{
m_opaque_sp->GetArchitecture().SetTriple(triple, NULL);
}
uint32_t
SBLaunchInfo::GetNumArguments ()
{
return m_opaque_sp->GetArguments().GetArgumentCount();
}
const char *
SBLaunchInfo::GetArgumentAtIndex (uint32_t idx)
{
return m_opaque_sp->GetArguments().GetArgumentAtIndex(idx);
}
void
SBLaunchInfo::SetArguments (const char **argv, bool append)
{
if (append)
{
if (argv)
m_opaque_sp->GetArguments().AppendArguments(argv);
}
else
{
if (argv)
m_opaque_sp->GetArguments().SetArguments(argv);
else
m_opaque_sp->GetArguments().Clear();
}
}
uint32_t
SBLaunchInfo::GetNumEnvironmentEntries ()
{
return m_opaque_sp->GetEnvironmentEntries().GetArgumentCount();
}
const char *
SBLaunchInfo::GetEnvironmentEntryAtIndex (uint32_t idx)
{
return m_opaque_sp->GetEnvironmentEntries().GetArgumentAtIndex(idx);
}
void
SBLaunchInfo::SetEnvironmentEntries (const char **envp, bool append)
{
if (append)
{
if (envp)
m_opaque_sp->GetEnvironmentEntries().AppendArguments(envp);
}
else
{
if (envp)
m_opaque_sp->GetEnvironmentEntries().SetArguments(envp);
else
m_opaque_sp->GetEnvironmentEntries().Clear();
}
}
void
SBLaunchInfo::Clear ()
{
m_opaque_sp->Clear();
}
const char *
SBLaunchInfo::GetWorkingDirectory () const
{
return m_opaque_sp->GetWorkingDirectory();
}
void
SBLaunchInfo::SetWorkingDirectory (const char *working_dir)
{
m_opaque_sp->SetWorkingDirectory(working_dir);
}
uint32_t
SBLaunchInfo::GetLaunchFlags ()
{
return m_opaque_sp->GetFlags().Get();
}
void
SBLaunchInfo::SetLaunchFlags (uint32_t flags)
{
m_opaque_sp->GetFlags().Reset(flags);
}
const char *
SBLaunchInfo::GetProcessPluginName ()
{
return m_opaque_sp->GetProcessPluginName();
}
void
SBLaunchInfo::SetProcessPluginName (const char *plugin_name)
{
return m_opaque_sp->SetProcessPluginName (plugin_name);
}
const char *
SBLaunchInfo::GetShell ()
{
return m_opaque_sp->GetShell();
}
void
SBLaunchInfo::SetShell (const char * path)
{
m_opaque_sp->SetShell (path);
}
uint32_t
SBLaunchInfo::GetResumeCount ()
{
return m_opaque_sp->GetResumeCount();
}
void
SBLaunchInfo::SetResumeCount (uint32_t c)
{
m_opaque_sp->SetResumeCount (c);
}
bool
SBLaunchInfo::AddCloseFileAction (int fd)
{
return m_opaque_sp->AppendCloseFileAction(fd);
}
bool
SBLaunchInfo::AddDuplicateFileAction (int fd, int dup_fd)
{
return m_opaque_sp->AppendDuplicateFileAction(fd, dup_fd);
}
bool
SBLaunchInfo::AddOpenFileAction (int fd, const char *path, bool read, bool write)
{
return m_opaque_sp->AppendOpenFileAction(fd, path, read, write);
}
bool
SBLaunchInfo::AddSuppressFileAction (int fd, bool read, bool write)
{
return m_opaque_sp->AppendSuppressFileAction(fd, read, write);
}
SBAttachInfo::SBAttachInfo () :
m_opaque_sp (new ProcessAttachInfo())
{
}
SBAttachInfo::SBAttachInfo (lldb::pid_t pid) :
m_opaque_sp (new ProcessAttachInfo())
{
m_opaque_sp->SetProcessID (pid);
}
SBAttachInfo::SBAttachInfo (const char *path, bool wait_for) :
m_opaque_sp (new ProcessAttachInfo())
{
if (path && path[0])
m_opaque_sp->GetExecutableFile().SetFile(path, false);
m_opaque_sp->SetWaitForLaunch (wait_for);
}
SBAttachInfo::SBAttachInfo (const SBAttachInfo &rhs) :
m_opaque_sp (new ProcessAttachInfo())
{
*m_opaque_sp = *rhs.m_opaque_sp;
}
SBAttachInfo &
SBAttachInfo::operator = (const SBAttachInfo &rhs)
{
if (this != &rhs)
*m_opaque_sp = *rhs.m_opaque_sp;
return *this;
}
lldb::pid_t
SBAttachInfo::GetProcessID ()
{
return m_opaque_sp->GetProcessID();
}
void
SBAttachInfo::SetProcessID (lldb::pid_t pid)
{
m_opaque_sp->SetProcessID (pid);
}
uint32_t
SBAttachInfo::GetResumeCount ()
{
return m_opaque_sp->GetResumeCount();
}
void
SBAttachInfo::SetResumeCount (uint32_t c)
{
m_opaque_sp->SetResumeCount (c);
}
const char *
SBAttachInfo::GetProcessPluginName ()
{
return m_opaque_sp->GetProcessPluginName();
}
void
SBAttachInfo::SetProcessPluginName (const char *plugin_name)
{
return m_opaque_sp->SetProcessPluginName (plugin_name);
}
void
SBAttachInfo::SetExecutable (const char *path)
{
if (path && path[0])
m_opaque_sp->GetExecutableFile().SetFile(path, false);
else
m_opaque_sp->GetExecutableFile().Clear();
}
void
SBAttachInfo::SetExecutable (SBFileSpec exe_file)
{
if (exe_file.IsValid())
m_opaque_sp->GetExecutableFile() = exe_file.ref();
else
m_opaque_sp->GetExecutableFile().Clear();
}
bool
SBAttachInfo::GetWaitForLaunch ()
{
return m_opaque_sp->GetWaitForLaunch();
}
void
SBAttachInfo::SetWaitForLaunch (bool b)
{
m_opaque_sp->SetWaitForLaunch (b);
}
uint32_t
SBAttachInfo::GetEffectiveUserID()
{
return m_opaque_sp->GetEffectiveUserID();
}
uint32_t
SBAttachInfo::GetEffectiveGroupID()
{
return m_opaque_sp->GetEffectiveGroupID();
}
bool
SBAttachInfo::EffectiveUserIDIsValid ()
{
return m_opaque_sp->EffectiveUserIDIsValid();
}
bool
SBAttachInfo::EffectiveGroupIDIsValid ()
{
return m_opaque_sp->EffectiveGroupIDIsValid ();
}
void
SBAttachInfo::SetEffectiveUserID (uint32_t uid)
{
m_opaque_sp->SetEffectiveUserID(uid);
}
void
SBAttachInfo::SetEffectiveGroupID (uint32_t gid)
{
m_opaque_sp->SetEffectiveGroupID(gid);
}
lldb::pid_t
SBAttachInfo::GetParentProcessID ()
{
return m_opaque_sp->GetParentProcessID();
}
void
SBAttachInfo::SetParentProcessID (lldb::pid_t pid)
{
m_opaque_sp->SetParentProcessID (pid);
}
bool
SBAttachInfo::ParentProcessIDIsValid()
{
return m_opaque_sp->ParentProcessIDIsValid();
}
//----------------------------------------------------------------------
// SBTarget constructor
//----------------------------------------------------------------------
@@ -295,6 +703,142 @@ SBTarget::Launch
return sb_process;
}
SBProcess
SBTarget::Launch (SBLaunchInfo &sb_launch_info, SBError& error)
{
LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_API));
SBProcess sb_process;
ProcessSP process_sp;
TargetSP target_sp(GetSP());
if (log)
{
log->Printf ("SBTarget(%p)::Launch (launch_info, error)...", target_sp.get());
}
if (target_sp)
{
Mutex::Locker api_locker (target_sp->GetAPIMutex());
StateType state = eStateInvalid;
process_sp = target_sp->GetProcessSP();
if (process_sp)
{
state = process_sp->GetState();
if (process_sp->IsAlive() && state != eStateConnected)
{
if (state == eStateAttaching)
error.SetErrorString ("process attach is in progress");
else
error.SetErrorString ("a process is already being debugged");
return sb_process;
}
}
if (state != eStateConnected)
process_sp = target_sp->CreateProcess (target_sp->GetDebugger().GetListener(), NULL, NULL);
if (process_sp)
{
sb_process.SetSP (process_sp);
lldb_private::ProcessLaunchInfo &launch_info = sb_launch_info.ref();
error.SetError (process_sp->Launch (launch_info));
if (error.Success())
{
// We we are stopping at the entry point, we can return now!
if (launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
return sb_process;
// Make sure we are stopped at the entry
StateType state = process_sp->WaitForProcessToStop (NULL);
if (state == eStateStopped)
{
// resume the process to skip the entry point
error.SetError (process_sp->Resume());
if (error.Success())
{
// If we are doing synchronous mode, then wait for the
// process to stop yet again!
if (target_sp->GetDebugger().GetAsyncExecution () == false)
process_sp->WaitForProcessToStop (NULL);
}
}
}
}
else
{
error.SetErrorString ("unable to create lldb_private::Process");
}
}
else
{
error.SetErrorString ("SBTarget is invalid");
}
log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_API);
if (log)
{
log->Printf ("SBTarget(%p)::Launch (...) => SBProceess(%p)",
target_sp.get(), process_sp.get());
}
return sb_process;
}
lldb::SBProcess
SBTarget::Attach (SBAttachInfo &sb_attach_info, SBError& error)
{
SBProcess sb_process;
ProcessSP process_sp;
TargetSP target_sp(GetSP());
if (target_sp)
{
Mutex::Locker api_locker (target_sp->GetAPIMutex());
StateType state = eStateInvalid;
process_sp = target_sp->GetProcessSP();
if (process_sp)
{
state = process_sp->GetState();
if (process_sp->IsAlive() && state != eStateConnected)
{
if (state == eStateAttaching)
error.SetErrorString ("process attach is in progress");
else
error.SetErrorString ("a process is already being debugged");
return sb_process;
}
}
if (state != eStateConnected)
process_sp = target_sp->CreateProcess (target_sp->GetDebugger().GetListener(), NULL, NULL);
if (process_sp)
{
sb_process.SetSP (process_sp);
ProcessAttachInfo &attach_info = sb_attach_info.ref();
error.SetError (process_sp->Attach (attach_info));
// If we are doing synchronous mode, then wait for the
// process to stop!
if (target_sp->GetDebugger().GetAsyncExecution () == false)
process_sp->WaitForProcessToStop (NULL);
}
else
{
error.SetErrorString ("unable to create lldb_private::Process");
}
}
else
{
error.SetErrorString ("SBTarget is invalid");
}
return sb_process;
}
#if defined(__APPLE__)
lldb::SBProcess