[Coding style change][lld] Rename variables for non-ELF ports

This patch does the same thing as r365595 to other subdirectories,
which completes the naming style change for the entire lld directory.

With this, the naming style conversion is complete for lld.

Differential Revision: https://reviews.llvm.org/D64473

llvm-svn: 365730
This commit is contained in:
Rui Ueyama
2019-07-11 05:40:30 +00:00
parent 51f5079191
commit 136d27ab4d
88 changed files with 9345 additions and 9345 deletions

View File

@@ -29,77 +29,77 @@ using namespace llvm;
using namespace llvm::object;
using namespace llvm::wasm;
std::unique_ptr<llvm::TarWriter> lld::wasm::Tar;
std::unique_ptr<llvm::TarWriter> lld::wasm::tar;
Optional<MemoryBufferRef> lld::wasm::readFile(StringRef Path) {
log("Loading: " + Path);
Optional<MemoryBufferRef> lld::wasm::readFile(StringRef path) {
log("Loading: " + path);
auto MBOrErr = MemoryBuffer::getFile(Path);
if (auto EC = MBOrErr.getError()) {
error("cannot open " + Path + ": " + EC.message());
auto mbOrErr = MemoryBuffer::getFile(path);
if (auto ec = mbOrErr.getError()) {
error("cannot open " + path + ": " + ec.message());
return None;
}
std::unique_ptr<MemoryBuffer> &MB = *MBOrErr;
MemoryBufferRef MBRef = MB->getMemBufferRef();
make<std::unique_ptr<MemoryBuffer>>(std::move(MB)); // take MB ownership
std::unique_ptr<MemoryBuffer> &mb = *mbOrErr;
MemoryBufferRef mbref = mb->getMemBufferRef();
make<std::unique_ptr<MemoryBuffer>>(std::move(mb)); // take MB ownership
if (Tar)
Tar->append(relativeToRoot(Path), MBRef.getBuffer());
return MBRef;
if (tar)
tar->append(relativeToRoot(path), mbref.getBuffer());
return mbref;
}
InputFile *lld::wasm::createObjectFile(MemoryBufferRef MB,
StringRef ArchiveName) {
file_magic Magic = identify_magic(MB.getBuffer());
if (Magic == file_magic::wasm_object) {
std::unique_ptr<Binary> Bin =
CHECK(createBinary(MB), MB.getBufferIdentifier());
auto *Obj = cast<WasmObjectFile>(Bin.get());
if (Obj->isSharedObject())
return make<SharedFile>(MB);
return make<ObjFile>(MB, ArchiveName);
InputFile *lld::wasm::createObjectFile(MemoryBufferRef mb,
StringRef archiveName) {
file_magic magic = identify_magic(mb.getBuffer());
if (magic == file_magic::wasm_object) {
std::unique_ptr<Binary> bin =
CHECK(createBinary(mb), mb.getBufferIdentifier());
auto *obj = cast<WasmObjectFile>(bin.get());
if (obj->isSharedObject())
return make<SharedFile>(mb);
return make<ObjFile>(mb, archiveName);
}
if (Magic == file_magic::bitcode)
return make<BitcodeFile>(MB, ArchiveName);
if (magic == file_magic::bitcode)
return make<BitcodeFile>(mb, archiveName);
fatal("unknown file type: " + MB.getBufferIdentifier());
fatal("unknown file type: " + mb.getBufferIdentifier());
}
void ObjFile::dumpInfo() const {
log("info for: " + toString(this) +
"\n Symbols : " + Twine(Symbols.size()) +
"\n Function Imports : " + Twine(WasmObj->getNumImportedFunctions()) +
"\n Global Imports : " + Twine(WasmObj->getNumImportedGlobals()) +
"\n Event Imports : " + Twine(WasmObj->getNumImportedEvents()));
"\n Symbols : " + Twine(symbols.size()) +
"\n Function Imports : " + Twine(wasmObj->getNumImportedFunctions()) +
"\n Global Imports : " + Twine(wasmObj->getNumImportedGlobals()) +
"\n Event Imports : " + Twine(wasmObj->getNumImportedEvents()));
}
// Relocations contain either symbol or type indices. This function takes a
// relocation and returns relocated index (i.e. translates from the input
// symbol/type space to the output symbol/type space).
uint32_t ObjFile::calcNewIndex(const WasmRelocation &Reloc) const {
if (Reloc.Type == R_WASM_TYPE_INDEX_LEB) {
assert(TypeIsUsed[Reloc.Index]);
return TypeMap[Reloc.Index];
uint32_t ObjFile::calcNewIndex(const WasmRelocation &reloc) const {
if (reloc.Type == R_WASM_TYPE_INDEX_LEB) {
assert(typeIsUsed[reloc.Index]);
return typeMap[reloc.Index];
}
const Symbol *Sym = Symbols[Reloc.Index];
if (auto *SS = dyn_cast<SectionSymbol>(Sym))
Sym = SS->getOutputSectionSymbol();
return Sym->getOutputSymbolIndex();
const Symbol *sym = symbols[reloc.Index];
if (auto *ss = dyn_cast<SectionSymbol>(sym))
sym = ss->getOutputSectionSymbol();
return sym->getOutputSymbolIndex();
}
// Relocations can contain addend for combined sections. This function takes a
// relocation and returns updated addend by offset in the output section.
uint32_t ObjFile::calcNewAddend(const WasmRelocation &Reloc) const {
switch (Reloc.Type) {
uint32_t ObjFile::calcNewAddend(const WasmRelocation &reloc) const {
switch (reloc.Type) {
case R_WASM_MEMORY_ADDR_LEB:
case R_WASM_MEMORY_ADDR_SLEB:
case R_WASM_MEMORY_ADDR_REL_SLEB:
case R_WASM_MEMORY_ADDR_I32:
case R_WASM_FUNCTION_OFFSET_I32:
return Reloc.Addend;
return reloc.Addend;
case R_WASM_SECTION_OFFSET_I32:
return getSectionSymbol(Reloc.Index)->Section->OutputOffset + Reloc.Addend;
return getSectionSymbol(reloc.Index)->section->outputOffset + reloc.Addend;
default:
llvm_unreachable("unexpected relocation type");
}
@@ -108,42 +108,42 @@ uint32_t ObjFile::calcNewAddend(const WasmRelocation &Reloc) const {
// Calculate the value we expect to find at the relocation location.
// This is used as a sanity check before applying a relocation to a given
// location. It is useful for catching bugs in the compiler and linker.
uint32_t ObjFile::calcExpectedValue(const WasmRelocation &Reloc) const {
switch (Reloc.Type) {
uint32_t ObjFile::calcExpectedValue(const WasmRelocation &reloc) const {
switch (reloc.Type) {
case R_WASM_TABLE_INDEX_I32:
case R_WASM_TABLE_INDEX_SLEB:
case R_WASM_TABLE_INDEX_REL_SLEB: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
return TableEntries[Sym.Info.ElementIndex];
const WasmSymbol &sym = wasmObj->syms()[reloc.Index];
return tableEntries[sym.Info.ElementIndex];
}
case R_WASM_MEMORY_ADDR_SLEB:
case R_WASM_MEMORY_ADDR_I32:
case R_WASM_MEMORY_ADDR_LEB:
case R_WASM_MEMORY_ADDR_REL_SLEB: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
if (Sym.isUndefined())
const WasmSymbol &sym = wasmObj->syms()[reloc.Index];
if (sym.isUndefined())
return 0;
const WasmSegment &Segment =
WasmObj->dataSegments()[Sym.Info.DataRef.Segment];
return Segment.Data.Offset.Value.Int32 + Sym.Info.DataRef.Offset +
Reloc.Addend;
const WasmSegment &segment =
wasmObj->dataSegments()[sym.Info.DataRef.Segment];
return segment.Data.Offset.Value.Int32 + sym.Info.DataRef.Offset +
reloc.Addend;
}
case R_WASM_FUNCTION_OFFSET_I32: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
InputFunction *F =
Functions[Sym.Info.ElementIndex - WasmObj->getNumImportedFunctions()];
return F->getFunctionInputOffset() + F->getFunctionCodeOffset() +
Reloc.Addend;
const WasmSymbol &sym = wasmObj->syms()[reloc.Index];
InputFunction *f =
functions[sym.Info.ElementIndex - wasmObj->getNumImportedFunctions()];
return f->getFunctionInputOffset() + f->getFunctionCodeOffset() +
reloc.Addend;
}
case R_WASM_SECTION_OFFSET_I32:
return Reloc.Addend;
return reloc.Addend;
case R_WASM_TYPE_INDEX_LEB:
return Reloc.Index;
return reloc.Index;
case R_WASM_FUNCTION_INDEX_LEB:
case R_WASM_GLOBAL_INDEX_LEB:
case R_WASM_EVENT_INDEX_LEB: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
return Sym.Info.ElementIndex;
const WasmSymbol &sym = wasmObj->syms()[reloc.Index];
return sym.Info.ElementIndex;
}
default:
llvm_unreachable("unknown relocation type");
@@ -151,115 +151,115 @@ uint32_t ObjFile::calcExpectedValue(const WasmRelocation &Reloc) const {
}
// Translate from the relocation's index into the final linked output value.
uint32_t ObjFile::calcNewValue(const WasmRelocation &Reloc) const {
const Symbol* Sym = nullptr;
if (Reloc.Type != R_WASM_TYPE_INDEX_LEB) {
Sym = Symbols[Reloc.Index];
uint32_t ObjFile::calcNewValue(const WasmRelocation &reloc) const {
const Symbol* sym = nullptr;
if (reloc.Type != R_WASM_TYPE_INDEX_LEB) {
sym = symbols[reloc.Index];
// We can end up with relocations against non-live symbols. For example
// in debug sections.
if ((isa<FunctionSymbol>(Sym) || isa<DataSymbol>(Sym)) && !Sym->isLive())
if ((isa<FunctionSymbol>(sym) || isa<DataSymbol>(sym)) && !sym->isLive())
return 0;
}
switch (Reloc.Type) {
switch (reloc.Type) {
case R_WASM_TABLE_INDEX_I32:
case R_WASM_TABLE_INDEX_SLEB:
case R_WASM_TABLE_INDEX_REL_SLEB:
if (Config->Pic && !getFunctionSymbol(Reloc.Index)->hasTableIndex())
if (config->isPic && !getFunctionSymbol(reloc.Index)->hasTableIndex())
return 0;
return getFunctionSymbol(Reloc.Index)->getTableIndex();
return getFunctionSymbol(reloc.Index)->getTableIndex();
case R_WASM_MEMORY_ADDR_SLEB:
case R_WASM_MEMORY_ADDR_I32:
case R_WASM_MEMORY_ADDR_LEB:
case R_WASM_MEMORY_ADDR_REL_SLEB:
if (isa<UndefinedData>(Sym))
if (isa<UndefinedData>(sym))
return 0;
return cast<DefinedData>(Sym)->getVirtualAddress() + Reloc.Addend;
return cast<DefinedData>(sym)->getVirtualAddress() + reloc.Addend;
case R_WASM_TYPE_INDEX_LEB:
return TypeMap[Reloc.Index];
return typeMap[reloc.Index];
case R_WASM_FUNCTION_INDEX_LEB:
return getFunctionSymbol(Reloc.Index)->getFunctionIndex();
return getFunctionSymbol(reloc.Index)->getFunctionIndex();
case R_WASM_GLOBAL_INDEX_LEB:
if (auto GS = dyn_cast<GlobalSymbol>(Sym))
return GS->getGlobalIndex();
return Sym->getGOTIndex();
if (auto gs = dyn_cast<GlobalSymbol>(sym))
return gs->getGlobalIndex();
return sym->getGOTIndex();
case R_WASM_EVENT_INDEX_LEB:
return getEventSymbol(Reloc.Index)->getEventIndex();
return getEventSymbol(reloc.Index)->getEventIndex();
case R_WASM_FUNCTION_OFFSET_I32: {
auto *F = cast<DefinedFunction>(Sym);
return F->Function->OutputOffset + F->Function->getFunctionCodeOffset() +
Reloc.Addend;
auto *f = cast<DefinedFunction>(sym);
return f->function->outputOffset + f->function->getFunctionCodeOffset() +
reloc.Addend;
}
case R_WASM_SECTION_OFFSET_I32:
return getSectionSymbol(Reloc.Index)->Section->OutputOffset + Reloc.Addend;
return getSectionSymbol(reloc.Index)->section->outputOffset + reloc.Addend;
default:
llvm_unreachable("unknown relocation type");
}
}
template <class T>
static void setRelocs(const std::vector<T *> &Chunks,
const WasmSection *Section) {
if (!Section)
static void setRelocs(const std::vector<T *> &chunks,
const WasmSection *section) {
if (!section)
return;
ArrayRef<WasmRelocation> Relocs = Section->Relocations;
assert(std::is_sorted(Relocs.begin(), Relocs.end(),
[](const WasmRelocation &R1, const WasmRelocation &R2) {
return R1.Offset < R2.Offset;
ArrayRef<WasmRelocation> relocs = section->Relocations;
assert(std::is_sorted(relocs.begin(), relocs.end(),
[](const WasmRelocation &r1, const WasmRelocation &r2) {
return r1.Offset < r2.Offset;
}));
assert(std::is_sorted(
Chunks.begin(), Chunks.end(), [](InputChunk *C1, InputChunk *C2) {
return C1->getInputSectionOffset() < C2->getInputSectionOffset();
chunks.begin(), chunks.end(), [](InputChunk *c1, InputChunk *c2) {
return c1->getInputSectionOffset() < c2->getInputSectionOffset();
}));
auto RelocsNext = Relocs.begin();
auto RelocsEnd = Relocs.end();
auto RelocLess = [](const WasmRelocation &R, uint32_t Val) {
return R.Offset < Val;
auto relocsNext = relocs.begin();
auto relocsEnd = relocs.end();
auto relocLess = [](const WasmRelocation &r, uint32_t val) {
return r.Offset < val;
};
for (InputChunk *C : Chunks) {
auto RelocsStart = std::lower_bound(RelocsNext, RelocsEnd,
C->getInputSectionOffset(), RelocLess);
RelocsNext = std::lower_bound(
RelocsStart, RelocsEnd, C->getInputSectionOffset() + C->getInputSize(),
RelocLess);
C->setRelocations(ArrayRef<WasmRelocation>(RelocsStart, RelocsNext));
for (InputChunk *c : chunks) {
auto relocsStart = std::lower_bound(relocsNext, relocsEnd,
c->getInputSectionOffset(), relocLess);
relocsNext = std::lower_bound(
relocsStart, relocsEnd, c->getInputSectionOffset() + c->getInputSize(),
relocLess);
c->setRelocations(ArrayRef<WasmRelocation>(relocsStart, relocsNext));
}
}
void ObjFile::parse(bool IgnoreComdats) {
void ObjFile::parse(bool ignoreComdats) {
// Parse a memory buffer as a wasm file.
LLVM_DEBUG(dbgs() << "Parsing object: " << toString(this) << "\n");
std::unique_ptr<Binary> Bin = CHECK(createBinary(MB), toString(this));
std::unique_ptr<Binary> bin = CHECK(createBinary(mb), toString(this));
auto *Obj = dyn_cast<WasmObjectFile>(Bin.get());
if (!Obj)
auto *obj = dyn_cast<WasmObjectFile>(bin.get());
if (!obj)
fatal(toString(this) + ": not a wasm file");
if (!Obj->isRelocatableObject())
if (!obj->isRelocatableObject())
fatal(toString(this) + ": not a relocatable wasm file");
Bin.release();
WasmObj.reset(Obj);
bin.release();
wasmObj.reset(obj);
// Build up a map of function indices to table indices for use when
// verifying the existing table index relocations
uint32_t TotalFunctions =
WasmObj->getNumImportedFunctions() + WasmObj->functions().size();
TableEntries.resize(TotalFunctions);
for (const WasmElemSegment &Seg : WasmObj->elements()) {
if (Seg.Offset.Opcode != WASM_OPCODE_I32_CONST)
uint32_t totalFunctions =
wasmObj->getNumImportedFunctions() + wasmObj->functions().size();
tableEntries.resize(totalFunctions);
for (const WasmElemSegment &seg : wasmObj->elements()) {
if (seg.Offset.Opcode != WASM_OPCODE_I32_CONST)
fatal(toString(this) + ": invalid table elements");
uint32_t Offset = Seg.Offset.Value.Int32;
for (uint32_t Index = 0; Index < Seg.Functions.size(); Index++) {
uint32_t offset = seg.Offset.Value.Int32;
for (uint32_t index = 0; index < seg.Functions.size(); index++) {
uint32_t FunctionIndex = Seg.Functions[Index];
TableEntries[FunctionIndex] = Offset + Index;
uint32_t functionIndex = seg.Functions[index];
tableEntries[functionIndex] = offset + index;
}
}
uint32_t SectionIndex = 0;
uint32_t sectionIndex = 0;
// Bool for each symbol, true if called directly. This allows us to implement
// a weaker form of signature checking where undefined functions that are not
@@ -267,185 +267,185 @@ void ObjFile::parse(bool IgnoreComdats) {
// function's signature. We cannot do this for directly called functions
// because those signatures are checked at validation times.
// See https://bugs.llvm.org/show_bug.cgi?id=40412
std::vector<bool> IsCalledDirectly(WasmObj->getNumberOfSymbols(), false);
for (const SectionRef &Sec : WasmObj->sections()) {
const WasmSection &Section = WasmObj->getWasmSection(Sec);
std::vector<bool> isCalledDirectly(wasmObj->getNumberOfSymbols(), false);
for (const SectionRef &sec : wasmObj->sections()) {
const WasmSection &section = wasmObj->getWasmSection(sec);
// Wasm objects can have at most one code and one data section.
if (Section.Type == WASM_SEC_CODE) {
assert(!CodeSection);
CodeSection = &Section;
} else if (Section.Type == WASM_SEC_DATA) {
assert(!DataSection);
DataSection = &Section;
} else if (Section.Type == WASM_SEC_CUSTOM) {
CustomSections.emplace_back(make<InputSection>(Section, this));
CustomSections.back()->setRelocations(Section.Relocations);
CustomSectionsByIndex[SectionIndex] = CustomSections.back();
if (section.Type == WASM_SEC_CODE) {
assert(!codeSection);
codeSection = &section;
} else if (section.Type == WASM_SEC_DATA) {
assert(!dataSection);
dataSection = &section;
} else if (section.Type == WASM_SEC_CUSTOM) {
customSections.emplace_back(make<InputSection>(section, this));
customSections.back()->setRelocations(section.Relocations);
customSectionsByIndex[sectionIndex] = customSections.back();
}
SectionIndex++;
sectionIndex++;
// Scans relocations to dermine determine if a function symbol is called
// directly
for (const WasmRelocation &Reloc : Section.Relocations)
if (Reloc.Type == R_WASM_FUNCTION_INDEX_LEB)
IsCalledDirectly[Reloc.Index] = true;
for (const WasmRelocation &reloc : section.Relocations)
if (reloc.Type == R_WASM_FUNCTION_INDEX_LEB)
isCalledDirectly[reloc.Index] = true;
}
TypeMap.resize(getWasmObj()->types().size());
TypeIsUsed.resize(getWasmObj()->types().size(), false);
typeMap.resize(getWasmObj()->types().size());
typeIsUsed.resize(getWasmObj()->types().size(), false);
ArrayRef<StringRef> Comdats = WasmObj->linkingData().Comdats;
for (StringRef Comdat : Comdats) {
bool IsNew = IgnoreComdats || Symtab->addComdat(Comdat);
KeptComdats.push_back(IsNew);
ArrayRef<StringRef> comdats = wasmObj->linkingData().Comdats;
for (StringRef comdat : comdats) {
bool isNew = ignoreComdats || symtab->addComdat(comdat);
keptComdats.push_back(isNew);
}
// Populate `Segments`.
for (const WasmSegment &S : WasmObj->dataSegments()) {
auto* Seg = make<InputSegment>(S, this);
Seg->Discarded = isExcludedByComdat(Seg);
Segments.emplace_back(Seg);
for (const WasmSegment &s : wasmObj->dataSegments()) {
auto* seg = make<InputSegment>(s, this);
seg->discarded = isExcludedByComdat(seg);
segments.emplace_back(seg);
}
setRelocs(Segments, DataSection);
setRelocs(segments, dataSection);
// Populate `Functions`.
ArrayRef<WasmFunction> Funcs = WasmObj->functions();
ArrayRef<uint32_t> FuncTypes = WasmObj->functionTypes();
ArrayRef<WasmSignature> Types = WasmObj->types();
Functions.reserve(Funcs.size());
ArrayRef<WasmFunction> funcs = wasmObj->functions();
ArrayRef<uint32_t> funcTypes = wasmObj->functionTypes();
ArrayRef<WasmSignature> types = wasmObj->types();
functions.reserve(funcs.size());
for (size_t I = 0, E = Funcs.size(); I != E; ++I) {
auto* Func = make<InputFunction>(Types[FuncTypes[I]], &Funcs[I], this);
Func->Discarded = isExcludedByComdat(Func);
Functions.emplace_back(Func);
for (size_t i = 0, e = funcs.size(); i != e; ++i) {
auto* func = make<InputFunction>(types[funcTypes[i]], &funcs[i], this);
func->discarded = isExcludedByComdat(func);
functions.emplace_back(func);
}
setRelocs(Functions, CodeSection);
setRelocs(functions, codeSection);
// Populate `Globals`.
for (const WasmGlobal &G : WasmObj->globals())
Globals.emplace_back(make<InputGlobal>(G, this));
for (const WasmGlobal &g : wasmObj->globals())
globals.emplace_back(make<InputGlobal>(g, this));
// Populate `Events`.
for (const WasmEvent &E : WasmObj->events())
Events.emplace_back(make<InputEvent>(Types[E.Type.SigIndex], E, this));
for (const WasmEvent &e : wasmObj->events())
events.emplace_back(make<InputEvent>(types[e.Type.SigIndex], e, this));
// Populate `Symbols` based on the WasmSymbols in the object.
Symbols.reserve(WasmObj->getNumberOfSymbols());
for (const SymbolRef &Sym : WasmObj->symbols()) {
const WasmSymbol &WasmSym = WasmObj->getWasmSymbol(Sym.getRawDataRefImpl());
if (WasmSym.isDefined()) {
symbols.reserve(wasmObj->getNumberOfSymbols());
for (const SymbolRef &sym : wasmObj->symbols()) {
const WasmSymbol &wasmSym = wasmObj->getWasmSymbol(sym.getRawDataRefImpl());
if (wasmSym.isDefined()) {
// createDefined may fail if the symbol is comdat excluded in which case
// we fall back to creating an undefined symbol
if (Symbol *D = createDefined(WasmSym)) {
Symbols.push_back(D);
if (Symbol *d = createDefined(wasmSym)) {
symbols.push_back(d);
continue;
}
}
size_t Idx = Symbols.size();
Symbols.push_back(createUndefined(WasmSym, IsCalledDirectly[Idx]));
size_t idx = symbols.size();
symbols.push_back(createUndefined(wasmSym, isCalledDirectly[idx]));
}
}
bool ObjFile::isExcludedByComdat(InputChunk *Chunk) const {
uint32_t C = Chunk->getComdat();
if (C == UINT32_MAX)
bool ObjFile::isExcludedByComdat(InputChunk *chunk) const {
uint32_t c = chunk->getComdat();
if (c == UINT32_MAX)
return false;
return !KeptComdats[C];
return !keptComdats[c];
}
FunctionSymbol *ObjFile::getFunctionSymbol(uint32_t Index) const {
return cast<FunctionSymbol>(Symbols[Index]);
FunctionSymbol *ObjFile::getFunctionSymbol(uint32_t index) const {
return cast<FunctionSymbol>(symbols[index]);
}
GlobalSymbol *ObjFile::getGlobalSymbol(uint32_t Index) const {
return cast<GlobalSymbol>(Symbols[Index]);
GlobalSymbol *ObjFile::getGlobalSymbol(uint32_t index) const {
return cast<GlobalSymbol>(symbols[index]);
}
EventSymbol *ObjFile::getEventSymbol(uint32_t Index) const {
return cast<EventSymbol>(Symbols[Index]);
EventSymbol *ObjFile::getEventSymbol(uint32_t index) const {
return cast<EventSymbol>(symbols[index]);
}
SectionSymbol *ObjFile::getSectionSymbol(uint32_t Index) const {
return cast<SectionSymbol>(Symbols[Index]);
SectionSymbol *ObjFile::getSectionSymbol(uint32_t index) const {
return cast<SectionSymbol>(symbols[index]);
}
DataSymbol *ObjFile::getDataSymbol(uint32_t Index) const {
return cast<DataSymbol>(Symbols[Index]);
DataSymbol *ObjFile::getDataSymbol(uint32_t index) const {
return cast<DataSymbol>(symbols[index]);
}
Symbol *ObjFile::createDefined(const WasmSymbol &Sym) {
StringRef Name = Sym.Info.Name;
uint32_t Flags = Sym.Info.Flags;
Symbol *ObjFile::createDefined(const WasmSymbol &sym) {
StringRef name = sym.Info.Name;
uint32_t flags = sym.Info.Flags;
switch (Sym.Info.Kind) {
switch (sym.Info.Kind) {
case WASM_SYMBOL_TYPE_FUNCTION: {
InputFunction *Func =
Functions[Sym.Info.ElementIndex - WasmObj->getNumImportedFunctions()];
if (Func->Discarded)
InputFunction *func =
functions[sym.Info.ElementIndex - wasmObj->getNumImportedFunctions()];
if (func->discarded)
return nullptr;
if (Sym.isBindingLocal())
return make<DefinedFunction>(Name, Flags, this, Func);
return Symtab->addDefinedFunction(Name, Flags, this, Func);
if (sym.isBindingLocal())
return make<DefinedFunction>(name, flags, this, func);
return symtab->addDefinedFunction(name, flags, this, func);
}
case WASM_SYMBOL_TYPE_DATA: {
InputSegment *Seg = Segments[Sym.Info.DataRef.Segment];
if (Seg->Discarded)
InputSegment *seg = segments[sym.Info.DataRef.Segment];
if (seg->discarded)
return nullptr;
uint32_t Offset = Sym.Info.DataRef.Offset;
uint32_t Size = Sym.Info.DataRef.Size;
uint32_t offset = sym.Info.DataRef.Offset;
uint32_t size = sym.Info.DataRef.Size;
if (Sym.isBindingLocal())
return make<DefinedData>(Name, Flags, this, Seg, Offset, Size);
return Symtab->addDefinedData(Name, Flags, this, Seg, Offset, Size);
if (sym.isBindingLocal())
return make<DefinedData>(name, flags, this, seg, offset, size);
return symtab->addDefinedData(name, flags, this, seg, offset, size);
}
case WASM_SYMBOL_TYPE_GLOBAL: {
InputGlobal *Global =
Globals[Sym.Info.ElementIndex - WasmObj->getNumImportedGlobals()];
if (Sym.isBindingLocal())
return make<DefinedGlobal>(Name, Flags, this, Global);
return Symtab->addDefinedGlobal(Name, Flags, this, Global);
InputGlobal *global =
globals[sym.Info.ElementIndex - wasmObj->getNumImportedGlobals()];
if (sym.isBindingLocal())
return make<DefinedGlobal>(name, flags, this, global);
return symtab->addDefinedGlobal(name, flags, this, global);
}
case WASM_SYMBOL_TYPE_SECTION: {
InputSection *Section = CustomSectionsByIndex[Sym.Info.ElementIndex];
assert(Sym.isBindingLocal());
return make<SectionSymbol>(Flags, Section, this);
InputSection *section = customSectionsByIndex[sym.Info.ElementIndex];
assert(sym.isBindingLocal());
return make<SectionSymbol>(flags, section, this);
}
case WASM_SYMBOL_TYPE_EVENT: {
InputEvent *Event =
Events[Sym.Info.ElementIndex - WasmObj->getNumImportedEvents()];
if (Sym.isBindingLocal())
return make<DefinedEvent>(Name, Flags, this, Event);
return Symtab->addDefinedEvent(Name, Flags, this, Event);
InputEvent *event =
events[sym.Info.ElementIndex - wasmObj->getNumImportedEvents()];
if (sym.isBindingLocal())
return make<DefinedEvent>(name, flags, this, event);
return symtab->addDefinedEvent(name, flags, this, event);
}
}
llvm_unreachable("unknown symbol kind");
}
Symbol *ObjFile::createUndefined(const WasmSymbol &Sym, bool IsCalledDirectly) {
StringRef Name = Sym.Info.Name;
uint32_t Flags = Sym.Info.Flags;
Symbol *ObjFile::createUndefined(const WasmSymbol &sym, bool isCalledDirectly) {
StringRef name = sym.Info.Name;
uint32_t flags = sym.Info.Flags;
switch (Sym.Info.Kind) {
switch (sym.Info.Kind) {
case WASM_SYMBOL_TYPE_FUNCTION:
if (Sym.isBindingLocal())
return make<UndefinedFunction>(Name, Sym.Info.ImportName,
Sym.Info.ImportModule, Flags, this,
Sym.Signature, IsCalledDirectly);
return Symtab->addUndefinedFunction(Name, Sym.Info.ImportName,
Sym.Info.ImportModule, Flags, this,
Sym.Signature, IsCalledDirectly);
if (sym.isBindingLocal())
return make<UndefinedFunction>(name, sym.Info.ImportName,
sym.Info.ImportModule, flags, this,
sym.Signature, isCalledDirectly);
return symtab->addUndefinedFunction(name, sym.Info.ImportName,
sym.Info.ImportModule, flags, this,
sym.Signature, isCalledDirectly);
case WASM_SYMBOL_TYPE_DATA:
if (Sym.isBindingLocal())
return make<UndefinedData>(Name, Flags, this);
return Symtab->addUndefinedData(Name, Flags, this);
if (sym.isBindingLocal())
return make<UndefinedData>(name, flags, this);
return symtab->addUndefinedData(name, flags, this);
case WASM_SYMBOL_TYPE_GLOBAL:
if (Sym.isBindingLocal())
return make<UndefinedGlobal>(Name, Sym.Info.ImportName,
Sym.Info.ImportModule, Flags, this,
Sym.GlobalType);
return Symtab->addUndefinedGlobal(Name, Sym.Info.ImportName,
Sym.Info.ImportModule, Flags, this,
Sym.GlobalType);
if (sym.isBindingLocal())
return make<UndefinedGlobal>(name, sym.Info.ImportName,
sym.Info.ImportModule, flags, this,
sym.GlobalType);
return symtab->addUndefinedGlobal(name, sym.Info.ImportName,
sym.Info.ImportModule, flags, this,
sym.GlobalType);
case WASM_SYMBOL_TYPE_SECTION:
llvm_unreachable("section symbols cannot be undefined");
}
@@ -455,41 +455,41 @@ Symbol *ObjFile::createUndefined(const WasmSymbol &Sym, bool IsCalledDirectly) {
void ArchiveFile::parse() {
// Parse a MemoryBufferRef as an archive file.
LLVM_DEBUG(dbgs() << "Parsing library: " << toString(this) << "\n");
File = CHECK(Archive::create(MB), toString(this));
file = CHECK(Archive::create(mb), toString(this));
// Read the symbol table to construct Lazy symbols.
int Count = 0;
for (const Archive::Symbol &Sym : File->symbols()) {
Symtab->addLazy(this, &Sym);
++Count;
int count = 0;
for (const Archive::Symbol &sym : file->symbols()) {
symtab->addLazy(this, &sym);
++count;
}
LLVM_DEBUG(dbgs() << "Read " << Count << " symbols\n");
LLVM_DEBUG(dbgs() << "Read " << count << " symbols\n");
}
void ArchiveFile::addMember(const Archive::Symbol *Sym) {
const Archive::Child &C =
CHECK(Sym->getMember(),
"could not get the member for symbol " + Sym->getName());
void ArchiveFile::addMember(const Archive::Symbol *sym) {
const Archive::Child &c =
CHECK(sym->getMember(),
"could not get the member for symbol " + sym->getName());
// Don't try to load the same member twice (this can happen when members
// mutually reference each other).
if (!Seen.insert(C.getChildOffset()).second)
if (!seen.insert(c.getChildOffset()).second)
return;
LLVM_DEBUG(dbgs() << "loading lazy: " << Sym->getName() << "\n");
LLVM_DEBUG(dbgs() << "loading lazy: " << sym->getName() << "\n");
LLVM_DEBUG(dbgs() << "from archive: " << toString(this) << "\n");
MemoryBufferRef MB =
CHECK(C.getMemoryBufferRef(),
MemoryBufferRef mb =
CHECK(c.getMemoryBufferRef(),
"could not get the buffer for the member defining symbol " +
Sym->getName());
sym->getName());
InputFile *Obj = createObjectFile(MB, getName());
Symtab->addFile(Obj);
InputFile *obj = createObjectFile(mb, getName());
symtab->addFile(obj);
}
static uint8_t mapVisibility(GlobalValue::VisibilityTypes GvVisibility) {
switch (GvVisibility) {
static uint8_t mapVisibility(GlobalValue::VisibilityTypes gvVisibility) {
switch (gvVisibility) {
case GlobalValue::DefaultVisibility:
return WASM_SYMBOL_VISIBILITY_DEFAULT;
case GlobalValue::HiddenVisibility:
@@ -499,52 +499,52 @@ static uint8_t mapVisibility(GlobalValue::VisibilityTypes GvVisibility) {
llvm_unreachable("unknown visibility");
}
static Symbol *createBitcodeSymbol(const std::vector<bool> &KeptComdats,
const lto::InputFile::Symbol &ObjSym,
BitcodeFile &F) {
StringRef Name = Saver.save(ObjSym.getName());
static Symbol *createBitcodeSymbol(const std::vector<bool> &keptComdats,
const lto::InputFile::Symbol &objSym,
BitcodeFile &f) {
StringRef name = saver.save(objSym.getName());
uint32_t Flags = ObjSym.isWeak() ? WASM_SYMBOL_BINDING_WEAK : 0;
Flags |= mapVisibility(ObjSym.getVisibility());
uint32_t flags = objSym.isWeak() ? WASM_SYMBOL_BINDING_WEAK : 0;
flags |= mapVisibility(objSym.getVisibility());
int C = ObjSym.getComdatIndex();
bool ExcludedByComdat = C != -1 && !KeptComdats[C];
int c = objSym.getComdatIndex();
bool excludedByComdat = c != -1 && !keptComdats[c];
if (ObjSym.isUndefined() || ExcludedByComdat) {
if (ObjSym.isExecutable())
return Symtab->addUndefinedFunction(Name, Name, DefaultModule, Flags, &F,
if (objSym.isUndefined() || excludedByComdat) {
if (objSym.isExecutable())
return symtab->addUndefinedFunction(name, name, defaultModule, flags, &f,
nullptr, true);
return Symtab->addUndefinedData(Name, Flags, &F);
return symtab->addUndefinedData(name, flags, &f);
}
if (ObjSym.isExecutable())
return Symtab->addDefinedFunction(Name, Flags, &F, nullptr);
return Symtab->addDefinedData(Name, Flags, &F, nullptr, 0, 0);
if (objSym.isExecutable())
return symtab->addDefinedFunction(name, flags, &f, nullptr);
return symtab->addDefinedData(name, flags, &f, nullptr, 0, 0);
}
void BitcodeFile::parse() {
Obj = check(lto::InputFile::create(MemoryBufferRef(
MB.getBuffer(), Saver.save(ArchiveName + MB.getBufferIdentifier()))));
Triple T(Obj->getTargetTriple());
if (T.getArch() != Triple::wasm32) {
error(toString(MB.getBufferIdentifier()) + ": machine type must be wasm32");
obj = check(lto::InputFile::create(MemoryBufferRef(
mb.getBuffer(), saver.save(archiveName + mb.getBufferIdentifier()))));
Triple t(obj->getTargetTriple());
if (t.getArch() != Triple::wasm32) {
error(toString(mb.getBufferIdentifier()) + ": machine type must be wasm32");
return;
}
std::vector<bool> KeptComdats;
for (StringRef S : Obj->getComdatTable())
KeptComdats.push_back(Symtab->addComdat(S));
std::vector<bool> keptComdats;
for (StringRef s : obj->getComdatTable())
keptComdats.push_back(symtab->addComdat(s));
for (const lto::InputFile::Symbol &ObjSym : Obj->symbols())
Symbols.push_back(createBitcodeSymbol(KeptComdats, ObjSym, *this));
for (const lto::InputFile::Symbol &objSym : obj->symbols())
symbols.push_back(createBitcodeSymbol(keptComdats, objSym, *this));
}
// Returns a string in the format of "foo.o" or "foo.a(bar.o)".
std::string lld::toString(const wasm::InputFile *File) {
if (!File)
std::string lld::toString(const wasm::InputFile *file) {
if (!file)
return "<internal>";
if (File->ArchiveName.empty())
return File->getName();
if (file->archiveName.empty())
return file->getName();
return (File->ArchiveName + "(" + File->getName() + ")").str();
return (file->archiveName + "(" + file->getName() + ")").str();
}