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remove use of Mutex in favour of std::{,recursive_}mutex
This is a pretty straightforward first pass over removing a number of uses of Mutex in favor of std::mutex or std::recursive_mutex. The problem is that there are interfaces which take Mutex::Locker & to lock internal locks. This patch cleans up most of the easy cases. The only non-trivial change is in CommandObjectTarget.cpp where a Mutex::Locker was split into two. llvm-svn: 269877
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@@ -1795,7 +1795,7 @@ Process::SetPrivateState (StateType new_state)
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log->Printf("Process::SetPrivateState (%s)", StateAsCString(new_state));
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Mutex::Locker thread_locker(m_thread_list.GetMutex());
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Mutex::Locker locker(m_private_state.GetMutex());
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std::lock_guard<std::recursive_mutex> guard(m_private_state.GetMutex());
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const StateType old_state = m_private_state.GetValueNoLock ();
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state_changed = old_state != new_state;
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