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TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions.
This cleans up type systems to be more pluggable. Prior to this we had issues:
- Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()"
- Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem
- Cleaned up Module so that it no longer has dedicated type system member variables:
lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module.
lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module.
Now we have a type system map:
typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap;
TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module
- Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract:
class CompilerType
{
...
//----------------------------------------------------------------------
// Return a new CompilerType that is a L value reference to this type if
// this type is valid and the type system supports L value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetLValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType that is a R value reference to this type if
// this type is valid and the type system supports R value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetRValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a const modifier to this type if
// this type is valid and the type system supports const modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddConstModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a volatile modifier to this type if
// this type is valid and the type system supports volatile modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddVolatileModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a restrict modifier to this type if
// this type is valid and the type system supports restrict modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddRestrictModifier () const;
//----------------------------------------------------------------------
// Create a typedef to this type using "name" as the name of the typedef
// this type is valid and the type system supports typedefs, else return
// an invalid type.
//----------------------------------------------------------------------
CompilerType
CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const;
};
Other changes include:
- Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);"
- Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed
llvm-svn: 247953
This commit is contained in:
@@ -135,12 +135,9 @@ ThreadPlanAssemblyTracer::GetIntPointerType()
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TargetSP target_sp (m_thread.CalculateTarget());
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if (target_sp)
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{
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Module *exe_module = target_sp->GetExecutableModulePointer();
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if (exe_module)
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{
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m_intptr_type = TypeFromUser(exe_module->GetClangASTContext().GetBuiltinTypeForEncodingAndBitSize(eEncodingUint, target_sp->GetArchitecture().GetAddressByteSize() * 8));
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}
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TypeSystem *type_system = target_sp->GetScratchTypeSystemForLanguage(eLanguageTypeC);
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if (type_system)
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m_intptr_type = TypeFromUser(type_system->GetBuiltinTypeForEncodingAndBitSize(eEncodingUint, target_sp->GetArchitecture().GetAddressByteSize() * 8));
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}
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}
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return m_intptr_type;
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