[PPC64] Long branch thunks.

On PowerPC64, when a function call offset is too large to encode in a call
instruction the address is stored in a table in the data segment. A thunk is
used to load the branch target address from the table relative to the
TOC-pointer and indirectly branch to the callee. When linking position-dependent
code the addresses are stored directly in the table, for position-independent
code the table is allocated and filled in at load time by the dynamic linker.

For position-independent code the branch targets could have gone in the .got.plt
but using the .branch_lt section for both position dependent and position
independent binaries keeps it consitent and helps keep this PPC64 specific logic
seperated from the target-independent code handling the .got.plt.

Differential Revision: https://reviews.llvm.org/D53408

llvm-svn: 346877
This commit is contained in:
Sean Fertile
2018-11-14 17:56:43 +00:00
parent 36eef925c0
commit 614dc11ca8
13 changed files with 532 additions and 62 deletions

View File

@@ -489,6 +489,7 @@ static void replaceWithDefined(Symbol &Sym, SectionBase *Sec, uint64_t Value,
Sym.PltIndex = Old.PltIndex;
Sym.GotIndex = Old.GotIndex;
Sym.VerdefIndex = Old.VerdefIndex;
Sym.PPC64BranchltIndex = Old.PPC64BranchltIndex;
Sym.IsPreemptible = true;
Sym.ExportDynamic = true;
Sym.IsUsedInRegularObj = true;