Prevent GetNumChildren from transitively walking pointer chains

Summary:

This is an attempt to fix https://bugs.llvm.org/show_bug.cgi?id=45988,
where SBValue::GetNumChildren returns 2, but SBValue::GetChildAtIndex(1) returns
an invalid value sentinel.

The root cause of this seems to be that GetNumChildren can return the number of
children of a wrong value. In particular, for pointers GetNumChildren just
recursively calls itself on the pointee type, so it effectively walks chains of
pointers. This is different from the logic of GetChildAtIndex, which only
recurses if pointee.IsAggregateType() returns true (IsAggregateType is false for
pointers and references), so it never follows chain of pointers.

This patch aims to make GetNumChildren (more) consistent with GetChildAtIndex by
only recursively calling GetNumChildren for aggregate types.

Ideally, GetNumChildren and GetChildAtIndex would share the code that decides
which pointers/references are followed, but that is a bit more invasive change.

Reviewers: teemperor, jingham, clayborg

Reviewed By: teemperor, clayborg

Subscribers: clayborg, labath, shafik, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D80254
This commit is contained in:
Jaroslav Sevcik
2020-05-25 11:17:48 +02:00
committed by Raphael Isemann
parent 72c5ea1d73
commit 83bd2c4a06
4 changed files with 60 additions and 21 deletions

View File

@@ -0,0 +1,16 @@
struct Inner {
int a;
int b;
};
struct Outer {
Inner *inner;
};
int main() {
Inner inner{42, 56};
Outer outer{&inner};
Inner **Ptr = &(outer.inner);
Inner *&Ref = outer.inner;
return 0; // break here
}