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Modified the lldb_private::TypeList to use a std::multimap for quicker lookup
by type ID (the most common type of type lookup). Changed the API logging a bit to always show the objects in the OBJECT(POINTER) format so it will be easy to locate all instances of an object or references to it when looking at logs. llvm-svn: 117641
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@@ -93,7 +93,7 @@ SBCommandInterpreter::HandleCommand (const char *command_line, SBCommandReturnOb
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{
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SBStream sstr;
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result.GetDescription (sstr);
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log->Printf ("SBCommandInterpreter::HandleCommand (...'%s'...) => SBCommandReturnObject: '%s'",
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log->Printf ("SBCommandInterpreter::HandleCommand ('%s') => SBCommandReturnObject: '%s'",
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command_line, sstr.GetData());
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}
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