Be sure to always increment the Versym pointer.

It was getting out of sync if we had undefined symbols at the start of
the symbol table.

llvm-svn: 268077
This commit is contained in:
Rafael Espindola
2016-04-29 17:46:07 +00:00
parent 74ca1cc7d0
commit fb4f2fedd1
3 changed files with 27 additions and 3 deletions

View File

@@ -490,16 +490,19 @@ template <class ELFT> void SharedFile<ELFT>::parseRest() {
uint32_t NumSymbols = std::distance(Syms.begin(), Syms.end());
SymbolBodies.reserve(NumSymbols);
for (const Elf_Sym &Sym : Syms) {
unsigned VersymIndex = 0;
if (Versym) {
VersymIndex = Versym->vs_index;
++Versym;
}
StringRef Name = check(Sym.getName(this->StringTable));
if (Sym.isUndefined()) {
Undefs.push_back(Name);
continue;
}
unsigned VersymIndex = 0;
if (Versym) {
VersymIndex = Versym->vs_index;
++Versym;
// Ignore local symbols and non-default versions.
if (VersymIndex == 0 || (VersymIndex & VERSYM_HIDDEN))
continue;