Consider the following example as motivation. Say you have to load
symbols for 3 dynamic libraries: `libFoo`, `libBar` and `libBaz`.
Currently, there are two ways to report process for this operation:
1. As 3 separate progress instances. In this case you create a progress
instance with the message "Loading symbols: libFoo", "Loading
symbols: libBar", and "Loading symbols: libBaz" respectively. Each
progress event gets a unique ID and therefore cannot be correlated
by the consumer.
2. As 1 progress instance with 3 units of work. The title would be
"Loading symbols" and you call Progress::Increment for each of the
libraries. The 3 progress events share the same ID and can easily be
correlated, however, in the current design, there's no way to
include the name of the libraries.
The second approach is preferred when the amount of work is known in
advance, because determinate progress can be reported (i.e. x out of y
operations completed). An additional benefit is that the progress
consumer can decide to ignore certain progress updates by their ID if
they are deemed to noisy, which isn't trivial for the first approach due
to the use of different progress IDs.
This patch adds the ability to add a message (detail) to a progress
event update. For the example described above, progress can now be
displayed as shown:
[1/3] Loading symbols: libFoo
[2/3] Loading symbols: libBar
[3/3] Loading symbols: libBaz
Differential revision: https://reviews.llvm.org/D143690
LLDB can often appear deadlocked to users that use IDEs when it is indexing DWARF, or parsing symbol tables. These long running operations can make a debug session appear to be doing nothing even though a lot of work is going on inside LLDB. This patch adds a public API to allow clients to listen to debugger events that report progress and will allow UI to create an activity window or display that can show users what is going on and keep them informed of expensive operations that are going on inside LLDB.
Differential Revision: https://reviews.llvm.org/D97739