Files
llvm/lldb/source/Target/Process.cpp
Greg Clayton eb023e75dc <rdar://problem/13635174>
Added a way to set hardware breakpoints from the "breakpoint set" command with the new "--hardware" option. Hardware breakpoints are not a request, they currently are a requirement. So when breakpoints are specified as hardware breakpoints, they might fail to be set when they are able to be resolved and should be used sparingly. This is currently hooked up for GDB remote debugging. 

Linux and FreeBSD should quickly enable this feature if possible, or return an error for any breakpoints that are hardware breakpoint sites in the "virtual Error Process::EnableBreakpointSite (BreakpointSite *bp_site);" function.

llvm-svn: 192491
2013-10-11 19:48:25 +00:00

5628 lines
203 KiB
C++

//===-- Process.cpp ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/lldb-python.h"
#include "lldb/Target/Process.h"
#include "lldb/lldb-private-log.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Event.h"
#include "lldb/Core/ConnectionFileDescriptor.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/InputReader.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/State.h"
#include "lldb/Expression/ClangUserExpression.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Host/Host.h"
#include "lldb/Target/ABI.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/OperatingSystem.h"
#include "lldb/Target/LanguageRuntime.h"
#include "lldb/Target/CPPLanguageRuntime.h"
#include "lldb/Target/ObjCLanguageRuntime.h"
#include "lldb/Target/Platform.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/TargetList.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/ThreadPlanBase.h"
#ifndef LLDB_DISABLE_POSIX
#include <spawn.h>
#endif
using namespace lldb;
using namespace lldb_private;
// Comment out line below to disable memory caching, overriding the process setting
// target.process.disable-memory-cache
#define ENABLE_MEMORY_CACHING
#ifdef ENABLE_MEMORY_CACHING
#define DISABLE_MEM_CACHE_DEFAULT false
#else
#define DISABLE_MEM_CACHE_DEFAULT true
#endif
class ProcessOptionValueProperties : public OptionValueProperties
{
public:
ProcessOptionValueProperties (const ConstString &name) :
OptionValueProperties (name)
{
}
// This constructor is used when creating ProcessOptionValueProperties when it
// is part of a new lldb_private::Process instance. It will copy all current
// global property values as needed
ProcessOptionValueProperties (ProcessProperties *global_properties) :
OptionValueProperties(*global_properties->GetValueProperties())
{
}
virtual const Property *
GetPropertyAtIndex (const ExecutionContext *exe_ctx, bool will_modify, uint32_t idx) const
{
// When gettings the value for a key from the process options, we will always
// try and grab the setting from the current process if there is one. Else we just
// use the one from this instance.
if (exe_ctx)
{
Process *process = exe_ctx->GetProcessPtr();
if (process)
{
ProcessOptionValueProperties *instance_properties = static_cast<ProcessOptionValueProperties *>(process->GetValueProperties().get());
if (this != instance_properties)
return instance_properties->ProtectedGetPropertyAtIndex (idx);
}
}
return ProtectedGetPropertyAtIndex (idx);
}
};
static PropertyDefinition
g_properties[] =
{
{ "disable-memory-cache" , OptionValue::eTypeBoolean, false, DISABLE_MEM_CACHE_DEFAULT, NULL, NULL, "Disable reading and caching of memory in fixed-size units." },
{ "extra-startup-command", OptionValue::eTypeArray , false, OptionValue::eTypeString, NULL, NULL, "A list containing extra commands understood by the particular process plugin used. "
"For instance, to turn on debugserver logging set this to \"QSetLogging:bitmask=LOG_DEFAULT;\"" },
{ "ignore-breakpoints-in-expressions", OptionValue::eTypeBoolean, true, true, NULL, NULL, "If true, breakpoints will be ignored during expression evaluation." },
{ "unwind-on-error-in-expressions", OptionValue::eTypeBoolean, true, true, NULL, NULL, "If true, errors in expression evaluation will unwind the stack back to the state before the call." },
{ "python-os-plugin-path", OptionValue::eTypeFileSpec, false, true, NULL, NULL, "A path to a python OS plug-in module file that contains a OperatingSystemPlugIn class." },
{ "stop-on-sharedlibrary-events" , OptionValue::eTypeBoolean, true, false, NULL, NULL, "If true, stop when a shared library is loaded or unloaded." },
{ "detach-keeps-stopped" , OptionValue::eTypeBoolean, true, false, NULL, NULL, "If true, detach will attempt to keep the process stopped." },
{ NULL , OptionValue::eTypeInvalid, false, 0, NULL, NULL, NULL }
};
enum {
ePropertyDisableMemCache,
ePropertyExtraStartCommand,
ePropertyIgnoreBreakpointsInExpressions,
ePropertyUnwindOnErrorInExpressions,
ePropertyPythonOSPluginPath,
ePropertyStopOnSharedLibraryEvents,
ePropertyDetachKeepsStopped
};
ProcessProperties::ProcessProperties (bool is_global) :
Properties ()
{
if (is_global)
{
m_collection_sp.reset (new ProcessOptionValueProperties(ConstString("process")));
m_collection_sp->Initialize(g_properties);
m_collection_sp->AppendProperty(ConstString("thread"),
ConstString("Settings specific to threads."),
true,
Thread::GetGlobalProperties()->GetValueProperties());
}
else
m_collection_sp.reset (new ProcessOptionValueProperties(Process::GetGlobalProperties().get()));
}
ProcessProperties::~ProcessProperties()
{
}
bool
ProcessProperties::GetDisableMemoryCache() const
{
const uint32_t idx = ePropertyDisableMemCache;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, g_properties[idx].default_uint_value != 0);
}
Args
ProcessProperties::GetExtraStartupCommands () const
{
Args args;
const uint32_t idx = ePropertyExtraStartCommand;
m_collection_sp->GetPropertyAtIndexAsArgs(NULL, idx, args);
return args;
}
void
ProcessProperties::SetExtraStartupCommands (const Args &args)
{
const uint32_t idx = ePropertyExtraStartCommand;
m_collection_sp->SetPropertyAtIndexFromArgs(NULL, idx, args);
}
FileSpec
ProcessProperties::GetPythonOSPluginPath () const
{
const uint32_t idx = ePropertyPythonOSPluginPath;
return m_collection_sp->GetPropertyAtIndexAsFileSpec(NULL, idx);
}
void
ProcessProperties::SetPythonOSPluginPath (const FileSpec &file)
{
const uint32_t idx = ePropertyPythonOSPluginPath;
m_collection_sp->SetPropertyAtIndexAsFileSpec(NULL, idx, file);
}
bool
ProcessProperties::GetIgnoreBreakpointsInExpressions () const
{
const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions;
return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
}
void
ProcessProperties::SetIgnoreBreakpointsInExpressions (bool ignore)
{
const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions;
m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, ignore);
}
bool
ProcessProperties::GetUnwindOnErrorInExpressions () const
{
const uint32_t idx = ePropertyUnwindOnErrorInExpressions;
return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
}
void
ProcessProperties::SetUnwindOnErrorInExpressions (bool ignore)
{
const uint32_t idx = ePropertyUnwindOnErrorInExpressions;
m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, ignore);
}
bool
ProcessProperties::GetStopOnSharedLibraryEvents () const
{
const uint32_t idx = ePropertyStopOnSharedLibraryEvents;
return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
}
void
ProcessProperties::SetStopOnSharedLibraryEvents (bool stop)
{
const uint32_t idx = ePropertyStopOnSharedLibraryEvents;
m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, stop);
}
bool
ProcessProperties::GetDetachKeepsStopped () const
{
const uint32_t idx = ePropertyDetachKeepsStopped;
return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
}
void
ProcessProperties::SetDetachKeepsStopped (bool stop)
{
const uint32_t idx = ePropertyDetachKeepsStopped;
m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, stop);
}
void
ProcessInstanceInfo::Dump (Stream &s, Platform *platform) const
{
const char *cstr;
if (m_pid != LLDB_INVALID_PROCESS_ID)
s.Printf (" pid = %" PRIu64 "\n", m_pid);
if (m_parent_pid != LLDB_INVALID_PROCESS_ID)
s.Printf (" parent = %" PRIu64 "\n", m_parent_pid);
if (m_executable)
{
s.Printf (" name = %s\n", m_executable.GetFilename().GetCString());
s.PutCString (" file = ");
m_executable.Dump(&s);
s.EOL();
}
const uint32_t argc = m_arguments.GetArgumentCount();
if (argc > 0)
{
for (uint32_t i=0; i<argc; i++)
{
const char *arg = m_arguments.GetArgumentAtIndex(i);
if (i < 10)
s.Printf (" arg[%u] = %s\n", i, arg);
else
s.Printf ("arg[%u] = %s\n", i, arg);
}
}
const uint32_t envc = m_environment.GetArgumentCount();
if (envc > 0)
{
for (uint32_t i=0; i<envc; i++)
{
const char *env = m_environment.GetArgumentAtIndex(i);
if (i < 10)
s.Printf (" env[%u] = %s\n", i, env);
else
s.Printf ("env[%u] = %s\n", i, env);
}
}
if (m_arch.IsValid())
s.Printf (" arch = %s\n", m_arch.GetTriple().str().c_str());
if (m_uid != UINT32_MAX)
{
cstr = platform->GetUserName (m_uid);
s.Printf (" uid = %-5u (%s)\n", m_uid, cstr ? cstr : "");
}
if (m_gid != UINT32_MAX)
{
cstr = platform->GetGroupName (m_gid);
s.Printf (" gid = %-5u (%s)\n", m_gid, cstr ? cstr : "");
}
if (m_euid != UINT32_MAX)
{
cstr = platform->GetUserName (m_euid);
s.Printf (" euid = %-5u (%s)\n", m_euid, cstr ? cstr : "");
}
if (m_egid != UINT32_MAX)
{
cstr = platform->GetGroupName (m_egid);
s.Printf (" egid = %-5u (%s)\n", m_egid, cstr ? cstr : "");
}
}
void
ProcessInstanceInfo::DumpTableHeader (Stream &s, Platform *platform, bool show_args, bool verbose)
{
const char *label;
if (show_args || verbose)
label = "ARGUMENTS";
else
label = "NAME";
if (verbose)
{
s.Printf ("PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE %s\n", label);
s.PutCString ("====== ====== ========== ========== ========== ========== ======================== ============================\n");
}
else
{
s.Printf ("PID PARENT USER ARCH %s\n", label);
s.PutCString ("====== ====== ========== ======= ============================\n");
}
}
void
ProcessInstanceInfo::DumpAsTableRow (Stream &s, Platform *platform, bool show_args, bool verbose) const
{
if (m_pid != LLDB_INVALID_PROCESS_ID)
{
const char *cstr;
s.Printf ("%-6" PRIu64 " %-6" PRIu64 " ", m_pid, m_parent_pid);
if (verbose)
{
cstr = platform->GetUserName (m_uid);
if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
s.Printf ("%-10s ", cstr);
else
s.Printf ("%-10u ", m_uid);
cstr = platform->GetGroupName (m_gid);
if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
s.Printf ("%-10s ", cstr);
else
s.Printf ("%-10u ", m_gid);
cstr = platform->GetUserName (m_euid);
if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
s.Printf ("%-10s ", cstr);
else
s.Printf ("%-10u ", m_euid);
cstr = platform->GetGroupName (m_egid);
if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
s.Printf ("%-10s ", cstr);
else
s.Printf ("%-10u ", m_egid);
s.Printf ("%-24s ", m_arch.IsValid() ? m_arch.GetTriple().str().c_str() : "");
}
else
{
s.Printf ("%-10s %-7d %s ",
platform->GetUserName (m_euid),
(int)m_arch.GetTriple().getArchName().size(),
m_arch.GetTriple().getArchName().data());
}
if (verbose || show_args)
{
const uint32_t argc = m_arguments.GetArgumentCount();
if (argc > 0)
{
for (uint32_t i=0; i<argc; i++)
{
if (i > 0)
s.PutChar (' ');
s.PutCString (m_arguments.GetArgumentAtIndex(i));
}
}
}
else
{
s.PutCString (GetName());
}
s.EOL();
}
}
void
ProcessInfo::SetArguments (char const **argv, bool first_arg_is_executable)
{
m_arguments.SetArguments (argv);
// Is the first argument the executable?
if (first_arg_is_executable)
{
const char *first_arg = m_arguments.GetArgumentAtIndex (0);
if (first_arg)
{
// Yes the first argument is an executable, set it as the executable
// in the launch options. Don't resolve the file path as the path
// could be a remote platform path
const bool resolve = false;
m_executable.SetFile(first_arg, resolve);
}
}
}
void
ProcessInfo::SetArguments (const Args& args, bool first_arg_is_executable)
{
// Copy all arguments
m_arguments = args;
// Is the first argument the executable?
if (first_arg_is_executable)
{
const char *first_arg = m_arguments.GetArgumentAtIndex (0);
if (first_arg)
{
// Yes the first argument is an executable, set it as the executable
// in the launch options. Don't resolve the file path as the path
// could be a remote platform path
const bool resolve = false;
m_executable.SetFile(first_arg, resolve);
}
}
}
void
ProcessLaunchInfo::FinalizeFileActions (Target *target, bool default_to_use_pty)
{
// If notthing was specified, then check the process for any default
// settings that were set with "settings set"
if (m_file_actions.empty())
{
if (m_flags.Test(eLaunchFlagDisableSTDIO))
{
AppendSuppressFileAction (STDIN_FILENO , true, false);
AppendSuppressFileAction (STDOUT_FILENO, false, true);
AppendSuppressFileAction (STDERR_FILENO, false, true);
}
else
{
// Check for any values that might have gotten set with any of:
// (lldb) settings set target.input-path
// (lldb) settings set target.output-path
// (lldb) settings set target.error-path
FileSpec in_path;
FileSpec out_path;
FileSpec err_path;
if (target)
{
in_path = target->GetStandardInputPath();
out_path = target->GetStandardOutputPath();
err_path = target->GetStandardErrorPath();
}
if (in_path || out_path || err_path)
{
char path[PATH_MAX];
if (in_path && in_path.GetPath(path, sizeof(path)))
AppendOpenFileAction(STDIN_FILENO, path, true, false);
if (out_path && out_path.GetPath(path, sizeof(path)))
AppendOpenFileAction(STDOUT_FILENO, path, false, true);
if (err_path && err_path.GetPath(path, sizeof(path)))
AppendOpenFileAction(STDERR_FILENO, path, false, true);
}
else if (default_to_use_pty)
{
if (m_pty.OpenFirstAvailableMaster (O_RDWR|O_NOCTTY, NULL, 0))
{
const char *slave_path = m_pty.GetSlaveName (NULL, 0);
AppendOpenFileAction(STDIN_FILENO, slave_path, true, false);
AppendOpenFileAction(STDOUT_FILENO, slave_path, false, true);
AppendOpenFileAction(STDERR_FILENO, slave_path, false, true);
}
}
}
}
}
bool
ProcessLaunchInfo::ConvertArgumentsForLaunchingInShell (Error &error,
bool localhost,
bool will_debug,
bool first_arg_is_full_shell_command,
int32_t num_resumes)
{
error.Clear();
if (GetFlags().Test (eLaunchFlagLaunchInShell))
{
const char *shell_executable = GetShell();
if (shell_executable)
{
char shell_resolved_path[PATH_MAX];
if (localhost)
{
FileSpec shell_filespec (shell_executable, true);
if (!shell_filespec.Exists())
{
// Resolve the path in case we just got "bash", "sh" or "tcsh"
if (!shell_filespec.ResolveExecutableLocation ())
{
error.SetErrorStringWithFormat("invalid shell path '%s'", shell_executable);
return false;
}
}
shell_filespec.GetPath (shell_resolved_path, sizeof(shell_resolved_path));
shell_executable = shell_resolved_path;
}
const char **argv = GetArguments().GetConstArgumentVector ();
if (argv == NULL || argv[0] == NULL)
return false;
Args shell_arguments;
std::string safe_arg;
shell_arguments.AppendArgument (shell_executable);
shell_arguments.AppendArgument ("-c");
StreamString shell_command;
if (will_debug)
{
// Add a modified PATH environment variable in case argv[0]
// is a relative path
const char *argv0 = argv[0];
if (argv0 && (argv0[0] != '/' && argv0[0] != '~'))
{
// We have a relative path to our executable which may not work if
// we just try to run "a.out" (without it being converted to "./a.out")
const char *working_dir = GetWorkingDirectory();
// Be sure to put quotes around PATH's value in case any paths have spaces...
std::string new_path("PATH=\"");
const size_t empty_path_len = new_path.size();
if (working_dir && working_dir[0])
{
new_path += working_dir;
}
else
{
char current_working_dir[PATH_MAX];
const char *cwd = getcwd(current_working_dir, sizeof(current_working_dir));
if (cwd && cwd[0])
new_path += cwd;
}
const char *curr_path = getenv("PATH");
if (curr_path)
{
if (new_path.size() > empty_path_len)
new_path += ':';
new_path += curr_path;
}
new_path += "\" ";
shell_command.PutCString(new_path.c_str());
}
shell_command.PutCString ("exec");
// Only Apple supports /usr/bin/arch being able to specify the architecture
if (GetArchitecture().IsValid())
{
shell_command.Printf(" /usr/bin/arch -arch %s", GetArchitecture().GetArchitectureName());
// Set the resume count to 2:
// 1 - stop in shell
// 2 - stop in /usr/bin/arch
// 3 - then we will stop in our program
SetResumeCount(num_resumes + 1);
}
else
{
// Set the resume count to 1:
// 1 - stop in shell
// 2 - then we will stop in our program
SetResumeCount(num_resumes);
}
}
if (first_arg_is_full_shell_command)
{
// There should only be one argument that is the shell command itself to be used as is
if (argv[0] && !argv[1])
shell_command.Printf("%s", argv[0]);
else
return false;
}
else
{
for (size_t i=0; argv[i] != NULL; ++i)
{
const char *arg = Args::GetShellSafeArgument (argv[i], safe_arg);
shell_command.Printf(" %s", arg);
}
}
shell_arguments.AppendArgument (shell_command.GetString().c_str());
m_executable.SetFile(shell_executable, false);
m_arguments = shell_arguments;
return true;
}
else
{
error.SetErrorString ("invalid shell path");
}
}
else
{
error.SetErrorString ("not launching in shell");
}
return false;
}
bool
ProcessLaunchInfo::FileAction::Open (int fd, const char *path, bool read, bool write)
{
if ((read || write) && fd >= 0 && path && path[0])
{
m_action = eFileActionOpen;
m_fd = fd;
if (read && write)
m_arg = O_NOCTTY | O_CREAT | O_RDWR;
else if (read)
m_arg = O_NOCTTY | O_RDONLY;
else
m_arg = O_NOCTTY | O_CREAT | O_WRONLY;
m_path.assign (path);
return true;
}
else
{
Clear();
}
return false;
}
bool
ProcessLaunchInfo::FileAction::Close (int fd)
{
Clear();
if (fd >= 0)
{
m_action = eFileActionClose;
m_fd = fd;
}
return m_fd >= 0;
}
bool
ProcessLaunchInfo::FileAction::Duplicate (int fd, int dup_fd)
{
Clear();
if (fd >= 0 && dup_fd >= 0)
{
m_action = eFileActionDuplicate;
m_fd = fd;
m_arg = dup_fd;
}
return m_fd >= 0;
}
#ifndef LLDB_DISABLE_POSIX
bool
ProcessLaunchInfo::FileAction::AddPosixSpawnFileAction (void *_file_actions,
const FileAction *info,
Log *log,
Error& error)
{
if (info == NULL)
return false;
posix_spawn_file_actions_t *file_actions = reinterpret_cast<posix_spawn_file_actions_t *>(_file_actions);
switch (info->m_action)
{
case eFileActionNone:
error.Clear();
break;
case eFileActionClose:
if (info->m_fd == -1)
error.SetErrorString ("invalid fd for posix_spawn_file_actions_addclose(...)");
else
{
error.SetError (::posix_spawn_file_actions_addclose (file_actions, info->m_fd),
eErrorTypePOSIX);
if (log && (error.Fail() || log))
error.PutToLog(log, "posix_spawn_file_actions_addclose (action=%p, fd=%i)",
file_actions, info->m_fd);
}
break;
case eFileActionDuplicate:
if (info->m_fd == -1)
error.SetErrorString ("invalid fd for posix_spawn_file_actions_adddup2(...)");
else if (info->m_arg == -1)
error.SetErrorString ("invalid duplicate fd for posix_spawn_file_actions_adddup2(...)");
else
{
error.SetError (::posix_spawn_file_actions_adddup2 (file_actions, info->m_fd, info->m_arg),
eErrorTypePOSIX);
if (log && (error.Fail() || log))
error.PutToLog(log, "posix_spawn_file_actions_adddup2 (action=%p, fd=%i, dup_fd=%i)",
file_actions, info->m_fd, info->m_arg);
}
break;
case eFileActionOpen:
if (info->m_fd == -1)
error.SetErrorString ("invalid fd in posix_spawn_file_actions_addopen(...)");
else
{
int oflag = info->m_arg;
mode_t mode = 0;
if (oflag & O_CREAT)
mode = 0640;
error.SetError (::posix_spawn_file_actions_addopen (file_actions,
info->m_fd,
info->m_path.c_str(),
oflag,
mode),
eErrorTypePOSIX);
if (error.Fail() || log)
error.PutToLog(log,
"posix_spawn_file_actions_addopen (action=%p, fd=%i, path='%s', oflag=%i, mode=%i)",
file_actions, info->m_fd, info->m_path.c_str(), oflag, mode);
}
break;
}
return error.Success();
}
#endif
Error
ProcessLaunchCommandOptions::SetOptionValue (uint32_t option_idx, const char *option_arg)
{
Error error;
const int short_option = m_getopt_table[option_idx].val;
switch (short_option)
{
case 's': // Stop at program entry point
launch_info.GetFlags().Set (eLaunchFlagStopAtEntry);
break;
case 'i': // STDIN for read only
{
ProcessLaunchInfo::FileAction action;
if (action.Open (STDIN_FILENO, option_arg, true, false))
launch_info.AppendFileAction (action);
}
break;
case 'o': // Open STDOUT for write only
{
ProcessLaunchInfo::FileAction action;
if (action.Open (STDOUT_FILENO, option_arg, false, true))
launch_info.AppendFileAction (action);
}
break;
case 'e': // STDERR for write only
{
ProcessLaunchInfo::FileAction action;
if (action.Open (STDERR_FILENO, option_arg, false, true))
launch_info.AppendFileAction (action);
}
break;
case 'p': // Process plug-in name
launch_info.SetProcessPluginName (option_arg);
break;
case 'n': // Disable STDIO
{
ProcessLaunchInfo::FileAction action;
if (action.Open (STDIN_FILENO, "/dev/null", true, false))
launch_info.AppendFileAction (action);
if (action.Open (STDOUT_FILENO, "/dev/null", false, true))
launch_info.AppendFileAction (action);
if (action.Open (STDERR_FILENO, "/dev/null", false, true))
launch_info.AppendFileAction (action);
}
break;
case 'w':
launch_info.SetWorkingDirectory (option_arg);
break;
case 't': // Open process in new terminal window
launch_info.GetFlags().Set (eLaunchFlagLaunchInTTY);
break;
case 'a':
if (!launch_info.GetArchitecture().SetTriple (option_arg, m_interpreter.GetPlatform(true).get()))
launch_info.GetArchitecture().SetTriple (option_arg);
break;
case 'A':
launch_info.GetFlags().Set (eLaunchFlagDisableASLR);
break;
case 'c':
if (option_arg && option_arg[0])
launch_info.SetShell (option_arg);
else
launch_info.SetShell (LLDB_DEFAULT_SHELL);
break;
case 'v':
launch_info.GetEnvironmentEntries().AppendArgument(option_arg);
break;
default:
error.SetErrorStringWithFormat("unrecognized short option character '%c'", short_option);
break;
}
return error;
}
OptionDefinition
ProcessLaunchCommandOptions::g_option_table[] =
{
{ LLDB_OPT_SET_ALL, false, "stop-at-entry", 's', OptionParser::eNoArgument, NULL, 0, eArgTypeNone, "Stop at the entry point of the program when launching a process."},
{ LLDB_OPT_SET_ALL, false, "disable-aslr", 'A', OptionParser::eNoArgument, NULL, 0, eArgTypeNone, "Disable address space layout randomization when launching a process."},
{ LLDB_OPT_SET_ALL, false, "plugin", 'p', OptionParser::eRequiredArgument, NULL, 0, eArgTypePlugin, "Name of the process plugin you want to use."},
{ LLDB_OPT_SET_ALL, false, "working-dir", 'w', OptionParser::eRequiredArgument, NULL, 0, eArgTypeDirectoryName, "Set the current working directory to <path> when running the inferior."},
{ LLDB_OPT_SET_ALL, false, "arch", 'a', OptionParser::eRequiredArgument, NULL, 0, eArgTypeArchitecture, "Set the architecture for the process to launch when ambiguous."},
{ LLDB_OPT_SET_ALL, false, "environment", 'v', OptionParser::eRequiredArgument, NULL, 0, eArgTypeNone, "Specify an environment variable name/value string (--environment NAME=VALUE). Can be specified multiple times for subsequent environment entries."},
{ LLDB_OPT_SET_ALL, false, "shell", 'c', OptionParser::eOptionalArgument, NULL, 0, eArgTypeFilename, "Run the process in a shell (not supported on all platforms)."},
{ LLDB_OPT_SET_1 , false, "stdin", 'i', OptionParser::eRequiredArgument, NULL, 0, eArgTypeFilename, "Redirect stdin for the process to <filename>."},
{ LLDB_OPT_SET_1 , false, "stdout", 'o', OptionParser::eRequiredArgument, NULL, 0, eArgTypeFilename, "Redirect stdout for the process to <filename>."},
{ LLDB_OPT_SET_1 , false, "stderr", 'e', OptionParser::eRequiredArgument, NULL, 0, eArgTypeFilename, "Redirect stderr for the process to <filename>."},
{ LLDB_OPT_SET_2 , false, "tty", 't', OptionParser::eNoArgument, NULL, 0, eArgTypeNone, "Start the process in a terminal (not supported on all platforms)."},
{ LLDB_OPT_SET_3 , false, "no-stdio", 'n', OptionParser::eNoArgument, NULL, 0, eArgTypeNone, "Do not set up for terminal I/O to go to running process."},
{ 0 , false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
};
bool
ProcessInstanceInfoMatch::NameMatches (const char *process_name) const
{
if (m_name_match_type == eNameMatchIgnore || process_name == NULL)
return true;
const char *match_name = m_match_info.GetName();
if (!match_name)
return true;
return lldb_private::NameMatches (process_name, m_name_match_type, match_name);
}
bool
ProcessInstanceInfoMatch::Matches (const ProcessInstanceInfo &proc_info) const
{
if (!NameMatches (proc_info.GetName()))
return false;
if (m_match_info.ProcessIDIsValid() &&
m_match_info.GetProcessID() != proc_info.GetProcessID())
return false;
if (m_match_info.ParentProcessIDIsValid() &&
m_match_info.GetParentProcessID() != proc_info.GetParentProcessID())
return false;
if (m_match_info.UserIDIsValid () &&
m_match_info.GetUserID() != proc_info.GetUserID())
return false;
if (m_match_info.GroupIDIsValid () &&
m_match_info.GetGroupID() != proc_info.GetGroupID())
return false;
if (m_match_info.EffectiveUserIDIsValid () &&
m_match_info.GetEffectiveUserID() != proc_info.GetEffectiveUserID())
return false;
if (m_match_info.EffectiveGroupIDIsValid () &&
m_match_info.GetEffectiveGroupID() != proc_info.GetEffectiveGroupID())
return false;
if (m_match_info.GetArchitecture().IsValid() &&
!m_match_info.GetArchitecture().IsCompatibleMatch(proc_info.GetArchitecture()))
return false;
return true;
}
bool
ProcessInstanceInfoMatch::MatchAllProcesses () const
{
if (m_name_match_type != eNameMatchIgnore)
return false;
if (m_match_info.ProcessIDIsValid())
return false;
if (m_match_info.ParentProcessIDIsValid())
return false;
if (m_match_info.UserIDIsValid ())
return false;
if (m_match_info.GroupIDIsValid ())
return false;
if (m_match_info.EffectiveUserIDIsValid ())
return false;
if (m_match_info.EffectiveGroupIDIsValid ())
return false;
if (m_match_info.GetArchitecture().IsValid())
return false;
if (m_match_all_users)
return false;
return true;
}
void
ProcessInstanceInfoMatch::Clear()
{
m_match_info.Clear();
m_name_match_type = eNameMatchIgnore;
m_match_all_users = false;
}
ProcessSP
Process::FindPlugin (Target &target, const char *plugin_name, Listener &listener, const FileSpec *crash_file_path)
{
static uint32_t g_process_unique_id = 0;
ProcessSP process_sp;
ProcessCreateInstance create_callback = NULL;
if (plugin_name)
{
ConstString const_plugin_name(plugin_name);
create_callback = PluginManager::GetProcessCreateCallbackForPluginName (const_plugin_name);
if (create_callback)
{
process_sp = create_callback(target, listener, crash_file_path);
if (process_sp)
{
if (process_sp->CanDebug(target, true))
{
process_sp->m_process_unique_id = ++g_process_unique_id;
}
else
process_sp.reset();
}
}
}
else
{
for (uint32_t idx = 0; (create_callback = PluginManager::GetProcessCreateCallbackAtIndex(idx)) != NULL; ++idx)
{
process_sp = create_callback(target, listener, crash_file_path);
if (process_sp)
{
if (process_sp->CanDebug(target, false))
{
process_sp->m_process_unique_id = ++g_process_unique_id;
break;
}
else
process_sp.reset();
}
}
}
return process_sp;
}
ConstString &
Process::GetStaticBroadcasterClass ()
{
static ConstString class_name ("lldb.process");
return class_name;
}
//----------------------------------------------------------------------
// Process constructor
//----------------------------------------------------------------------
Process::Process(Target &target, Listener &listener) :
ProcessProperties (false),
UserID (LLDB_INVALID_PROCESS_ID),
Broadcaster (&(target.GetDebugger()), "lldb.process"),
m_target (target),
m_public_state (eStateUnloaded),
m_private_state (eStateUnloaded),
m_private_state_broadcaster (NULL, "lldb.process.internal_state_broadcaster"),
m_private_state_control_broadcaster (NULL, "lldb.process.internal_state_control_broadcaster"),
m_private_state_listener ("lldb.process.internal_state_listener"),
m_private_state_control_wait(),
m_private_state_thread (LLDB_INVALID_HOST_THREAD),
m_mod_id (),
m_process_unique_id(0),
m_thread_index_id (0),
m_thread_id_to_index_id_map (),
m_exit_status (-1),
m_exit_string (),
m_thread_mutex (Mutex::eMutexTypeRecursive),
m_thread_list_real (this),
m_thread_list (this),
m_notifications (),
m_image_tokens (),
m_listener (listener),
m_breakpoint_site_list (),
m_dynamic_checkers_ap (),
m_unix_signals (),
m_abi_sp (),
m_process_input_reader (),
m_stdio_communication ("process.stdio"),
m_stdio_communication_mutex (Mutex::eMutexTypeRecursive),
m_stdout_data (),
m_stderr_data (),
m_profile_data_comm_mutex (Mutex::eMutexTypeRecursive),
m_profile_data (),
m_memory_cache (*this),
m_allocated_memory_cache (*this),
m_should_detach (false),
m_next_event_action_ap(),
m_public_run_lock (),
m_private_run_lock (),
m_currently_handling_event(false),
m_finalize_called(false),
m_clear_thread_plans_on_stop (false),
m_last_broadcast_state (eStateInvalid),
m_destroy_in_process (false),
m_can_jit(eCanJITDontKnow)
{
CheckInWithManager ();
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
if (log)
log->Printf ("%p Process::Process()", this);
SetEventName (eBroadcastBitStateChanged, "state-changed");
SetEventName (eBroadcastBitInterrupt, "interrupt");
SetEventName (eBroadcastBitSTDOUT, "stdout-available");
SetEventName (eBroadcastBitSTDERR, "stderr-available");
SetEventName (eBroadcastBitProfileData, "profile-data-available");
m_private_state_control_broadcaster.SetEventName (eBroadcastInternalStateControlStop , "control-stop" );
m_private_state_control_broadcaster.SetEventName (eBroadcastInternalStateControlPause , "control-pause" );
m_private_state_control_broadcaster.SetEventName (eBroadcastInternalStateControlResume, "control-resume");
listener.StartListeningForEvents (this,
eBroadcastBitStateChanged |
eBroadcastBitInterrupt |
eBroadcastBitSTDOUT |
eBroadcastBitSTDERR |
eBroadcastBitProfileData);
m_private_state_listener.StartListeningForEvents(&m_private_state_broadcaster,
eBroadcastBitStateChanged |
eBroadcastBitInterrupt);
m_private_state_listener.StartListeningForEvents(&m_private_state_control_broadcaster,
eBroadcastInternalStateControlStop |
eBroadcastInternalStateControlPause |
eBroadcastInternalStateControlResume);
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
Process::~Process()
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
if (log)
log->Printf ("%p Process::~Process()", this);
StopPrivateStateThread();
}
const ProcessPropertiesSP &
Process::GetGlobalProperties()
{
static ProcessPropertiesSP g_settings_sp;
if (!g_settings_sp)
g_settings_sp.reset (new ProcessProperties (true));
return g_settings_sp;
}
void
Process::Finalize()
{
switch (GetPrivateState())
{
case eStateConnected:
case eStateAttaching:
case eStateLaunching:
case eStateStopped:
case eStateRunning:
case eStateStepping:
case eStateCrashed:
case eStateSuspended:
if (GetShouldDetach())
{
// FIXME: This will have to be a process setting:
bool keep_stopped = false;
Detach(keep_stopped);
}
else
Destroy();
break;
case eStateInvalid:
case eStateUnloaded:
case eStateDetached:
case eStateExited:
break;
}
// Clear our broadcaster before we proceed with destroying
Broadcaster::Clear();
// Do any cleanup needed prior to being destructed... Subclasses
// that override this method should call this superclass method as well.
// We need to destroy the loader before the derived Process class gets destroyed
// since it is very likely that undoing the loader will require access to the real process.
m_dynamic_checkers_ap.reset();
m_abi_sp.reset();
m_os_ap.reset();
m_dyld_ap.reset();
m_thread_list_real.Destroy();
m_thread_list.Destroy();
std::vector<Notifications> empty_notifications;
m_notifications.swap(empty_notifications);
m_image_tokens.clear();
m_memory_cache.Clear();
m_allocated_memory_cache.Clear();
m_language_runtimes.clear();
m_next_event_action_ap.reset();
//#ifdef LLDB_CONFIGURATION_DEBUG
// StreamFile s(stdout, false);
// EventSP event_sp;
// while (m_private_state_listener.GetNextEvent(event_sp))
// {
// event_sp->Dump (&s);
// s.EOL();
// }
//#endif
// We have to be very careful here as the m_private_state_listener might
// contain events that have ProcessSP values in them which can keep this
// process around forever. These events need to be cleared out.
m_private_state_listener.Clear();
m_public_run_lock.TrySetRunning(); // This will do nothing if already locked
m_public_run_lock.SetStopped();
m_private_run_lock.TrySetRunning(); // This will do nothing if already locked
m_private_run_lock.SetStopped();
m_finalize_called = true;
}
void
Process::RegisterNotificationCallbacks (const Notifications& callbacks)
{
m_notifications.push_back(callbacks);
if (callbacks.initialize != NULL)
callbacks.initialize (callbacks.baton, this);
}
bool
Process::UnregisterNotificationCallbacks(const Notifications& callbacks)
{
std::vector<Notifications>::iterator pos, end = m_notifications.end();
for (pos = m_notifications.begin(); pos != end; ++pos)
{
if (pos->baton == callbacks.baton &&
pos->initialize == callbacks.initialize &&
pos->process_state_changed == callbacks.process_state_changed)
{
m_notifications.erase(pos);
return true;
}
}
return false;
}
void
Process::SynchronouslyNotifyStateChanged (StateType state)
{
std::vector<Notifications>::iterator notification_pos, notification_end = m_notifications.end();
for (notification_pos = m_notifications.begin(); notification_pos != notification_end; ++notification_pos)
{
if (notification_pos->process_state_changed)
notification_pos->process_state_changed (notification_pos->baton, this, state);
}
}
// FIXME: We need to do some work on events before the general Listener sees them.
// For instance if we are continuing from a breakpoint, we need to ensure that we do
// the little "insert real insn, step & stop" trick. But we can't do that when the
// event is delivered by the broadcaster - since that is done on the thread that is
// waiting for new events, so if we needed more than one event for our handling, we would
// stall. So instead we do it when we fetch the event off of the queue.
//
StateType
Process::GetNextEvent (EventSP &event_sp)
{
StateType state = eStateInvalid;
if (m_listener.GetNextEventForBroadcaster (this, event_sp) && event_sp)
state = Process::ProcessEventData::GetStateFromEvent (event_sp.get());
return state;
}
StateType
Process::WaitForProcessToStop (const TimeValue *timeout, lldb::EventSP *event_sp_ptr, bool wait_always)
{
// We can't just wait for a "stopped" event, because the stopped event may have restarted the target.
// We have to actually check each event, and in the case of a stopped event check the restarted flag
// on the event.
if (event_sp_ptr)
event_sp_ptr->reset();
StateType state = GetState();
// If we are exited or detached, we won't ever get back to any
// other valid state...
if (state == eStateDetached || state == eStateExited)
return state;
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::%s (timeout = %p)", __FUNCTION__, timeout);
if (!wait_always &&
StateIsStoppedState(state, true) &&
StateIsStoppedState(GetPrivateState(), true)) {
if (log)
log->Printf("Process::%s returning without waiting for events; process private and public states are already 'stopped'.",
__FUNCTION__);
return state;
}
while (state != eStateInvalid)
{
EventSP event_sp;
state = WaitForStateChangedEvents (timeout, event_sp);
if (event_sp_ptr && event_sp)
*event_sp_ptr = event_sp;
switch (state)
{
case eStateCrashed:
case eStateDetached:
case eStateExited:
case eStateUnloaded:
return state;
case eStateStopped:
if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
continue;
else
return state;
default:
continue;
}
}
return state;
}
StateType
Process::WaitForState
(
const TimeValue *timeout,
const StateType *match_states, const uint32_t num_match_states
)
{
EventSP event_sp;
uint32_t i;
StateType state = GetState();
while (state != eStateInvalid)
{
// If we are exited or detached, we won't ever get back to any
// other valid state...
if (state == eStateDetached || state == eStateExited)
return state;
state = WaitForStateChangedEvents (timeout, event_sp);
for (i=0; i<num_match_states; ++i)
{
if (match_states[i] == state)
return state;
}
}
return state;
}
bool
Process::HijackProcessEvents (Listener *listener)
{
if (listener != NULL)
{
return HijackBroadcaster(listener, eBroadcastBitStateChanged | eBroadcastBitInterrupt);
}
else
return false;
}
void
Process::RestoreProcessEvents ()
{
RestoreBroadcaster();
}
bool
Process::HijackPrivateProcessEvents (Listener *listener)
{
if (listener != NULL)
{
return m_private_state_broadcaster.HijackBroadcaster(listener, eBroadcastBitStateChanged | eBroadcastBitInterrupt);
}
else
return false;
}
void
Process::RestorePrivateProcessEvents ()
{
m_private_state_broadcaster.RestoreBroadcaster();
}
StateType
Process::WaitForStateChangedEvents (const TimeValue *timeout, EventSP &event_sp)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::%s (timeout = %p, event_sp)...", __FUNCTION__, timeout);
StateType state = eStateInvalid;
if (m_listener.WaitForEventForBroadcasterWithType (timeout,
this,
eBroadcastBitStateChanged | eBroadcastBitInterrupt,
event_sp))
{
if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged)
state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
else if (log)
log->Printf ("Process::%s got no event or was interrupted.", __FUNCTION__);
}
if (log)
log->Printf ("Process::%s (timeout = %p, event_sp) => %s",
__FUNCTION__,
timeout,
StateAsCString(state));
return state;
}
Event *
Process::PeekAtStateChangedEvents ()
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::%s...", __FUNCTION__);
Event *event_ptr;
event_ptr = m_listener.PeekAtNextEventForBroadcasterWithType (this,
eBroadcastBitStateChanged);
if (log)
{
if (event_ptr)
{
log->Printf ("Process::%s (event_ptr) => %s",
__FUNCTION__,
StateAsCString(ProcessEventData::GetStateFromEvent (event_ptr)));
}
else
{
log->Printf ("Process::%s no events found",
__FUNCTION__);
}
}
return event_ptr;
}
StateType
Process::WaitForStateChangedEventsPrivate (const TimeValue *timeout, EventSP &event_sp)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::%s (timeout = %p, event_sp)...", __FUNCTION__, timeout);
StateType state = eStateInvalid;
if (m_private_state_listener.WaitForEventForBroadcasterWithType (timeout,
&m_private_state_broadcaster,
eBroadcastBitStateChanged | eBroadcastBitInterrupt,
event_sp))
if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged)
state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
// This is a bit of a hack, but when we wait here we could very well return
// to the command-line, and that could disable the log, which would render the
// log we got above invalid.
if (log)
{
if (state == eStateInvalid)
log->Printf ("Process::%s (timeout = %p, event_sp) => TIMEOUT", __FUNCTION__, timeout);
else
log->Printf ("Process::%s (timeout = %p, event_sp) => %s", __FUNCTION__, timeout, StateAsCString(state));
}
return state;
}
bool
Process::WaitForEventsPrivate (const TimeValue *timeout, EventSP &event_sp, bool control_only)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::%s (timeout = %p, event_sp)...", __FUNCTION__, timeout);
if (control_only)
return m_private_state_listener.WaitForEventForBroadcaster(timeout, &m_private_state_control_broadcaster, event_sp);
else
return m_private_state_listener.WaitForEvent(timeout, event_sp);
}
bool
Process::IsRunning () const
{
return StateIsRunningState (m_public_state.GetValue());
}
int
Process::GetExitStatus ()
{
if (m_public_state.GetValue() == eStateExited)
return m_exit_status;
return -1;
}
const char *
Process::GetExitDescription ()
{
if (m_public_state.GetValue() == eStateExited && !m_exit_string.empty())
return m_exit_string.c_str();
return NULL;
}
bool
Process::SetExitStatus (int status, const char *cstr)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::SetExitStatus (status=%i (0x%8.8x), description=%s%s%s)",
status, status,
cstr ? "\"" : "",
cstr ? cstr : "NULL",
cstr ? "\"" : "");
// We were already in the exited state
if (m_private_state.GetValue() == eStateExited)
{
if (log)
log->Printf("Process::SetExitStatus () ignoring exit status because state was already set to eStateExited");
return false;
}
m_exit_status = status;
if (cstr)
m_exit_string = cstr;
else
m_exit_string.clear();
DidExit ();
SetPrivateState (eStateExited);
return true;
}
// This static callback can be used to watch for local child processes on
// the current host. The the child process exits, the process will be
// found in the global target list (we want to be completely sure that the
// lldb_private::Process doesn't go away before we can deliver the signal.
bool
Process::SetProcessExitStatus (void *callback_baton,
lldb::pid_t pid,
bool exited,
int signo, // Zero for no signal
int exit_status // Exit value of process if signal is zero
)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::SetProcessExitStatus (baton=%p, pid=%" PRIu64 ", exited=%i, signal=%i, exit_status=%i)\n",
callback_baton,
pid,
exited,
signo,
exit_status);
if (exited)
{
TargetSP target_sp(Debugger::FindTargetWithProcessID (pid));
if (target_sp)
{
ProcessSP process_sp (target_sp->GetProcessSP());
if (process_sp)
{
const char *signal_cstr = NULL;
if (signo)
signal_cstr = process_sp->GetUnixSignals().GetSignalAsCString (signo);
process_sp->SetExitStatus (exit_status, signal_cstr);
}
}
return true;
}
return false;
}
void
Process::UpdateThreadListIfNeeded ()
{
const uint32_t stop_id = GetStopID();
if (m_thread_list.GetSize(false) == 0 || stop_id != m_thread_list.GetStopID())
{
const StateType state = GetPrivateState();
if (StateIsStoppedState (state, true))
{
Mutex::Locker locker (m_thread_list.GetMutex ());
// m_thread_list does have its own mutex, but we need to
// hold onto the mutex between the call to UpdateThreadList(...)
// and the os->UpdateThreadList(...) so it doesn't change on us
ThreadList &old_thread_list = m_thread_list;
ThreadList real_thread_list(this);
ThreadList new_thread_list(this);
// Always update the thread list with the protocol specific
// thread list, but only update if "true" is returned
if (UpdateThreadList (m_thread_list_real, real_thread_list))
{
// Don't call into the OperatingSystem to update the thread list if we are shutting down, since
// that may call back into the SBAPI's, requiring the API lock which is already held by whoever is
// shutting us down, causing a deadlock.
if (!m_destroy_in_process)
{
OperatingSystem *os = GetOperatingSystem ();
if (os)
{
// Clear any old backing threads where memory threads might have been
// backed by actual threads from the lldb_private::Process subclass
size_t num_old_threads = old_thread_list.GetSize(false);
for (size_t i=0; i<num_old_threads; ++i)
old_thread_list.GetThreadAtIndex(i, false)->ClearBackingThread();
// Now let the OperatingSystem plug-in update the thread list
os->UpdateThreadList (old_thread_list, // Old list full of threads created by OS plug-in
real_thread_list, // The actual thread list full of threads created by each lldb_private::Process subclass
new_thread_list); // The new thread list that we will show to the user that gets filled in
}
else
{
// No OS plug-in, the new thread list is the same as the real thread list
new_thread_list = real_thread_list;
}
}
m_thread_list_real.Update(real_thread_list);
m_thread_list.Update (new_thread_list);
m_thread_list.SetStopID (stop_id);
}
}
}
}
ThreadSP
Process::CreateOSPluginThread (lldb::tid_t tid, lldb::addr_t context)
{
OperatingSystem *os = GetOperatingSystem ();
if (os)
return os->CreateThread(tid, context);
return ThreadSP();
}
uint32_t
Process::GetNextThreadIndexID (uint64_t thread_id)
{
return AssignIndexIDToThread(thread_id);
}
bool
Process::HasAssignedIndexIDToThread(uint64_t thread_id)
{
std::map<uint64_t, uint32_t>::iterator iterator = m_thread_id_to_index_id_map.find(thread_id);
if (iterator == m_thread_id_to_index_id_map.end())
{
return false;
}
else
{
return true;
}
}
uint32_t
Process::AssignIndexIDToThread(uint64_t thread_id)
{
uint32_t result = 0;
std::map<uint64_t, uint32_t>::iterator iterator = m_thread_id_to_index_id_map.find(thread_id);
if (iterator == m_thread_id_to_index_id_map.end())
{
result = ++m_thread_index_id;
m_thread_id_to_index_id_map[thread_id] = result;
}
else
{
result = iterator->second;
}
return result;
}
StateType
Process::GetState()
{
// If any other threads access this we will need a mutex for it
return m_public_state.GetValue ();
}
void
Process::SetPublicState (StateType new_state, bool restarted)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::SetPublicState (state = %s, restarted = %i)", StateAsCString(new_state), restarted);
const StateType old_state = m_public_state.GetValue();
m_public_state.SetValue (new_state);
// On the transition from Run to Stopped, we unlock the writer end of the
// run lock. The lock gets locked in Resume, which is the public API
// to tell the program to run.
if (!IsHijackedForEvent(eBroadcastBitStateChanged))
{
if (new_state == eStateDetached)
{
if (log)
log->Printf("Process::SetPublicState (%s) -- unlocking run lock for detach", StateAsCString(new_state));
m_public_run_lock.SetStopped();
}
else
{
const bool old_state_is_stopped = StateIsStoppedState(old_state, false);
const bool new_state_is_stopped = StateIsStoppedState(new_state, false);
if ((old_state_is_stopped != new_state_is_stopped))
{
if (new_state_is_stopped && !restarted)
{
if (log)
log->Printf("Process::SetPublicState (%s) -- unlocking run lock", StateAsCString(new_state));
m_public_run_lock.SetStopped();
}
}
}
}
}
Error
Process::Resume ()
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::Resume -- locking run lock");
if (!m_public_run_lock.TrySetRunning())
{
Error error("Resume request failed - process still running.");
if (log)
log->Printf ("Process::Resume: -- TrySetRunning failed, not resuming.");
return error;
}
return PrivateResume();
}
StateType
Process::GetPrivateState ()
{
return m_private_state.GetValue();
}
void
Process::SetPrivateState (StateType new_state)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
bool state_changed = false;
if (log)
log->Printf("Process::SetPrivateState (%s)", StateAsCString(new_state));
Mutex::Locker thread_locker(m_thread_list.GetMutex());
Mutex::Locker locker(m_private_state.GetMutex());
const StateType old_state = m_private_state.GetValueNoLock ();
state_changed = old_state != new_state;
const bool old_state_is_stopped = StateIsStoppedState(old_state, false);
const bool new_state_is_stopped = StateIsStoppedState(new_state, false);
if (old_state_is_stopped != new_state_is_stopped)
{
if (new_state_is_stopped)
m_private_run_lock.SetStopped();
else
m_private_run_lock.SetRunning();
}
if (state_changed)
{
m_private_state.SetValueNoLock (new_state);
if (StateIsStoppedState(new_state, false))
{
// Note, this currently assumes that all threads in the list
// stop when the process stops. In the future we will want to
// support a debugging model where some threads continue to run
// while others are stopped. When that happens we will either need
// a way for the thread list to identify which threads are stopping
// or create a special thread list containing only threads which
// actually stopped.
//
// The process plugin is responsible for managing the actual
// behavior of the threads and should have stopped any threads
// that are going to stop before we get here.
m_thread_list.DidStop();
m_mod_id.BumpStopID();
m_memory_cache.Clear();
if (log)
log->Printf("Process::SetPrivateState (%s) stop_id = %u", StateAsCString(new_state), m_mod_id.GetStopID());
}
// Use our target to get a shared pointer to ourselves...
if (m_finalize_called && PrivateStateThreadIsValid() == false)
BroadcastEvent (eBroadcastBitStateChanged, new ProcessEventData (shared_from_this(), new_state));
else
m_private_state_broadcaster.BroadcastEvent (eBroadcastBitStateChanged, new ProcessEventData (shared_from_this(), new_state));
}
else
{
if (log)
log->Printf("Process::SetPrivateState (%s) state didn't change. Ignoring...", StateAsCString(new_state));
}
}
void
Process::SetRunningUserExpression (bool on)
{
m_mod_id.SetRunningUserExpression (on);
}
addr_t
Process::GetImageInfoAddress()
{
return LLDB_INVALID_ADDRESS;
}
//----------------------------------------------------------------------
// LoadImage
//
// This function provides a default implementation that works for most
// unix variants. Any Process subclasses that need to do shared library
// loading differently should override LoadImage and UnloadImage and
// do what is needed.
//----------------------------------------------------------------------
uint32_t
Process::LoadImage (const FileSpec &image_spec, Error &error)
{
char path[PATH_MAX];
image_spec.GetPath(path, sizeof(path));
DynamicLoader *loader = GetDynamicLoader();
if (loader)
{
error = loader->CanLoadImage();
if (error.Fail())
return LLDB_INVALID_IMAGE_TOKEN;
}
if (error.Success())
{
ThreadSP thread_sp(GetThreadList ().GetSelectedThread());
if (thread_sp)
{
StackFrameSP frame_sp (thread_sp->GetStackFrameAtIndex (0));
if (frame_sp)
{
ExecutionContext exe_ctx;
frame_sp->CalculateExecutionContext (exe_ctx);
const bool unwind_on_error = true;
const bool ignore_breakpoints = true;
StreamString expr;
expr.Printf("dlopen (\"%s\", 2)", path);
const char *prefix = "extern \"C\" void* dlopen (const char *path, int mode);\n";
lldb::ValueObjectSP result_valobj_sp;
ClangUserExpression::Evaluate (exe_ctx,
eExecutionPolicyAlways,
lldb::eLanguageTypeUnknown,
ClangUserExpression::eResultTypeAny,
unwind_on_error,
ignore_breakpoints,
expr.GetData(),
prefix,
result_valobj_sp,
true,
ClangUserExpression::kDefaultTimeout);
error = result_valobj_sp->GetError();
if (error.Success())
{
Scalar scalar;
if (result_valobj_sp->ResolveValue (scalar))
{
addr_t image_ptr = scalar.ULongLong(LLDB_INVALID_ADDRESS);
if (image_ptr != 0 && image_ptr != LLDB_INVALID_ADDRESS)
{
uint32_t image_token = m_image_tokens.size();
m_image_tokens.push_back (image_ptr);
return image_token;
}
}
}
}
}
}
if (!error.AsCString())
error.SetErrorStringWithFormat("unable to load '%s'", path);
return LLDB_INVALID_IMAGE_TOKEN;
}
//----------------------------------------------------------------------
// UnloadImage
//
// This function provides a default implementation that works for most
// unix variants. Any Process subclasses that need to do shared library
// loading differently should override LoadImage and UnloadImage and
// do what is needed.
//----------------------------------------------------------------------
Error
Process::UnloadImage (uint32_t image_token)
{
Error error;
if (image_token < m_image_tokens.size())
{
const addr_t image_addr = m_image_tokens[image_token];
if (image_addr == LLDB_INVALID_ADDRESS)
{
error.SetErrorString("image already unloaded");
}
else
{
DynamicLoader *loader = GetDynamicLoader();
if (loader)
error = loader->CanLoadImage();
if (error.Success())
{
ThreadSP thread_sp(GetThreadList ().GetSelectedThread());
if (thread_sp)
{
StackFrameSP frame_sp (thread_sp->GetStackFrameAtIndex (0));
if (frame_sp)
{
ExecutionContext exe_ctx;
frame_sp->CalculateExecutionContext (exe_ctx);
const bool unwind_on_error = true;
const bool ignore_breakpoints = true;
StreamString expr;
expr.Printf("dlclose ((void *)0x%" PRIx64 ")", image_addr);
const char *prefix = "extern \"C\" int dlclose(void* handle);\n";
lldb::ValueObjectSP result_valobj_sp;
ClangUserExpression::Evaluate (exe_ctx,
eExecutionPolicyAlways,
lldb::eLanguageTypeUnknown,
ClangUserExpression::eResultTypeAny,
unwind_on_error,
ignore_breakpoints,
expr.GetData(),
prefix,
result_valobj_sp,
true,
ClangUserExpression::kDefaultTimeout);
if (result_valobj_sp->GetError().Success())
{
Scalar scalar;
if (result_valobj_sp->ResolveValue (scalar))
{
if (scalar.UInt(1))
{
error.SetErrorStringWithFormat("expression failed: \"%s\"", expr.GetData());
}
else
{
m_image_tokens[image_token] = LLDB_INVALID_ADDRESS;
}
}
}
else
{
error = result_valobj_sp->GetError();
}
}
}
}
}
}
else
{
error.SetErrorString("invalid image token");
}
return error;
}
const lldb::ABISP &
Process::GetABI()
{
if (!m_abi_sp)
m_abi_sp = ABI::FindPlugin(m_target.GetArchitecture());
return m_abi_sp;
}
LanguageRuntime *
Process::GetLanguageRuntime(lldb::LanguageType language, bool retry_if_null)
{
LanguageRuntimeCollection::iterator pos;
pos = m_language_runtimes.find (language);
if (pos == m_language_runtimes.end() || (retry_if_null && !(*pos).second))
{
lldb::LanguageRuntimeSP runtime_sp(LanguageRuntime::FindPlugin(this, language));
m_language_runtimes[language] = runtime_sp;
return runtime_sp.get();
}
else
return (*pos).second.get();
}
CPPLanguageRuntime *
Process::GetCPPLanguageRuntime (bool retry_if_null)
{
LanguageRuntime *runtime = GetLanguageRuntime(eLanguageTypeC_plus_plus, retry_if_null);
if (runtime != NULL && runtime->GetLanguageType() == eLanguageTypeC_plus_plus)
return static_cast<CPPLanguageRuntime *> (runtime);
return NULL;
}
ObjCLanguageRuntime *
Process::GetObjCLanguageRuntime (bool retry_if_null)
{
LanguageRuntime *runtime = GetLanguageRuntime(eLanguageTypeObjC, retry_if_null);
if (runtime != NULL && runtime->GetLanguageType() == eLanguageTypeObjC)
return static_cast<ObjCLanguageRuntime *> (runtime);
return NULL;
}
bool
Process::IsPossibleDynamicValue (ValueObject& in_value)
{
if (in_value.IsDynamic())
return false;
LanguageType known_type = in_value.GetObjectRuntimeLanguage();
if (known_type != eLanguageTypeUnknown && known_type != eLanguageTypeC)
{
LanguageRuntime *runtime = GetLanguageRuntime (known_type);
return runtime ? runtime->CouldHaveDynamicValue(in_value) : false;
}
LanguageRuntime *cpp_runtime = GetLanguageRuntime (eLanguageTypeC_plus_plus);
if (cpp_runtime && cpp_runtime->CouldHaveDynamicValue(in_value))
return true;
LanguageRuntime *objc_runtime = GetLanguageRuntime (eLanguageTypeObjC);
return objc_runtime ? objc_runtime->CouldHaveDynamicValue(in_value) : false;
}
BreakpointSiteList &
Process::GetBreakpointSiteList()
{
return m_breakpoint_site_list;
}
const BreakpointSiteList &
Process::GetBreakpointSiteList() const
{
return m_breakpoint_site_list;
}
void
Process::DisableAllBreakpointSites ()
{
m_breakpoint_site_list.ForEach([this](BreakpointSite *bp_site) -> void {
// bp_site->SetEnabled(true);
DisableBreakpointSite(bp_site);
});
}
Error
Process::ClearBreakpointSiteByID (lldb::user_id_t break_id)
{
Error error (DisableBreakpointSiteByID (break_id));
if (error.Success())
m_breakpoint_site_list.Remove(break_id);
return error;
}
Error
Process::DisableBreakpointSiteByID (lldb::user_id_t break_id)
{
Error error;
BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID (break_id);
if (bp_site_sp)
{
if (bp_site_sp->IsEnabled())
error = DisableBreakpointSite (bp_site_sp.get());
}
else
{
error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64, break_id);
}
return error;
}
Error
Process::EnableBreakpointSiteByID (lldb::user_id_t break_id)
{
Error error;
BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID (break_id);
if (bp_site_sp)
{
if (!bp_site_sp->IsEnabled())
error = EnableBreakpointSite (bp_site_sp.get());
}
else
{
error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64, break_id);
}
return error;
}
lldb::break_id_t
Process::CreateBreakpointSite (const BreakpointLocationSP &owner, bool use_hardware)
{
const addr_t load_addr = owner->GetAddress().GetOpcodeLoadAddress (&m_target);
if (load_addr != LLDB_INVALID_ADDRESS)
{
BreakpointSiteSP bp_site_sp;
// Look up this breakpoint site. If it exists, then add this new owner, otherwise
// create a new breakpoint site and add it.
bp_site_sp = m_breakpoint_site_list.FindByAddress (load_addr);
if (bp_site_sp)
{
bp_site_sp->AddOwner (owner);
owner->SetBreakpointSite (bp_site_sp);
return bp_site_sp->GetID();
}
else
{
bp_site_sp.reset (new BreakpointSite (&m_breakpoint_site_list, owner, load_addr, use_hardware));
if (bp_site_sp)
{
Error error = EnableBreakpointSite (bp_site_sp.get());
if (error.Success())
{
owner->SetBreakpointSite (bp_site_sp);
return m_breakpoint_site_list.Add (bp_site_sp);
}
else
{
// Report error for setting breakpoint...
m_target.GetDebugger().GetErrorFile().Printf ("warning: failed to set breakpoint site at 0x%" PRIx64 " for breakpoint %i.%i: %s\n",
load_addr,
owner->GetBreakpoint().GetID(),
owner->GetID(),
error.AsCString() ? error.AsCString() : "unkown error");
}
}
}
}
// We failed to enable the breakpoint
return LLDB_INVALID_BREAK_ID;
}
void
Process::RemoveOwnerFromBreakpointSite (lldb::user_id_t owner_id, lldb::user_id_t owner_loc_id, BreakpointSiteSP &bp_site_sp)
{
uint32_t num_owners = bp_site_sp->RemoveOwner (owner_id, owner_loc_id);
if (num_owners == 0)
{
// Don't try to disable the site if we don't have a live process anymore.
if (IsAlive())
DisableBreakpointSite (bp_site_sp.get());
m_breakpoint_site_list.RemoveByAddress(bp_site_sp->GetLoadAddress());
}
}
size_t
Process::RemoveBreakpointOpcodesFromBuffer (addr_t bp_addr, size_t size, uint8_t *buf) const
{
size_t bytes_removed = 0;
BreakpointSiteList bp_sites_in_range;
if (m_breakpoint_site_list.FindInRange (bp_addr, bp_addr + size, bp_sites_in_range))
{
bp_sites_in_range.ForEach([bp_addr, size, buf, &bytes_removed](BreakpointSite *bp_site) -> void {
if (bp_site->GetType() == BreakpointSite::eSoftware)
{
addr_t intersect_addr;
size_t intersect_size;
size_t opcode_offset;
if (bp_site->IntersectsRange(bp_addr, size, &intersect_addr, &intersect_size, &opcode_offset))
{
assert(bp_addr <= intersect_addr && intersect_addr < bp_addr + size);
assert(bp_addr < intersect_addr + intersect_size && intersect_addr + intersect_size <= bp_addr + size);
assert(opcode_offset + intersect_size <= bp_site->GetByteSize());
size_t buf_offset = intersect_addr - bp_addr;
::memcpy(buf + buf_offset, bp_site->GetSavedOpcodeBytes() + opcode_offset, intersect_size);
}
}
});
}
return bytes_removed;
}
size_t
Process::GetSoftwareBreakpointTrapOpcode (BreakpointSite* bp_site)
{
PlatformSP platform_sp (m_target.GetPlatform());
if (platform_sp)
return platform_sp->GetSoftwareBreakpointTrapOpcode (m_target, bp_site);
return 0;
}
Error
Process::EnableSoftwareBreakpoint (BreakpointSite *bp_site)
{
Error error;
assert (bp_site != NULL);
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
const addr_t bp_addr = bp_site->GetLoadAddress();
if (log)
log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64, bp_site->GetID(), (uint64_t)bp_addr);
if (bp_site->IsEnabled())
{
if (log)
log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- already enabled", bp_site->GetID(), (uint64_t)bp_addr);
return error;
}
if (bp_addr == LLDB_INVALID_ADDRESS)
{
error.SetErrorString("BreakpointSite contains an invalid load address.");
return error;
}
// Ask the lldb::Process subclass to fill in the correct software breakpoint
// trap for the breakpoint site
const size_t bp_opcode_size = GetSoftwareBreakpointTrapOpcode(bp_site);
if (bp_opcode_size == 0)
{
error.SetErrorStringWithFormat ("Process::GetSoftwareBreakpointTrapOpcode() returned zero, unable to get breakpoint trap for address 0x%" PRIx64, bp_addr);
}
else
{
const uint8_t * const bp_opcode_bytes = bp_site->GetTrapOpcodeBytes();
if (bp_opcode_bytes == NULL)
{
error.SetErrorString ("BreakpointSite doesn't contain a valid breakpoint trap opcode.");
return error;
}
// Save the original opcode by reading it
if (DoReadMemory(bp_addr, bp_site->GetSavedOpcodeBytes(), bp_opcode_size, error) == bp_opcode_size)
{
// Write a software breakpoint in place of the original opcode
if (DoWriteMemory(bp_addr, bp_opcode_bytes, bp_opcode_size, error) == bp_opcode_size)
{
uint8_t verify_bp_opcode_bytes[64];
if (DoReadMemory(bp_addr, verify_bp_opcode_bytes, bp_opcode_size, error) == bp_opcode_size)
{
if (::memcmp(bp_opcode_bytes, verify_bp_opcode_bytes, bp_opcode_size) == 0)
{
bp_site->SetEnabled(true);
bp_site->SetType (BreakpointSite::eSoftware);
if (log)
log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- SUCCESS",
bp_site->GetID(),
(uint64_t)bp_addr);
}
else
error.SetErrorString("failed to verify the breakpoint trap in memory.");
}
else
error.SetErrorString("Unable to read memory to verify breakpoint trap.");
}
else
error.SetErrorString("Unable to write breakpoint trap to memory.");
}
else
error.SetErrorString("Unable to read memory at breakpoint address.");
}
if (log && error.Fail())
log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- FAILED: %s",
bp_site->GetID(),
(uint64_t)bp_addr,
error.AsCString());
return error;
}
Error
Process::DisableSoftwareBreakpoint (BreakpointSite *bp_site)
{
Error error;
assert (bp_site != NULL);
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
addr_t bp_addr = bp_site->GetLoadAddress();
lldb::user_id_t breakID = bp_site->GetID();
if (log)
log->Printf ("Process::DisableSoftwareBreakpoint (breakID = %" PRIu64 ") addr = 0x%" PRIx64, breakID, (uint64_t)bp_addr);
if (bp_site->IsHardware())
{
error.SetErrorString("Breakpoint site is a hardware breakpoint.");
}
else if (bp_site->IsEnabled())
{
const size_t break_op_size = bp_site->GetByteSize();
const uint8_t * const break_op = bp_site->GetTrapOpcodeBytes();
if (break_op_size > 0)
{
// Clear a software breakoint instruction
uint8_t curr_break_op[8];
assert (break_op_size <= sizeof(curr_break_op));
bool break_op_found = false;
// Read the breakpoint opcode
if (DoReadMemory (bp_addr, curr_break_op, break_op_size, error) == break_op_size)
{
bool verify = false;
// Make sure we have the a breakpoint opcode exists at this address
if (::memcmp (curr_break_op, break_op, break_op_size) == 0)
{
break_op_found = true;
// We found a valid breakpoint opcode at this address, now restore
// the saved opcode.
if (DoWriteMemory (bp_addr, bp_site->GetSavedOpcodeBytes(), break_op_size, error) == break_op_size)
{
verify = true;
}
else
error.SetErrorString("Memory write failed when restoring original opcode.");
}
else
{
error.SetErrorString("Original breakpoint trap is no longer in memory.");
// Set verify to true and so we can check if the original opcode has already been restored
verify = true;
}
if (verify)
{
uint8_t verify_opcode[8];
assert (break_op_size < sizeof(verify_opcode));
// Verify that our original opcode made it back to the inferior
if (DoReadMemory (bp_addr, verify_opcode, break_op_size, error) == break_op_size)
{
// compare the memory we just read with the original opcode
if (::memcmp (bp_site->GetSavedOpcodeBytes(), verify_opcode, break_op_size) == 0)
{
// SUCCESS
bp_site->SetEnabled(false);
if (log)
log->Printf ("Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- SUCCESS", bp_site->GetID(), (uint64_t)bp_addr);
return error;
}
else
{
if (break_op_found)
error.SetErrorString("Failed to restore original opcode.");
}
}
else
error.SetErrorString("Failed to read memory to verify that breakpoint trap was restored.");
}
}
else
error.SetErrorString("Unable to read memory that should contain the breakpoint trap.");
}
}
else
{
if (log)
log->Printf ("Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- already disabled", bp_site->GetID(), (uint64_t)bp_addr);
return error;
}
if (log)
log->Printf ("Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- FAILED: %s",
bp_site->GetID(),
(uint64_t)bp_addr,
error.AsCString());
return error;
}
// Uncomment to verify memory caching works after making changes to caching code
//#define VERIFY_MEMORY_READS
size_t
Process::ReadMemory (addr_t addr, void *buf, size_t size, Error &error)
{
if (!GetDisableMemoryCache())
{
#if defined (VERIFY_MEMORY_READS)
// Memory caching is enabled, with debug verification
if (buf && size)
{
// Uncomment the line below to make sure memory caching is working.
// I ran this through the test suite and got no assertions, so I am
// pretty confident this is working well. If any changes are made to
// memory caching, uncomment the line below and test your changes!
// Verify all memory reads by using the cache first, then redundantly
// reading the same memory from the inferior and comparing to make sure
// everything is exactly the same.
std::string verify_buf (size, '\0');
assert (verify_buf.size() == size);
const size_t cache_bytes_read = m_memory_cache.Read (this, addr, buf, size, error);
Error verify_error;
const size_t verify_bytes_read = ReadMemoryFromInferior (addr, const_cast<char *>(verify_buf.data()), verify_buf.size(), verify_error);
assert (cache_bytes_read == verify_bytes_read);
assert (memcmp(buf, verify_buf.data(), verify_buf.size()) == 0);
assert (verify_error.Success() == error.Success());
return cache_bytes_read;
}
return 0;
#else // !defined(VERIFY_MEMORY_READS)
// Memory caching is enabled, without debug verification
return m_memory_cache.Read (addr, buf, size, error);
#endif // defined (VERIFY_MEMORY_READS)
}
else
{
// Memory caching is disabled
return ReadMemoryFromInferior (addr, buf, size, error);
}
}
size_t
Process::ReadCStringFromMemory (addr_t addr, std::string &out_str, Error &error)
{
char buf[256];
out_str.clear();
addr_t curr_addr = addr;
while (1)
{
size_t length = ReadCStringFromMemory (curr_addr, buf, sizeof(buf), error);
if (length == 0)
break;
out_str.append(buf, length);
// If we got "length - 1" bytes, we didn't get the whole C string, we
// need to read some more characters
if (length == sizeof(buf) - 1)
curr_addr += length;
else
break;
}
return out_str.size();
}
size_t
Process::ReadStringFromMemory (addr_t addr, char *dst, size_t max_bytes, Error &error,
size_t type_width)
{
size_t total_bytes_read = 0;
if (dst && max_bytes && type_width && max_bytes >= type_width)
{
// Ensure a null terminator independent of the number of bytes that is read.
memset (dst, 0, max_bytes);
size_t bytes_left = max_bytes - type_width;
const char terminator[4] = {'\0', '\0', '\0', '\0'};
assert(sizeof(terminator) >= type_width &&
"Attempting to validate a string with more than 4 bytes per character!");
addr_t curr_addr = addr;
const size_t cache_line_size = m_memory_cache.GetMemoryCacheLineSize();
char *curr_dst = dst;
error.Clear();
while (bytes_left > 0 && error.Success())
{
addr_t cache_line_bytes_left = cache_line_size - (curr_addr % cache_line_size);
addr_t bytes_to_read = std::min<addr_t>(bytes_left, cache_line_bytes_left);
size_t bytes_read = ReadMemory (curr_addr, curr_dst, bytes_to_read, error);
if (bytes_read == 0)
break;
// Search for a null terminator of correct size and alignment in bytes_read
size_t aligned_start = total_bytes_read - total_bytes_read % type_width;
for (size_t i = aligned_start; i + type_width <= total_bytes_read + bytes_read; i += type_width)
if (::strncmp(&dst[i], terminator, type_width) == 0)
{
error.Clear();
return i;
}
total_bytes_read += bytes_read;
curr_dst += bytes_read;
curr_addr += bytes_read;
bytes_left -= bytes_read;
}
}
else
{
if (max_bytes)
error.SetErrorString("invalid arguments");
}
return total_bytes_read;
}
// Deprecated in favor of ReadStringFromMemory which has wchar support and correct code to find
// null terminators.
size_t
Process::ReadCStringFromMemory (addr_t addr, char *dst, size_t dst_max_len, Error &result_error)
{
size_t total_cstr_len = 0;
if (dst && dst_max_len)
{
result_error.Clear();
// NULL out everything just to be safe
memset (dst, 0, dst_max_len);
Error error;
addr_t curr_addr = addr;
const size_t cache_line_size = m_memory_cache.GetMemoryCacheLineSize();
size_t bytes_left = dst_max_len - 1;
char *curr_dst = dst;
while (bytes_left > 0)
{
addr_t cache_line_bytes_left = cache_line_size - (curr_addr % cache_line_size);
addr_t bytes_to_read = std::min<addr_t>(bytes_left, cache_line_bytes_left);
size_t bytes_read = ReadMemory (curr_addr, curr_dst, bytes_to_read, error);
if (bytes_read == 0)
{
result_error = error;
dst[total_cstr_len] = '\0';
break;
}
const size_t len = strlen(curr_dst);
total_cstr_len += len;
if (len < bytes_to_read)
break;
curr_dst += bytes_read;
curr_addr += bytes_read;
bytes_left -= bytes_read;
}
}
else
{
if (dst == NULL)
result_error.SetErrorString("invalid arguments");
else
result_error.Clear();
}
return total_cstr_len;
}
size_t
Process::ReadMemoryFromInferior (addr_t addr, void *buf, size_t size, Error &error)
{
if (buf == NULL || size == 0)
return 0;
size_t bytes_read = 0;
uint8_t *bytes = (uint8_t *)buf;
while (bytes_read < size)
{
const size_t curr_size = size - bytes_read;
const size_t curr_bytes_read = DoReadMemory (addr + bytes_read,
bytes + bytes_read,
curr_size,
error);
bytes_read += curr_bytes_read;
if (curr_bytes_read == curr_size || curr_bytes_read == 0)
break;
}
// Replace any software breakpoint opcodes that fall into this range back
// into "buf" before we return
if (bytes_read > 0)
RemoveBreakpointOpcodesFromBuffer (addr, bytes_read, (uint8_t *)buf);
return bytes_read;
}
uint64_t
Process::ReadUnsignedIntegerFromMemory (lldb::addr_t vm_addr, size_t integer_byte_size, uint64_t fail_value, Error &error)
{
Scalar scalar;
if (ReadScalarIntegerFromMemory(vm_addr, integer_byte_size, false, scalar, error))
return scalar.ULongLong(fail_value);
return fail_value;
}
addr_t
Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error)
{
Scalar scalar;
if (ReadScalarIntegerFromMemory(vm_addr, GetAddressByteSize(), false, scalar, error))
return scalar.ULongLong(LLDB_INVALID_ADDRESS);
return LLDB_INVALID_ADDRESS;
}
bool
Process::WritePointerToMemory (lldb::addr_t vm_addr,
lldb::addr_t ptr_value,
Error &error)
{
Scalar scalar;
const uint32_t addr_byte_size = GetAddressByteSize();
if (addr_byte_size <= 4)
scalar = (uint32_t)ptr_value;
else
scalar = ptr_value;
return WriteScalarToMemory(vm_addr, scalar, addr_byte_size, error) == addr_byte_size;
}
size_t
Process::WriteMemoryPrivate (addr_t addr, const void *buf, size_t size, Error &error)
{
size_t bytes_written = 0;
const uint8_t *bytes = (const uint8_t *)buf;
while (bytes_written < size)
{
const size_t curr_size = size - bytes_written;
const size_t curr_bytes_written = DoWriteMemory (addr + bytes_written,
bytes + bytes_written,
curr_size,
error);
bytes_written += curr_bytes_written;
if (curr_bytes_written == curr_size || curr_bytes_written == 0)
break;
}
return bytes_written;
}
size_t
Process::WriteMemory (addr_t addr, const void *buf, size_t size, Error &error)
{
#if defined (ENABLE_MEMORY_CACHING)
m_memory_cache.Flush (addr, size);
#endif
if (buf == NULL || size == 0)
return 0;
m_mod_id.BumpMemoryID();
// We need to write any data that would go where any current software traps
// (enabled software breakpoints) any software traps (breakpoints) that we
// may have placed in our tasks memory.
BreakpointSiteList bp_sites_in_range;
if (m_breakpoint_site_list.FindInRange (addr, addr + size, bp_sites_in_range))
{
// No breakpoint sites overlap
if (bp_sites_in_range.IsEmpty())
return WriteMemoryPrivate (addr, buf, size, error);
else
{
const uint8_t *ubuf = (const uint8_t *)buf;
uint64_t bytes_written = 0;
bp_sites_in_range.ForEach([this, addr, size, &bytes_written, &ubuf, &error](BreakpointSite *bp) -> void {
if (error.Success())
{
addr_t intersect_addr;
size_t intersect_size;
size_t opcode_offset;
const bool intersects = bp->IntersectsRange(addr, size, &intersect_addr, &intersect_size, &opcode_offset);
assert(intersects);
assert(addr <= intersect_addr && intersect_addr < addr + size);
assert(addr < intersect_addr + intersect_size && intersect_addr + intersect_size <= addr + size);
assert(opcode_offset + intersect_size <= bp->GetByteSize());
// Check for bytes before this breakpoint
const addr_t curr_addr = addr + bytes_written;
if (intersect_addr > curr_addr)
{
// There are some bytes before this breakpoint that we need to
// just write to memory
size_t curr_size = intersect_addr - curr_addr;
size_t curr_bytes_written = WriteMemoryPrivate (curr_addr,
ubuf + bytes_written,
curr_size,
error);
bytes_written += curr_bytes_written;
if (curr_bytes_written != curr_size)
{
// We weren't able to write all of the requested bytes, we
// are done looping and will return the number of bytes that
// we have written so far.
if (error.Success())
error.SetErrorToGenericError();
}
}
// Now write any bytes that would cover up any software breakpoints
// directly into the breakpoint opcode buffer
::memcpy(bp->GetSavedOpcodeBytes() + opcode_offset, ubuf + bytes_written, intersect_size);
bytes_written += intersect_size;
}
});
if (bytes_written < size)
bytes_written += WriteMemoryPrivate (addr + bytes_written,
ubuf + bytes_written,
size - bytes_written,
error);
}
}
else
{
return WriteMemoryPrivate (addr, buf, size, error);
}
// Write any remaining bytes after the last breakpoint if we have any left
return 0; //bytes_written;
}
size_t
Process::WriteScalarToMemory (addr_t addr, const Scalar &scalar, size_t byte_size, Error &error)
{
if (byte_size == UINT32_MAX)
byte_size = scalar.GetByteSize();
if (byte_size > 0)
{
uint8_t buf[32];
const size_t mem_size = scalar.GetAsMemoryData (buf, byte_size, GetByteOrder(), error);
if (mem_size > 0)
return WriteMemory(addr, buf, mem_size, error);
else
error.SetErrorString ("failed to get scalar as memory data");
}
else
{
error.SetErrorString ("invalid scalar value");
}
return 0;
}
size_t
Process::ReadScalarIntegerFromMemory (addr_t addr,
uint32_t byte_size,
bool is_signed,
Scalar &scalar,
Error &error)
{
uint64_t uval = 0;
if (byte_size == 0)
{
error.SetErrorString ("byte size is zero");
}
else if (byte_size & (byte_size - 1))
{
error.SetErrorStringWithFormat ("byte size %u is not a power of 2", byte_size);
}
else if (byte_size <= sizeof(uval))
{
const size_t bytes_read = ReadMemory (addr, &uval, byte_size, error);
if (bytes_read == byte_size)
{
DataExtractor data (&uval, sizeof(uval), GetByteOrder(), GetAddressByteSize());
lldb::offset_t offset = 0;
if (byte_size <= 4)
scalar = data.GetMaxU32 (&offset, byte_size);
else
scalar = data.GetMaxU64 (&offset, byte_size);
if (is_signed)
scalar.SignExtend(byte_size * 8);
return bytes_read;
}
}
else
{
error.SetErrorStringWithFormat ("byte size of %u is too large for integer scalar type", byte_size);
}
return 0;
}
#define USE_ALLOCATE_MEMORY_CACHE 1
addr_t
Process::AllocateMemory(size_t size, uint32_t permissions, Error &error)
{
if (GetPrivateState() != eStateStopped)
return LLDB_INVALID_ADDRESS;
#if defined (USE_ALLOCATE_MEMORY_CACHE)
return m_allocated_memory_cache.AllocateMemory(size, permissions, error);
#else
addr_t allocated_addr = DoAllocateMemory (size, permissions, error);
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::AllocateMemory(size=%4zu, permissions=%s) => 0x%16.16" PRIx64 " (m_stop_id = %u m_memory_id = %u)",
size,
GetPermissionsAsCString (permissions),
(uint64_t)allocated_addr,
m_mod_id.GetStopID(),
m_mod_id.GetMemoryID());
return allocated_addr;
#endif
}
bool
Process::CanJIT ()
{
if (m_can_jit == eCanJITDontKnow)
{
Error err;
uint64_t allocated_memory = AllocateMemory(8,
ePermissionsReadable | ePermissionsWritable | ePermissionsExecutable,
err);
if (err.Success())
m_can_jit = eCanJITYes;
else
m_can_jit = eCanJITNo;
DeallocateMemory (allocated_memory);
}
return m_can_jit == eCanJITYes;
}
void
Process::SetCanJIT (bool can_jit)
{
m_can_jit = (can_jit ? eCanJITYes : eCanJITNo);
}
Error
Process::DeallocateMemory (addr_t ptr)
{
Error error;
#if defined (USE_ALLOCATE_MEMORY_CACHE)
if (!m_allocated_memory_cache.DeallocateMemory(ptr))
{
error.SetErrorStringWithFormat ("deallocation of memory at 0x%" PRIx64 " failed.", (uint64_t)ptr);
}
#else
error = DoDeallocateMemory (ptr);
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::DeallocateMemory(addr=0x%16.16" PRIx64 ") => err = %s (m_stop_id = %u, m_memory_id = %u)",
ptr,
error.AsCString("SUCCESS"),
m_mod_id.GetStopID(),
m_mod_id.GetMemoryID());
#endif
return error;
}
ModuleSP
Process::ReadModuleFromMemory (const FileSpec& file_spec,
lldb::addr_t header_addr)
{
ModuleSP module_sp (new Module (file_spec, ArchSpec()));
if (module_sp)
{
Error error;
ObjectFile *objfile = module_sp->GetMemoryObjectFile (shared_from_this(), header_addr, error);
if (objfile)
return module_sp;
}
return ModuleSP();
}
Error
Process::EnableWatchpoint (Watchpoint *watchpoint, bool notify)
{
Error error;
error.SetErrorString("watchpoints are not supported");
return error;
}
Error
Process::DisableWatchpoint (Watchpoint *watchpoint, bool notify)
{
Error error;
error.SetErrorString("watchpoints are not supported");
return error;
}
StateType
Process::WaitForProcessStopPrivate (const TimeValue *timeout, EventSP &event_sp)
{
StateType state;
// Now wait for the process to launch and return control to us, and then
// call DidLaunch:
while (1)
{
event_sp.reset();
state = WaitForStateChangedEventsPrivate (timeout, event_sp);
if (StateIsStoppedState(state, false))
break;
// If state is invalid, then we timed out
if (state == eStateInvalid)
break;
if (event_sp)
HandlePrivateEvent (event_sp);
}
return state;
}
Error
Process::Launch (const ProcessLaunchInfo &launch_info)
{
Error error;
m_abi_sp.reset();
m_dyld_ap.reset();
m_os_ap.reset();
m_process_input_reader.reset();
Module *exe_module = m_target.GetExecutableModulePointer();
if (exe_module)
{
char local_exec_file_path[PATH_MAX];
char platform_exec_file_path[PATH_MAX];
exe_module->GetFileSpec().GetPath(local_exec_file_path, sizeof(local_exec_file_path));
exe_module->GetPlatformFileSpec().GetPath(platform_exec_file_path, sizeof(platform_exec_file_path));
if (exe_module->GetFileSpec().Exists())
{
if (PrivateStateThreadIsValid ())
PausePrivateStateThread ();
error = WillLaunch (exe_module);
if (error.Success())
{
const bool restarted = false;
SetPublicState (eStateLaunching, restarted);
m_should_detach = false;
if (m_public_run_lock.TrySetRunning())
{
// Now launch using these arguments.
error = DoLaunch (exe_module, launch_info);
}
else
{
// This shouldn't happen
error.SetErrorString("failed to acquire process run lock");
}
if (error.Fail())
{
if (GetID() != LLDB_INVALID_PROCESS_ID)
{
SetID (LLDB_INVALID_PROCESS_ID);
const char *error_string = error.AsCString();
if (error_string == NULL)
error_string = "launch failed";
SetExitStatus (-1, error_string);
}
}
else
{
EventSP event_sp;
TimeValue timeout_time;
timeout_time = TimeValue::Now();
timeout_time.OffsetWithSeconds(10);
StateType state = WaitForProcessStopPrivate(&timeout_time, event_sp);
if (state == eStateInvalid || event_sp.get() == NULL)
{
// We were able to launch the process, but we failed to
// catch the initial stop.
SetExitStatus (0, "failed to catch stop after launch");
Destroy();
}
else if (state == eStateStopped || state == eStateCrashed)
{
DidLaunch ();
DynamicLoader *dyld = GetDynamicLoader ();
if (dyld)
dyld->DidLaunch();
m_os_ap.reset (OperatingSystem::FindPlugin (this, NULL));
// This delays passing the stopped event to listeners till DidLaunch gets
// a chance to complete...
HandlePrivateEvent (event_sp);
if (PrivateStateThreadIsValid ())
ResumePrivateStateThread ();
else
StartPrivateStateThread ();
}
else if (state == eStateExited)
{
// We exited while trying to launch somehow. Don't call DidLaunch as that's
// not likely to work, and return an invalid pid.
HandlePrivateEvent (event_sp);
}
}
}
}
else
{
error.SetErrorStringWithFormat("file doesn't exist: '%s'", local_exec_file_path);
}
}
return error;
}
Error
Process::LoadCore ()
{
Error error = DoLoadCore();
if (error.Success())
{
if (PrivateStateThreadIsValid ())
ResumePrivateStateThread ();
else
StartPrivateStateThread ();
DynamicLoader *dyld = GetDynamicLoader ();
if (dyld)
dyld->DidAttach();
m_os_ap.reset (OperatingSystem::FindPlugin (this, NULL));
// We successfully loaded a core file, now pretend we stopped so we can
// show all of the threads in the core file and explore the crashed
// state.
SetPrivateState (eStateStopped);
}
return error;
}
DynamicLoader *
Process::GetDynamicLoader ()
{
if (m_dyld_ap.get() == NULL)
m_dyld_ap.reset (DynamicLoader::FindPlugin(this, NULL));
return m_dyld_ap.get();
}
Process::NextEventAction::EventActionResult
Process::AttachCompletionHandler::PerformAction (lldb::EventSP &event_sp)
{
StateType state = ProcessEventData::GetStateFromEvent (event_sp.get());
switch (state)
{
case eStateRunning:
case eStateConnected:
return eEventActionRetry;
case eStateStopped:
case eStateCrashed:
{
// During attach, prior to sending the eStateStopped event,
// lldb_private::Process subclasses must set the new process ID.
assert (m_process->GetID() != LLDB_INVALID_PROCESS_ID);
// We don't want these events to be reported, so go set the ShouldReportStop here:
m_process->GetThreadList().SetShouldReportStop (eVoteNo);
if (m_exec_count > 0)
{
--m_exec_count;
RequestResume();
return eEventActionRetry;
}
else
{
m_process->CompleteAttach ();
return eEventActionSuccess;
}
}
break;
default:
case eStateExited:
case eStateInvalid:
break;
}
m_exit_string.assign ("No valid Process");
return eEventActionExit;
}
Process::NextEventAction::EventActionResult
Process::AttachCompletionHandler::HandleBeingInterrupted()
{
return eEventActionSuccess;
}
const char *
Process::AttachCompletionHandler::GetExitString ()
{
return m_exit_string.c_str();
}
Error
Process::Attach (ProcessAttachInfo &attach_info)
{
m_abi_sp.reset();
m_process_input_reader.reset();
m_dyld_ap.reset();
m_os_ap.reset();
lldb::pid_t attach_pid = attach_info.GetProcessID();
Error error;
if (attach_pid == LLDB_INVALID_PROCESS_ID)
{
char process_name[PATH_MAX];
if (attach_info.GetExecutableFile().GetPath (process_name, sizeof(process_name)))
{
const bool wait_for_launch = attach_info.GetWaitForLaunch();
if (wait_for_launch)
{
error = WillAttachToProcessWithName(process_name, wait_for_launch);
if (error.Success())
{
if (m_public_run_lock.TrySetRunning())
{
m_should_detach = true;
const bool restarted = false;
SetPublicState (eStateAttaching, restarted);
// Now attach using these arguments.
error = DoAttachToProcessWithName (process_name, wait_for_launch, attach_info);
}
else
{
// This shouldn't happen
error.SetErrorString("failed to acquire process run lock");
}
if (error.Fail())
{
if (GetID() != LLDB_INVALID_PROCESS_ID)
{
SetID (LLDB_INVALID_PROCESS_ID);
if (error.AsCString() == NULL)
error.SetErrorString("attach failed");
SetExitStatus(-1, error.AsCString());
}
}
else
{
SetNextEventAction(new Process::AttachCompletionHandler(this, attach_info.GetResumeCount()));
StartPrivateStateThread();
}
return error;
}
}
else
{
ProcessInstanceInfoList process_infos;
PlatformSP platform_sp (m_target.GetPlatform ());
if (platform_sp)
{
ProcessInstanceInfoMatch match_info;
match_info.GetProcessInfo() = attach_info;
match_info.SetNameMatchType (eNameMatchEquals);
platform_sp->FindProcesses (match_info, process_infos);
const uint32_t num_matches = process_infos.GetSize();
if (num_matches == 1)
{
attach_pid = process_infos.GetProcessIDAtIndex(0);
// Fall through and attach using the above process ID
}
else
{
match_info.GetProcessInfo().GetExecutableFile().GetPath (process_name, sizeof(process_name));
if (num_matches > 1)
error.SetErrorStringWithFormat ("more than one process named %s", process_name);
else
error.SetErrorStringWithFormat ("could not find a process named %s", process_name);
}
}
else
{
error.SetErrorString ("invalid platform, can't find processes by name");
return error;
}
}
}
else
{
error.SetErrorString ("invalid process name");
}
}
if (attach_pid != LLDB_INVALID_PROCESS_ID)
{
error = WillAttachToProcessWithID(attach_pid);
if (error.Success())
{
if (m_public_run_lock.TrySetRunning())
{
// Now attach using these arguments.
m_should_detach = true;
const bool restarted = false;
SetPublicState (eStateAttaching, restarted);
error = DoAttachToProcessWithID (attach_pid, attach_info);
}
else
{
// This shouldn't happen
error.SetErrorString("failed to acquire process run lock");
}
if (error.Success())
{
SetNextEventAction(new Process::AttachCompletionHandler(this, attach_info.GetResumeCount()));
StartPrivateStateThread();
}
else
{
if (GetID() != LLDB_INVALID_PROCESS_ID)
{
SetID (LLDB_INVALID_PROCESS_ID);
const char *error_string = error.AsCString();
if (error_string == NULL)
error_string = "attach failed";
SetExitStatus(-1, error_string);
}
}
}
}
return error;
}
void
Process::CompleteAttach ()
{
// Let the process subclass figure out at much as it can about the process
// before we go looking for a dynamic loader plug-in.
DidAttach();
// We just attached. If we have a platform, ask it for the process architecture, and if it isn't
// the same as the one we've already set, switch architectures.
PlatformSP platform_sp (m_target.GetPlatform ());
assert (platform_sp.get());
if (platform_sp)
{
const ArchSpec &target_arch = m_target.GetArchitecture();
if (target_arch.IsValid() && !platform_sp->IsCompatibleArchitecture (target_arch, false, NULL))
{
ArchSpec platform_arch;
platform_sp = platform_sp->GetPlatformForArchitecture (target_arch, &platform_arch);
if (platform_sp)
{
m_target.SetPlatform (platform_sp);
m_target.SetArchitecture(platform_arch);
}
}
else
{
ProcessInstanceInfo process_info;
platform_sp->GetProcessInfo (GetID(), process_info);
const ArchSpec &process_arch = process_info.GetArchitecture();
if (process_arch.IsValid() && !m_target.GetArchitecture().IsExactMatch(process_arch))
m_target.SetArchitecture (process_arch);
}
}
// We have completed the attach, now it is time to find the dynamic loader
// plug-in
DynamicLoader *dyld = GetDynamicLoader ();
if (dyld)
dyld->DidAttach();
m_os_ap.reset (OperatingSystem::FindPlugin (this, NULL));
// Figure out which one is the executable, and set that in our target:
const ModuleList &target_modules = m_target.GetImages();
Mutex::Locker modules_locker(target_modules.GetMutex());
size_t num_modules = target_modules.GetSize();
ModuleSP new_executable_module_sp;
for (size_t i = 0; i < num_modules; i++)
{
ModuleSP module_sp (target_modules.GetModuleAtIndexUnlocked (i));
if (module_sp && module_sp->IsExecutable())
{
if (m_target.GetExecutableModulePointer() != module_sp.get())
new_executable_module_sp = module_sp;
break;
}
}
if (new_executable_module_sp)
m_target.SetExecutableModule (new_executable_module_sp, false);
}
Error
Process::ConnectRemote (Stream *strm, const char *remote_url)
{
m_abi_sp.reset();
m_process_input_reader.reset();
// Find the process and its architecture. Make sure it matches the architecture
// of the current Target, and if not adjust it.
Error error (DoConnectRemote (strm, remote_url));
if (error.Success())
{
if (GetID() != LLDB_INVALID_PROCESS_ID)
{
EventSP event_sp;
StateType state = WaitForProcessStopPrivate(NULL, event_sp);
if (state == eStateStopped || state == eStateCrashed)
{
// If we attached and actually have a process on the other end, then
// this ended up being the equivalent of an attach.
CompleteAttach ();
// This delays passing the stopped event to listeners till
// CompleteAttach gets a chance to complete...
HandlePrivateEvent (event_sp);
}
}
if (PrivateStateThreadIsValid ())
ResumePrivateStateThread ();
else
StartPrivateStateThread ();
}
return error;
}
Error
Process::PrivateResume ()
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_PROCESS|LIBLLDB_LOG_STEP));
if (log)
log->Printf("Process::PrivateResume() m_stop_id = %u, public state: %s private state: %s",
m_mod_id.GetStopID(),
StateAsCString(m_public_state.GetValue()),
StateAsCString(m_private_state.GetValue()));
Error error (WillResume());
// Tell the process it is about to resume before the thread list
if (error.Success())
{
// Now let the thread list know we are about to resume so it
// can let all of our threads know that they are about to be
// resumed. Threads will each be called with
// Thread::WillResume(StateType) where StateType contains the state
// that they are supposed to have when the process is resumed
// (suspended/running/stepping). Threads should also check
// their resume signal in lldb::Thread::GetResumeSignal()
// to see if they are supposed to start back up with a signal.
if (m_thread_list.WillResume())
{
// Last thing, do the PreResumeActions.
if (!RunPreResumeActions())
{
error.SetErrorStringWithFormat ("Process::PrivateResume PreResumeActions failed, not resuming.");
}
else
{
m_mod_id.BumpResumeID();
error = DoResume();
if (error.Success())
{
DidResume();
m_thread_list.DidResume();
if (log)
log->Printf ("Process thinks the process has resumed.");
}
}
}
else
{
// Somebody wanted to run without running. So generate a continue & a stopped event,
// and let the world handle them.
if (log)
log->Printf ("Process::PrivateResume() asked to simulate a start & stop.");
SetPrivateState(eStateRunning);
SetPrivateState(eStateStopped);
}
}
else if (log)
log->Printf ("Process::PrivateResume() got an error \"%s\".", error.AsCString("<unknown error>"));
return error;
}
Error
Process::Halt (bool clear_thread_plans)
{
// Don't clear the m_clear_thread_plans_on_stop, only set it to true if
// in case it was already set and some thread plan logic calls halt on its
// own.
m_clear_thread_plans_on_stop |= clear_thread_plans;
// First make sure we aren't in the middle of handling an event, or we might restart. This is pretty weak, since
// we could just straightaway get another event. It just narrows the window...
m_currently_handling_event.WaitForValueEqualTo(false);
// Pause our private state thread so we can ensure no one else eats
// the stop event out from under us.
Listener halt_listener ("lldb.process.halt_listener");
HijackPrivateProcessEvents(&halt_listener);
EventSP event_sp;
Error error (WillHalt());
if (error.Success())
{
bool caused_stop = false;
// Ask the process subclass to actually halt our process
error = DoHalt(caused_stop);
if (error.Success())
{
if (m_public_state.GetValue() == eStateAttaching)
{
SetExitStatus(SIGKILL, "Cancelled async attach.");
Destroy ();
}
else
{
// If "caused_stop" is true, then DoHalt stopped the process. If
// "caused_stop" is false, the process was already stopped.
// If the DoHalt caused the process to stop, then we want to catch
// this event and set the interrupted bool to true before we pass
// this along so clients know that the process was interrupted by
// a halt command.
if (caused_stop)
{
// Wait for 1 second for the process to stop.
TimeValue timeout_time;
timeout_time = TimeValue::Now();
timeout_time.OffsetWithSeconds(1);
bool got_event = halt_listener.WaitForEvent (&timeout_time, event_sp);
StateType state = ProcessEventData::GetStateFromEvent(event_sp.get());
if (!got_event || state == eStateInvalid)
{
// We timeout out and didn't get a stop event...
error.SetErrorStringWithFormat ("Halt timed out. State = %s", StateAsCString(GetState()));
}
else
{
if (StateIsStoppedState (state, false))
{
// We caused the process to interrupt itself, so mark this
// as such in the stop event so clients can tell an interrupted
// process from a natural stop
ProcessEventData::SetInterruptedInEvent (event_sp.get(), true);
}
else
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::Halt() failed to stop, state is: %s", StateAsCString(state));
error.SetErrorString ("Did not get stopped event after halt.");
}
}
}
DidHalt();
}
}
}
// Resume our private state thread before we post the event (if any)
RestorePrivateProcessEvents();
// Post any event we might have consumed. If all goes well, we will have
// stopped the process, intercepted the event and set the interrupted
// bool in the event. Post it to the private event queue and that will end up
// correctly setting the state.
if (event_sp)
m_private_state_broadcaster.BroadcastEvent(event_sp);
return error;
}
Error
Process::HaltForDestroyOrDetach(lldb::EventSP &exit_event_sp)
{
Error error;
if (m_public_state.GetValue() == eStateRunning)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Process::Destroy() About to halt.");
error = Halt();
if (error.Success())
{
// Consume the halt event.
TimeValue timeout (TimeValue::Now());
timeout.OffsetWithSeconds(1);
StateType state = WaitForProcessToStop (&timeout, &exit_event_sp);
// If the process exited while we were waiting for it to stop, put the exited event into
// the shared pointer passed in and return. Our caller doesn't need to do anything else, since
// they don't have a process anymore...
if (state == eStateExited || m_private_state.GetValue() == eStateExited)
{
if (log)
log->Printf("Process::HaltForDestroyOrDetach() Process exited while waiting to Halt.");
return error;
}
else
exit_event_sp.reset(); // It is ok to consume any non-exit stop events
if (state != eStateStopped)
{
if (log)
log->Printf("Process::HaltForDestroyOrDetach() Halt failed to stop, state is: %s", StateAsCString(state));
// If we really couldn't stop the process then we should just error out here, but if the
// lower levels just bobbled sending the event and we really are stopped, then continue on.
StateType private_state = m_private_state.GetValue();
if (private_state != eStateStopped)
{
return error;
}
}
}
else
{
if (log)
log->Printf("Process::HaltForDestroyOrDetach() Halt got error: %s", error.AsCString());
}
}
return error;
}
Error
Process::Detach (bool keep_stopped)
{
EventSP exit_event_sp;
Error error;
m_destroy_in_process = true;
error = WillDetach();
if (error.Success())
{
if (DetachRequiresHalt())
{
error = HaltForDestroyOrDetach (exit_event_sp);
if (!error.Success())
{
m_destroy_in_process = false;
return error;
}
else if (exit_event_sp)
{
// We shouldn't need to do anything else here. There's no process left to detach from...
StopPrivateStateThread();
m_destroy_in_process = false;
return error;
}
}
error = DoDetach(keep_stopped);
if (error.Success())
{
DidDetach();
StopPrivateStateThread();
}
else
{
return error;
}
}
m_destroy_in_process = false;
// If we exited when we were waiting for a process to stop, then
// forward the event here so we don't lose the event
if (exit_event_sp)
{
// Directly broadcast our exited event because we shut down our
// private state thread above
BroadcastEvent(exit_event_sp);
}
// If we have been interrupted (to kill us) in the middle of running, we may not end up propagating
// the last events through the event system, in which case we might strand the write lock. Unlock
// it here so when we do to tear down the process we don't get an error destroying the lock.
m_public_run_lock.SetStopped();
return error;
}
Error
Process::Destroy ()
{
// Tell ourselves we are in the process of destroying the process, so that we don't do any unnecessary work
// that might hinder the destruction. Remember to set this back to false when we are done. That way if the attempt
// failed and the process stays around for some reason it won't be in a confused state.
m_destroy_in_process = true;
Error error (WillDestroy());
if (error.Success())
{
EventSP exit_event_sp;
if (DestroyRequiresHalt())
{
error = HaltForDestroyOrDetach(exit_event_sp);
}
if (m_public_state.GetValue() != eStateRunning)
{
// Ditch all thread plans, and remove all our breakpoints: in case we have to restart the target to
// kill it, we don't want it hitting a breakpoint...
// Only do this if we've stopped, however, since if we didn't manage to halt it above, then
// we're not going to have much luck doing this now.
m_thread_list.DiscardThreadPlans();
DisableAllBreakpointSites();
}
error = DoDestroy();
if (error.Success())
{
DidDestroy();
StopPrivateStateThread();
}
m_stdio_communication.StopReadThread();
m_stdio_communication.Disconnect();
if (m_process_input_reader && m_process_input_reader->IsActive())
m_target.GetDebugger().PopInputReader (m_process_input_reader);
if (m_process_input_reader)
m_process_input_reader.reset();
// If we exited when we were waiting for a process to stop, then
// forward the event here so we don't lose the event
if (exit_event_sp)
{
// Directly broadcast our exited event because we shut down our
// private state thread above
BroadcastEvent(exit_event_sp);
}
// If we have been interrupted (to kill us) in the middle of running, we may not end up propagating
// the last events through the event system, in which case we might strand the write lock. Unlock
// it here so when we do to tear down the process we don't get an error destroying the lock.
m_public_run_lock.SetStopped();
}
m_destroy_in_process = false;
return error;
}
Error
Process::Signal (int signal)
{
Error error (WillSignal());
if (error.Success())
{
error = DoSignal(signal);
if (error.Success())
DidSignal();
}
return error;
}
lldb::ByteOrder
Process::GetByteOrder () const
{
return m_target.GetArchitecture().GetByteOrder();
}
uint32_t
Process::GetAddressByteSize () const
{
return m_target.GetArchitecture().GetAddressByteSize();
}
bool
Process::ShouldBroadcastEvent (Event *event_ptr)
{
const StateType state = Process::ProcessEventData::GetStateFromEvent (event_ptr);
bool return_value = true;
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_EVENTS | LIBLLDB_LOG_PROCESS));
switch (state)
{
case eStateConnected:
case eStateAttaching:
case eStateLaunching:
case eStateDetached:
case eStateExited:
case eStateUnloaded:
// These events indicate changes in the state of the debugging session, always report them.
return_value = true;
break;
case eStateInvalid:
// We stopped for no apparent reason, don't report it.
return_value = false;
break;
case eStateRunning:
case eStateStepping:
// If we've started the target running, we handle the cases where we
// are already running and where there is a transition from stopped to
// running differently.
// running -> running: Automatically suppress extra running events
// stopped -> running: Report except when there is one or more no votes
// and no yes votes.
SynchronouslyNotifyStateChanged (state);
switch (m_last_broadcast_state)
{
case eStateRunning:
case eStateStepping:
// We always suppress multiple runnings with no PUBLIC stop in between.
return_value = false;
break;
default:
// TODO: make this work correctly. For now always report
// run if we aren't running so we don't miss any runnning
// events. If I run the lldb/test/thread/a.out file and
// break at main.cpp:58, run and hit the breakpoints on
// multiple threads, then somehow during the stepping over
// of all breakpoints no run gets reported.
// This is a transition from stop to run.
switch (m_thread_list.ShouldReportRun (event_ptr))
{
case eVoteYes:
case eVoteNoOpinion:
return_value = true;
break;
case eVoteNo:
return_value = false;
break;
}
break;
}
break;
case eStateStopped:
case eStateCrashed:
case eStateSuspended:
{
// We've stopped. First see if we're going to restart the target.
// If we are going to stop, then we always broadcast the event.
// If we aren't going to stop, let the thread plans decide if we're going to report this event.
// If no thread has an opinion, we don't report it.
RefreshStateAfterStop ();
if (ProcessEventData::GetInterruptedFromEvent (event_ptr))
{
if (log)
log->Printf ("Process::ShouldBroadcastEvent (%p) stopped due to an interrupt, state: %s",
event_ptr,
StateAsCString(state));
return_value = true;
}
else
{
bool was_restarted = ProcessEventData::GetRestartedFromEvent (event_ptr);
bool should_resume = false;
// It makes no sense to ask "ShouldStop" if we've already been restarted...
// Asking the thread list is also not likely to go well, since we are running again.
// So in that case just report the event.
if (!was_restarted)
should_resume = m_thread_list.ShouldStop (event_ptr) == false;
if (was_restarted || should_resume || m_resume_requested)
{
Vote stop_vote = m_thread_list.ShouldReportStop (event_ptr);
if (log)
log->Printf ("Process::ShouldBroadcastEvent: should_stop: %i state: %s was_restarted: %i stop_vote: %d.",
should_resume,
StateAsCString(state),
was_restarted,
stop_vote);
switch (stop_vote)
{
case eVoteYes:
return_value = true;
break;
case eVoteNoOpinion:
case eVoteNo:
return_value = false;
break;
}
if (!was_restarted)
{
if (log)
log->Printf ("Process::ShouldBroadcastEvent (%p) Restarting process from state: %s", event_ptr, StateAsCString(state));
ProcessEventData::SetRestartedInEvent(event_ptr, true);
PrivateResume ();
}
}
else
{
return_value = true;
SynchronouslyNotifyStateChanged (state);
}
}
}
break;
}
// We do some coalescing of events (for instance two consecutive running events get coalesced.)
// But we only coalesce against events we actually broadcast. So we use m_last_broadcast_state
// to track that. NB - you can't use "m_public_state.GetValue()" for that purpose, as was originally done,
// because the PublicState reflects the last event pulled off the queue, and there may be several
// events stacked up on the queue unserviced. So the PublicState may not reflect the last broadcasted event
// yet. m_last_broadcast_state gets updated here.
if (return_value)
m_last_broadcast_state = state;
if (log)
log->Printf ("Process::ShouldBroadcastEvent (%p) => new state: %s, last broadcast state: %s - %s",
event_ptr,
StateAsCString(state),
StateAsCString(m_last_broadcast_state),
return_value ? "YES" : "NO");
return return_value;
}
bool
Process::StartPrivateStateThread (bool force)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EVENTS));
bool already_running = PrivateStateThreadIsValid ();
if (log)
log->Printf ("Process::%s()%s ", __FUNCTION__, already_running ? " already running" : " starting private state thread");
if (!force && already_running)
return true;
// Create a thread that watches our internal state and controls which
// events make it to clients (into the DCProcess event queue).
char thread_name[1024];
if (already_running)
snprintf(thread_name, sizeof(thread_name), "<lldb.process.internal-state-override(pid=%" PRIu64 ")>", GetID());
else
snprintf(thread_name, sizeof(thread_name), "<lldb.process.internal-state(pid=%" PRIu64 ")>", GetID());
// Create the private state thread, and start it running.
m_private_state_thread = Host::ThreadCreate (thread_name, Process::PrivateStateThread, this, NULL);
bool success = IS_VALID_LLDB_HOST_THREAD(m_private_state_thread);
if (success)
{
ResumePrivateStateThread();
return true;
}
else
return false;
}
void
Process::PausePrivateStateThread ()
{
ControlPrivateStateThread (eBroadcastInternalStateControlPause);
}
void
Process::ResumePrivateStateThread ()
{
ControlPrivateStateThread (eBroadcastInternalStateControlResume);
}
void
Process::StopPrivateStateThread ()
{
if (PrivateStateThreadIsValid ())
ControlPrivateStateThread (eBroadcastInternalStateControlStop);
else
{
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Went to stop the private state thread, but it was already invalid.");
}
}
void
Process::ControlPrivateStateThread (uint32_t signal)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
assert (signal == eBroadcastInternalStateControlStop ||
signal == eBroadcastInternalStateControlPause ||
signal == eBroadcastInternalStateControlResume);
if (log)
log->Printf ("Process::%s (signal = %d)", __FUNCTION__, signal);
// Signal the private state thread. First we should copy this is case the
// thread starts exiting since the private state thread will NULL this out
// when it exits
const lldb::thread_t private_state_thread = m_private_state_thread;
if (IS_VALID_LLDB_HOST_THREAD(private_state_thread))
{
TimeValue timeout_time;
bool timed_out;
m_private_state_control_broadcaster.BroadcastEvent (signal, NULL);
timeout_time = TimeValue::Now();
timeout_time.OffsetWithSeconds(2);
if (log)
log->Printf ("Sending control event of type: %d.", signal);
m_private_state_control_wait.WaitForValueEqualTo (true, &timeout_time, &timed_out);
m_private_state_control_wait.SetValue (false, eBroadcastNever);
if (signal == eBroadcastInternalStateControlStop)
{
if (timed_out)
{
Error error;
Host::ThreadCancel (private_state_thread, &error);
if (log)
log->Printf ("Timed out responding to the control event, cancel got error: \"%s\".", error.AsCString());
}
else
{
if (log)
log->Printf ("The control event killed the private state thread without having to cancel.");
}
thread_result_t result = NULL;
Host::ThreadJoin (private_state_thread, &result, NULL);
m_private_state_thread = LLDB_INVALID_HOST_THREAD;
}
}
else
{
if (log)
log->Printf ("Private state thread already dead, no need to signal it to stop.");
}
}
void
Process::SendAsyncInterrupt ()
{
if (PrivateStateThreadIsValid())
m_private_state_broadcaster.BroadcastEvent (Process::eBroadcastBitInterrupt, NULL);
else
BroadcastEvent (Process::eBroadcastBitInterrupt, NULL);
}
void
Process::HandlePrivateEvent (EventSP &event_sp)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
m_resume_requested = false;
m_currently_handling_event.SetValue(true, eBroadcastNever);
const StateType new_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
// First check to see if anybody wants a shot at this event:
if (m_next_event_action_ap.get() != NULL)
{
NextEventAction::EventActionResult action_result = m_next_event_action_ap->PerformAction(event_sp);
if (log)
log->Printf ("Ran next event action, result was %d.", action_result);
switch (action_result)
{
case NextEventAction::eEventActionSuccess:
SetNextEventAction(NULL);
break;
case NextEventAction::eEventActionRetry:
break;
case NextEventAction::eEventActionExit:
// Handle Exiting Here. If we already got an exited event,
// we should just propagate it. Otherwise, swallow this event,
// and set our state to exit so the next event will kill us.
if (new_state != eStateExited)
{
// FIXME: should cons up an exited event, and discard this one.
SetExitStatus(0, m_next_event_action_ap->GetExitString());
m_currently_handling_event.SetValue(false, eBroadcastAlways);
SetNextEventAction(NULL);
return;
}
SetNextEventAction(NULL);
break;
}
}
// See if we should broadcast this state to external clients?
const bool should_broadcast = ShouldBroadcastEvent (event_sp.get());
if (should_broadcast)
{
if (log)
{
log->Printf ("Process::%s (pid = %" PRIu64 ") broadcasting new state %s (old state %s) to %s",
__FUNCTION__,
GetID(),
StateAsCString(new_state),
StateAsCString (GetState ()),
IsHijackedForEvent(eBroadcastBitStateChanged) ? "hijacked" : "public");
}
Process::ProcessEventData::SetUpdateStateOnRemoval(event_sp.get());
if (StateIsRunningState (new_state))
PushProcessInputReader ();
else if (!Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
PopProcessInputReader ();
BroadcastEvent (event_sp);
}
else
{
if (log)
{
log->Printf ("Process::%s (pid = %" PRIu64 ") suppressing state %s (old state %s): should_broadcast == false",
__FUNCTION__,
GetID(),
StateAsCString(new_state),
StateAsCString (GetState ()));
}
}
m_currently_handling_event.SetValue(false, eBroadcastAlways);
}
thread_result_t
Process::PrivateStateThread (void *arg)
{
Process *proc = static_cast<Process*> (arg);
thread_result_t result = proc->RunPrivateStateThread();
return result;
}
thread_result_t
Process::RunPrivateStateThread ()
{
bool control_only = true;
m_private_state_control_wait.SetValue (false, eBroadcastNever);
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") thread starting...", __FUNCTION__, this, GetID());
bool exit_now = false;
while (!exit_now)
{
EventSP event_sp;
WaitForEventsPrivate (NULL, event_sp, control_only);
if (event_sp->BroadcasterIs(&m_private_state_control_broadcaster))
{
if (log)
log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") got a control event: %d", __FUNCTION__, this, GetID(), event_sp->GetType());
switch (event_sp->GetType())
{
case eBroadcastInternalStateControlStop:
exit_now = true;
break; // doing any internal state managment below
case eBroadcastInternalStateControlPause:
control_only = true;
break;
case eBroadcastInternalStateControlResume:
control_only = false;
break;
}
m_private_state_control_wait.SetValue (true, eBroadcastAlways);
continue;
}
else if (event_sp->GetType() == eBroadcastBitInterrupt)
{
if (m_public_state.GetValue() == eStateAttaching)
{
if (log)
log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") woke up with an interrupt while attaching - forwarding interrupt.", __FUNCTION__, this, GetID());
BroadcastEvent (eBroadcastBitInterrupt, NULL);
}
else
{
if (log)
log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") woke up with an interrupt - Halting.", __FUNCTION__, this, GetID());
Halt();
}
continue;
}
const StateType internal_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
if (internal_state != eStateInvalid)
{
if (m_clear_thread_plans_on_stop &&
StateIsStoppedState(internal_state, true))
{
m_clear_thread_plans_on_stop = false;
m_thread_list.DiscardThreadPlans();
}
HandlePrivateEvent (event_sp);
}
if (internal_state == eStateInvalid ||
internal_state == eStateExited ||
internal_state == eStateDetached )
{
if (log)
log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") about to exit with internal state %s...", __FUNCTION__, this, GetID(), StateAsCString(internal_state));
break;
}
}
// Verify log is still enabled before attempting to write to it...
if (log)
log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") thread exiting...", __FUNCTION__, this, GetID());
m_public_run_lock.SetStopped();
m_private_state_control_wait.SetValue (true, eBroadcastAlways);
m_private_state_thread = LLDB_INVALID_HOST_THREAD;
return NULL;
}
//------------------------------------------------------------------
// Process Event Data
//------------------------------------------------------------------
Process::ProcessEventData::ProcessEventData () :
EventData (),
m_process_sp (),
m_state (eStateInvalid),
m_restarted (false),
m_update_state (0),
m_interrupted (false)
{
}
Process::ProcessEventData::ProcessEventData (const ProcessSP &process_sp, StateType state) :
EventData (),
m_process_sp (process_sp),
m_state (state),
m_restarted (false),
m_update_state (0),
m_interrupted (false)
{
}
Process::ProcessEventData::~ProcessEventData()
{
}
const ConstString &
Process::ProcessEventData::GetFlavorString ()
{
static ConstString g_flavor ("Process::ProcessEventData");
return g_flavor;
}
const ConstString &
Process::ProcessEventData::GetFlavor () const
{
return ProcessEventData::GetFlavorString ();
}
void
Process::ProcessEventData::DoOnRemoval (Event *event_ptr)
{
// This function gets called twice for each event, once when the event gets pulled
// off of the private process event queue, and then any number of times, first when it gets pulled off of
// the public event queue, then other times when we're pretending that this is where we stopped at the
// end of expression evaluation. m_update_state is used to distinguish these
// three cases; it is 0 when we're just pulling it off for private handling,
// and > 1 for expression evaluation, and we don't want to do the breakpoint command handling then.
if (m_update_state != 1)
return;
m_process_sp->SetPublicState (m_state, Process::ProcessEventData::GetRestartedFromEvent(event_ptr));
// If we're stopped and haven't restarted, then do the breakpoint commands here:
if (m_state == eStateStopped && ! m_restarted)
{
ThreadList &curr_thread_list = m_process_sp->GetThreadList();
uint32_t num_threads = curr_thread_list.GetSize();
uint32_t idx;
// The actions might change one of the thread's stop_info's opinions about whether we should
// stop the process, so we need to query that as we go.
// One other complication here, is that we try to catch any case where the target has run (except for expressions)
// and immediately exit, but if we get that wrong (which is possible) then the thread list might have changed, and
// that would cause our iteration here to crash. We could make a copy of the thread list, but we'd really like
// to also know if it has changed at all, so we make up a vector of the thread ID's and check what we get back
// against this list & bag out if anything differs.
std::vector<uint32_t> thread_index_array(num_threads);
for (idx = 0; idx < num_threads; ++idx)
thread_index_array[idx] = curr_thread_list.GetThreadAtIndex(idx)->GetIndexID();
// Use this to track whether we should continue from here. We will only continue the target running if
// no thread says we should stop. Of course if some thread's PerformAction actually sets the target running,
// then it doesn't matter what the other threads say...
bool still_should_stop = false;
// Sometimes - for instance if we have a bug in the stub we are talking to, we stop but no thread has a
// valid stop reason. In that case we should just stop, because we have no way of telling what the right
// thing to do is, and it's better to let the user decide than continue behind their backs.
bool does_anybody_have_an_opinion = false;
for (idx = 0; idx < num_threads; ++idx)
{
curr_thread_list = m_process_sp->GetThreadList();
if (curr_thread_list.GetSize() != num_threads)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP | LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("Number of threads changed from %u to %u while processing event.", num_threads, curr_thread_list.GetSize());
break;
}
lldb::ThreadSP thread_sp = curr_thread_list.GetThreadAtIndex(idx);
if (thread_sp->GetIndexID() != thread_index_array[idx])
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP | LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("The thread at position %u changed from %u to %u while processing event.",
idx,
thread_index_array[idx],
thread_sp->GetIndexID());
break;
}
StopInfoSP stop_info_sp = thread_sp->GetStopInfo ();
if (stop_info_sp && stop_info_sp->IsValid())
{
does_anybody_have_an_opinion = true;
bool this_thread_wants_to_stop;
if (stop_info_sp->GetOverrideShouldStop())
{
this_thread_wants_to_stop = stop_info_sp->GetOverriddenShouldStopValue();
}
else
{
stop_info_sp->PerformAction(event_ptr);
// The stop action might restart the target. If it does, then we want to mark that in the
// event so that whoever is receiving it will know to wait for the running event and reflect
// that state appropriately.
// We also need to stop processing actions, since they aren't expecting the target to be running.
// FIXME: we might have run.
if (stop_info_sp->HasTargetRunSinceMe())
{
SetRestarted (true);
break;
}
this_thread_wants_to_stop = stop_info_sp->ShouldStop(event_ptr);
}
if (still_should_stop == false)
still_should_stop = this_thread_wants_to_stop;
}
}
if (!GetRestarted())
{
if (!still_should_stop && does_anybody_have_an_opinion)
{
// We've been asked to continue, so do that here.
SetRestarted(true);
// Use the public resume method here, since this is just
// extending a public resume.
m_process_sp->PrivateResume();
}
else
{
// If we didn't restart, run the Stop Hooks here:
// They might also restart the target, so watch for that.
m_process_sp->GetTarget().RunStopHooks();
if (m_process_sp->GetPrivateState() == eStateRunning)
SetRestarted(true);
}
}
}
}
void
Process::ProcessEventData::Dump (Stream *s) const
{
if (m_process_sp)
s->Printf(" process = %p (pid = %" PRIu64 "), ", m_process_sp.get(), m_process_sp->GetID());
s->Printf("state = %s", StateAsCString(GetState()));
}
const Process::ProcessEventData *
Process::ProcessEventData::GetEventDataFromEvent (const Event *event_ptr)
{
if (event_ptr)
{
const EventData *event_data = event_ptr->GetData();
if (event_data && event_data->GetFlavor() == ProcessEventData::GetFlavorString())
return static_cast <const ProcessEventData *> (event_ptr->GetData());
}
return NULL;
}
ProcessSP
Process::ProcessEventData::GetProcessFromEvent (const Event *event_ptr)
{
ProcessSP process_sp;
const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
if (data)
process_sp = data->GetProcessSP();
return process_sp;
}
StateType
Process::ProcessEventData::GetStateFromEvent (const Event *event_ptr)
{
const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
if (data == NULL)
return eStateInvalid;
else
return data->GetState();
}
bool
Process::ProcessEventData::GetRestartedFromEvent (const Event *event_ptr)
{
const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
if (data == NULL)
return false;
else
return data->GetRestarted();
}
void
Process::ProcessEventData::SetRestartedInEvent (Event *event_ptr, bool new_value)
{
ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
if (data != NULL)
data->SetRestarted(new_value);
}
size_t
Process::ProcessEventData::GetNumRestartedReasons(const Event *event_ptr)
{
ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
if (data != NULL)
return data->GetNumRestartedReasons();
else
return 0;
}
const char *
Process::ProcessEventData::GetRestartedReasonAtIndex(const Event *event_ptr, size_t idx)
{
ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
if (data != NULL)
return data->GetRestartedReasonAtIndex(idx);
else
return NULL;
}
void
Process::ProcessEventData::AddRestartedReason (Event *event_ptr, const char *reason)
{
ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
if (data != NULL)
data->AddRestartedReason(reason);
}
bool
Process::ProcessEventData::GetInterruptedFromEvent (const Event *event_ptr)
{
const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
if (data == NULL)
return false;
else
return data->GetInterrupted ();
}
void
Process::ProcessEventData::SetInterruptedInEvent (Event *event_ptr, bool new_value)
{
ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
if (data != NULL)
data->SetInterrupted(new_value);
}
bool
Process::ProcessEventData::SetUpdateStateOnRemoval (Event *event_ptr)
{
ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
if (data)
{
data->SetUpdateStateOnRemoval();
return true;
}
return false;
}
lldb::TargetSP
Process::CalculateTarget ()
{
return m_target.shared_from_this();
}
void
Process::CalculateExecutionContext (ExecutionContext &exe_ctx)
{
exe_ctx.SetTargetPtr (&m_target);
exe_ctx.SetProcessPtr (this);
exe_ctx.SetThreadPtr(NULL);
exe_ctx.SetFramePtr (NULL);
}
//uint32_t
//Process::ListProcessesMatchingName (const char *name, StringList &matches, std::vector<lldb::pid_t> &pids)
//{
// return 0;
//}
//
//ArchSpec
//Process::GetArchSpecForExistingProcess (lldb::pid_t pid)
//{
// return Host::GetArchSpecForExistingProcess (pid);
//}
//
//ArchSpec
//Process::GetArchSpecForExistingProcess (const char *process_name)
//{
// return Host::GetArchSpecForExistingProcess (process_name);
//}
//
void
Process::AppendSTDOUT (const char * s, size_t len)
{
Mutex::Locker locker (m_stdio_communication_mutex);
m_stdout_data.append (s, len);
BroadcastEventIfUnique (eBroadcastBitSTDOUT, new ProcessEventData (shared_from_this(), GetState()));
}
void
Process::AppendSTDERR (const char * s, size_t len)
{
Mutex::Locker locker (m_stdio_communication_mutex);
m_stderr_data.append (s, len);
BroadcastEventIfUnique (eBroadcastBitSTDERR, new ProcessEventData (shared_from_this(), GetState()));
}
void
Process::BroadcastAsyncProfileData(const std::string &one_profile_data)
{
Mutex::Locker locker (m_profile_data_comm_mutex);
m_profile_data.push_back(one_profile_data);
BroadcastEventIfUnique (eBroadcastBitProfileData, new ProcessEventData (shared_from_this(), GetState()));
}
size_t
Process::GetAsyncProfileData (char *buf, size_t buf_size, Error &error)
{
Mutex::Locker locker(m_profile_data_comm_mutex);
if (m_profile_data.empty())
return 0;
std::string &one_profile_data = m_profile_data.front();
size_t bytes_available = one_profile_data.size();
if (bytes_available > 0)
{
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::GetProfileData (buf = %p, size = %" PRIu64 ")", buf, (uint64_t)buf_size);
if (bytes_available > buf_size)
{
memcpy(buf, one_profile_data.c_str(), buf_size);
one_profile_data.erase(0, buf_size);
bytes_available = buf_size;
}
else
{
memcpy(buf, one_profile_data.c_str(), bytes_available);
m_profile_data.erase(m_profile_data.begin());
}
}
return bytes_available;
}
//------------------------------------------------------------------
// Process STDIO
//------------------------------------------------------------------
size_t
Process::GetSTDOUT (char *buf, size_t buf_size, Error &error)
{
Mutex::Locker locker(m_stdio_communication_mutex);
size_t bytes_available = m_stdout_data.size();
if (bytes_available > 0)
{
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::GetSTDOUT (buf = %p, size = %" PRIu64 ")", buf, (uint64_t)buf_size);
if (bytes_available > buf_size)
{
memcpy(buf, m_stdout_data.c_str(), buf_size);
m_stdout_data.erase(0, buf_size);
bytes_available = buf_size;
}
else
{
memcpy(buf, m_stdout_data.c_str(), bytes_available);
m_stdout_data.clear();
}
}
return bytes_available;
}
size_t
Process::GetSTDERR (char *buf, size_t buf_size, Error &error)
{
Mutex::Locker locker(m_stdio_communication_mutex);
size_t bytes_available = m_stderr_data.size();
if (bytes_available > 0)
{
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("Process::GetSTDERR (buf = %p, size = %" PRIu64 ")", buf, (uint64_t)buf_size);
if (bytes_available > buf_size)
{
memcpy(buf, m_stderr_data.c_str(), buf_size);
m_stderr_data.erase(0, buf_size);
bytes_available = buf_size;
}
else
{
memcpy(buf, m_stderr_data.c_str(), bytes_available);
m_stderr_data.clear();
}
}
return bytes_available;
}
void
Process::STDIOReadThreadBytesReceived (void *baton, const void *src, size_t src_len)
{
Process *process = (Process *) baton;
process->AppendSTDOUT (static_cast<const char *>(src), src_len);
}
size_t
Process::ProcessInputReaderCallback (void *baton,
InputReader &reader,
lldb::InputReaderAction notification,
const char *bytes,
size_t bytes_len)
{
Process *process = (Process *) baton;
switch (notification)
{
case eInputReaderActivate:
break;
case eInputReaderDeactivate:
break;
case eInputReaderReactivate:
break;
case eInputReaderAsynchronousOutputWritten:
break;
case eInputReaderGotToken:
{
Error error;
process->PutSTDIN (bytes, bytes_len, error);
}
break;
case eInputReaderInterrupt:
process->SendAsyncInterrupt();
break;
case eInputReaderEndOfFile:
process->AppendSTDOUT ("^D", 2);
break;
case eInputReaderDone:
break;
}
return bytes_len;
}
void
Process::ResetProcessInputReader ()
{
m_process_input_reader.reset();
}
void
Process::SetSTDIOFileDescriptor (int file_descriptor)
{
// First set up the Read Thread for reading/handling process I/O
std::unique_ptr<ConnectionFileDescriptor> conn_ap (new ConnectionFileDescriptor (file_descriptor, true));
if (conn_ap.get())
{
m_stdio_communication.SetConnection (conn_ap.release());
if (m_stdio_communication.IsConnected())
{
m_stdio_communication.SetReadThreadBytesReceivedCallback (STDIOReadThreadBytesReceived, this);
m_stdio_communication.StartReadThread();
// Now read thread is set up, set up input reader.
if (!m_process_input_reader.get())
{
m_process_input_reader.reset (new InputReader(m_target.GetDebugger()));
Error err (m_process_input_reader->Initialize (Process::ProcessInputReaderCallback,
this,
eInputReaderGranularityByte,
NULL,
NULL,
false));
if (err.Fail())
m_process_input_reader.reset();
}
}
}
}
void
Process::PushProcessInputReader ()
{
if (m_process_input_reader && !m_process_input_reader->IsActive())
m_target.GetDebugger().PushInputReader (m_process_input_reader);
}
void
Process::PopProcessInputReader ()
{
if (m_process_input_reader && m_process_input_reader->IsActive())
m_target.GetDebugger().PopInputReader (m_process_input_reader);
}
// The process needs to know about installed plug-ins
void
Process::SettingsInitialize ()
{
// static std::vector<OptionEnumValueElement> g_plugins;
//
// int i=0;
// const char *name;
// OptionEnumValueElement option_enum;
// while ((name = PluginManager::GetProcessPluginNameAtIndex (i)) != NULL)
// {
// if (name)
// {
// option_enum.value = i;
// option_enum.string_value = name;
// option_enum.usage = PluginManager::GetProcessPluginDescriptionAtIndex (i);
// g_plugins.push_back (option_enum);
// }
// ++i;
// }
// option_enum.value = 0;
// option_enum.string_value = NULL;
// option_enum.usage = NULL;
// g_plugins.push_back (option_enum);
//
// for (i=0; (name = SettingsController::instance_settings_table[i].var_name); ++i)
// {
// if (::strcmp (name, "plugin") == 0)
// {
// SettingsController::instance_settings_table[i].enum_values = &g_plugins[0];
// break;
// }
// }
//
Thread::SettingsInitialize ();
}
void
Process::SettingsTerminate ()
{
Thread::SettingsTerminate ();
}
ExecutionResults
Process::RunThreadPlan (ExecutionContext &exe_ctx,
lldb::ThreadPlanSP &thread_plan_sp,
bool stop_others,
bool run_others,
bool unwind_on_error,
bool ignore_breakpoints,
uint32_t timeout_usec,
Stream &errors)
{
ExecutionResults return_value = eExecutionSetupError;
if (thread_plan_sp.get() == NULL)
{
errors.Printf("RunThreadPlan called with empty thread plan.");
return eExecutionSetupError;
}
if (!thread_plan_sp->ValidatePlan(NULL))
{
errors.Printf ("RunThreadPlan called with an invalid thread plan.");
return eExecutionSetupError;
}
if (exe_ctx.GetProcessPtr() != this)
{
errors.Printf("RunThreadPlan called on wrong process.");
return eExecutionSetupError;
}
Thread *thread = exe_ctx.GetThreadPtr();
if (thread == NULL)
{
errors.Printf("RunThreadPlan called with invalid thread.");
return eExecutionSetupError;
}
// We rely on the thread plan we are running returning "PlanCompleted" if when it successfully completes.
// For that to be true the plan can't be private - since private plans suppress themselves in the
// GetCompletedPlan call.
bool orig_plan_private = thread_plan_sp->GetPrivate();
thread_plan_sp->SetPrivate(false);
if (m_private_state.GetValue() != eStateStopped)
{
errors.Printf ("RunThreadPlan called while the private state was not stopped.");
return eExecutionSetupError;
}
// Save the thread & frame from the exe_ctx for restoration after we run
const uint32_t thread_idx_id = thread->GetIndexID();
StackFrameSP selected_frame_sp = thread->GetSelectedFrame();
if (!selected_frame_sp)
{
thread->SetSelectedFrame(0);
selected_frame_sp = thread->GetSelectedFrame();
if (!selected_frame_sp)
{
errors.Printf("RunThreadPlan called without a selected frame on thread %d", thread_idx_id);
return eExecutionSetupError;
}
}
StackID ctx_frame_id = selected_frame_sp->GetStackID();
// N.B. Running the target may unset the currently selected thread and frame. We don't want to do that either,
// so we should arrange to reset them as well.
lldb::ThreadSP selected_thread_sp = GetThreadList().GetSelectedThread();
uint32_t selected_tid;
StackID selected_stack_id;
if (selected_thread_sp)
{
selected_tid = selected_thread_sp->GetIndexID();
selected_stack_id = selected_thread_sp->GetSelectedFrame()->GetStackID();
}
else
{
selected_tid = LLDB_INVALID_THREAD_ID;
}
lldb::thread_t backup_private_state_thread = LLDB_INVALID_HOST_THREAD;
lldb::StateType old_state;
lldb::ThreadPlanSP stopper_base_plan_sp;
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP | LIBLLDB_LOG_PROCESS));
if (Host::GetCurrentThread() == m_private_state_thread)
{
// Yikes, we are running on the private state thread! So we can't wait for public events on this thread, since
// we are the thread that is generating public events.
// The simplest thing to do is to spin up a temporary thread to handle private state thread events while
// we are fielding public events here.
if (log)
log->Printf ("Running thread plan on private state thread, spinning up another state thread to handle the events.");
backup_private_state_thread = m_private_state_thread;
// One other bit of business: we want to run just this thread plan and anything it pushes, and then stop,
// returning control here.
// But in the normal course of things, the plan above us on the stack would be given a shot at the stop
// event before deciding to stop, and we don't want that. So we insert a "stopper" base plan on the stack
// before the plan we want to run. Since base plans always stop and return control to the user, that will
// do just what we want.
stopper_base_plan_sp.reset(new ThreadPlanBase (*thread));
thread->QueueThreadPlan (stopper_base_plan_sp, false);
// Have to make sure our public state is stopped, since otherwise the reporting logic below doesn't work correctly.
old_state = m_public_state.GetValue();
m_public_state.SetValueNoLock(eStateStopped);
// Now spin up the private state thread:
StartPrivateStateThread(true);
}
thread->QueueThreadPlan(thread_plan_sp, false); // This used to pass "true" does that make sense?
Listener listener("lldb.process.listener.run-thread-plan");
lldb::EventSP event_to_broadcast_sp;
{
// This process event hijacker Hijacks the Public events and its destructor makes sure that the process events get
// restored on exit to the function.
//
// If the event needs to propagate beyond the hijacker (e.g., the process exits during execution), then the event
// is put into event_to_broadcast_sp for rebroadcasting.
ProcessEventHijacker run_thread_plan_hijacker (*this, &listener);
if (log)
{
StreamString s;
thread_plan_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);
log->Printf ("Process::RunThreadPlan(): Resuming thread %u - 0x%4.4" PRIx64 " to run thread plan \"%s\".",
thread->GetIndexID(),
thread->GetID(),
s.GetData());
}
bool got_event;
lldb::EventSP event_sp;
lldb::StateType stop_state = lldb::eStateInvalid;
TimeValue* timeout_ptr = NULL;
TimeValue real_timeout;
bool before_first_timeout = true; // This is set to false the first time that we have to halt the target.
bool do_resume = true;
bool handle_running_event = true;
const uint64_t default_one_thread_timeout_usec = 250000;
// This is just for accounting:
uint32_t num_resumes = 0;
TimeValue one_thread_timeout = TimeValue::Now();
TimeValue final_timeout = one_thread_timeout;
if (run_others)
{
// If we are running all threads then we take half the time to run all threads, bounded by
// .25 sec.
if (timeout_usec == 0)
one_thread_timeout.OffsetWithMicroSeconds(default_one_thread_timeout_usec);
else
{
uint64_t computed_timeout = timeout_usec / 2;
if (computed_timeout > default_one_thread_timeout_usec)
computed_timeout = default_one_thread_timeout_usec;
one_thread_timeout.OffsetWithMicroSeconds(computed_timeout);
}
final_timeout.OffsetWithMicroSeconds (timeout_usec);
}
else
{
if (timeout_usec != 0)
final_timeout.OffsetWithMicroSeconds(timeout_usec);
}
// This while loop must exit out the bottom, there's cleanup that we need to do when we are done.
// So don't call return anywhere within it.
while (1)
{
// We usually want to resume the process if we get to the top of the loop.
// The only exception is if we get two running events with no intervening
// stop, which can happen, we will just wait for then next stop event.
if (log)
log->Printf ("Top of while loop: do_resume: %i handle_running_event: %i before_first_timeout: %i.",
do_resume,
handle_running_event,
before_first_timeout);
if (do_resume || handle_running_event)
{
// Do the initial resume and wait for the running event before going further.
if (do_resume)
{
num_resumes++;
Error resume_error = PrivateResume ();
if (!resume_error.Success())
{
errors.Printf("Error resuming inferior the %d time: \"%s\".\n",
num_resumes,
resume_error.AsCString());
return_value = eExecutionSetupError;
break;
}
}
TimeValue resume_timeout = TimeValue::Now();
resume_timeout.OffsetWithMicroSeconds(500000);
got_event = listener.WaitForEvent(&resume_timeout, event_sp);
if (!got_event)
{
if (log)
log->Printf ("Process::RunThreadPlan(): didn't get any event after resume %d, exiting.",
num_resumes);
errors.Printf("Didn't get any event after resume %d, exiting.", num_resumes);
return_value = eExecutionSetupError;
break;
}
stop_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
if (stop_state != eStateRunning)
{
bool restarted = false;
if (stop_state == eStateStopped)
{
restarted = Process::ProcessEventData::GetRestartedFromEvent(event_sp.get());
if (log)
log->Printf("Process::RunThreadPlan(): didn't get running event after "
"resume %d, got %s instead (restarted: %i, do_resume: %i, handle_running_event: %i).",
num_resumes,
StateAsCString(stop_state),
restarted,
do_resume,
handle_running_event);
}
if (restarted)
{
// This is probably an overabundance of caution, I don't think I should ever get a stopped & restarted
// event here. But if I do, the best thing is to Halt and then get out of here.
Halt();
}
errors.Printf("Didn't get running event after initial resume, got %s instead.",
StateAsCString(stop_state));
return_value = eExecutionSetupError;
break;
}
if (log)
log->PutCString ("Process::RunThreadPlan(): resuming succeeded.");
// We need to call the function synchronously, so spin waiting for it to return.
// If we get interrupted while executing, we're going to lose our context, and
// won't be able to gather the result at this point.
// We set the timeout AFTER the resume, since the resume takes some time and we
// don't want to charge that to the timeout.
}
else
{
if (log)
log->PutCString ("Process::RunThreadPlan(): waiting for next event.");
}
if (before_first_timeout)
{
if (run_others)
timeout_ptr = &one_thread_timeout;
else
{
if (timeout_usec == 0)
timeout_ptr = NULL;
else
timeout_ptr = &final_timeout;
}
}
else
{
if (timeout_usec == 0)
timeout_ptr = NULL;
else
timeout_ptr = &final_timeout;
}
do_resume = true;
handle_running_event = true;
// Now wait for the process to stop again:
event_sp.reset();
if (log)
{
if (timeout_ptr)
{
log->Printf ("Process::RunThreadPlan(): about to wait - now is %" PRIu64 " - endpoint is %" PRIu64,
TimeValue::Now().GetAsMicroSecondsSinceJan1_1970(),
timeout_ptr->GetAsMicroSecondsSinceJan1_1970());
}
else
{
log->Printf ("Process::RunThreadPlan(): about to wait forever.");
}
}
got_event = listener.WaitForEvent (timeout_ptr, event_sp);
if (got_event)
{
if (event_sp.get())
{
bool keep_going = false;
if (event_sp->GetType() == eBroadcastBitInterrupt)
{
Halt();
return_value = eExecutionInterrupted;
errors.Printf ("Execution halted by user interrupt.");
if (log)
log->Printf ("Process::RunThreadPlan(): Got interrupted by eBroadcastBitInterrupted, exiting.");
break;
}
else
{
stop_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
if (log)
log->Printf("Process::RunThreadPlan(): in while loop, got event: %s.", StateAsCString(stop_state));
switch (stop_state)
{
case lldb::eStateStopped:
{
// We stopped, figure out what we are going to do now.
ThreadSP thread_sp = GetThreadList().FindThreadByIndexID (thread_idx_id);
if (!thread_sp)
{
// Ooh, our thread has vanished. Unlikely that this was successful execution...
if (log)
log->Printf ("Process::RunThreadPlan(): execution completed but our thread (index-id=%u) has vanished.", thread_idx_id);
return_value = eExecutionInterrupted;
}
else
{
// If we were restarted, we just need to go back up to fetch another event.
if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
{
if (log)
{
log->Printf ("Process::RunThreadPlan(): Got a stop and restart, so we'll continue waiting.");
}
keep_going = true;
do_resume = false;
handle_running_event = true;
}
else
{
StopInfoSP stop_info_sp (thread_sp->GetStopInfo ());
StopReason stop_reason = eStopReasonInvalid;
if (stop_info_sp)
stop_reason = stop_info_sp->GetStopReason();
// FIXME: We only check if the stop reason is plan complete, should we make sure that
// it is OUR plan that is complete?
if (stop_reason == eStopReasonPlanComplete)
{
if (log)
log->PutCString ("Process::RunThreadPlan(): execution completed successfully.");
// Now mark this plan as private so it doesn't get reported as the stop reason
// after this point.
if (thread_plan_sp)
thread_plan_sp->SetPrivate (orig_plan_private);
return_value = eExecutionCompleted;
}
else
{
// Something restarted the target, so just wait for it to stop for real.
if (stop_reason == eStopReasonBreakpoint)
{
if (log)
log->Printf ("Process::RunThreadPlan() stopped for breakpoint: %s.", stop_info_sp->GetDescription());
return_value = eExecutionHitBreakpoint;
if (!ignore_breakpoints)
{
event_to_broadcast_sp = event_sp;
}
}
else
{
if (log)
log->PutCString ("Process::RunThreadPlan(): thread plan didn't successfully complete.");
if (!unwind_on_error)
event_to_broadcast_sp = event_sp;
return_value = eExecutionInterrupted;
}
}
}
}
}
break;
case lldb::eStateRunning:
// This shouldn't really happen, but sometimes we do get two running events without an
// intervening stop, and in that case we should just go back to waiting for the stop.
do_resume = false;
keep_going = true;
handle_running_event = false;
break;
default:
if (log)
log->Printf("Process::RunThreadPlan(): execution stopped with unexpected state: %s.", StateAsCString(stop_state));
if (stop_state == eStateExited)
event_to_broadcast_sp = event_sp;
errors.Printf ("Execution stopped with unexpected state.\n");
return_value = eExecutionInterrupted;
break;
}
}
if (keep_going)
continue;
else
break;
}
else
{
if (log)
log->PutCString ("Process::RunThreadPlan(): got_event was true, but the event pointer was null. How odd...");
return_value = eExecutionInterrupted;
break;
}
}
else
{
// If we didn't get an event that means we've timed out...
// We will interrupt the process here. Depending on what we were asked to do we will
// either exit, or try with all threads running for the same timeout.
if (log) {
if (run_others)
{
uint64_t remaining_time = final_timeout - TimeValue::Now();
if (before_first_timeout)
log->Printf ("Process::RunThreadPlan(): Running function with one thread timeout timed out, "
"running till for %" PRId64 " usec with all threads enabled.",
remaining_time);
else
log->Printf ("Process::RunThreadPlan(): Restarting function with all threads enabled "
"and timeout: %d timed out, abandoning execution.",
timeout_usec);
}
else
log->Printf ("Process::RunThreadPlan(): Running function with timeout: %d timed out, "
"abandoning execution.",
timeout_usec);
}
// It is possible that between the time we issued the Halt, and we get around to calling Halt the target
// could have stopped. That's fine, Halt will figure that out and send the appropriate Stopped event.
// BUT it is also possible that we stopped & restarted (e.g. hit a signal with "stop" set to false.) In
// that case, we'll get the stopped & restarted event, and we should go back to waiting for the Halt's
// stopped event. That's what this while loop does.
bool back_to_top = true;
uint32_t try_halt_again = 0;
bool do_halt = true;
const uint32_t num_retries = 5;
while (try_halt_again < num_retries)
{
Error halt_error;
if (do_halt)
{
if (log)
log->Printf ("Process::RunThreadPlan(): Running Halt.");
halt_error = Halt();
}
if (halt_error.Success())
{
if (log)
log->PutCString ("Process::RunThreadPlan(): Halt succeeded.");
real_timeout = TimeValue::Now();
real_timeout.OffsetWithMicroSeconds(500000);
got_event = listener.WaitForEvent(&real_timeout, event_sp);
if (got_event)
{
stop_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
if (log)
{
log->Printf ("Process::RunThreadPlan(): Stopped with event: %s", StateAsCString(stop_state));
if (stop_state == lldb::eStateStopped
&& Process::ProcessEventData::GetInterruptedFromEvent(event_sp.get()))
log->PutCString (" Event was the Halt interruption event.");
}
if (stop_state == lldb::eStateStopped)
{
// Between the time we initiated the Halt and the time we delivered it, the process could have
// already finished its job. Check that here:
if (thread->IsThreadPlanDone (thread_plan_sp.get()))
{
if (log)
log->PutCString ("Process::RunThreadPlan(): Even though we timed out, the call plan was done. "
"Exiting wait loop.");
return_value = eExecutionCompleted;
back_to_top = false;
break;
}
if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
{
if (log)
log->PutCString ("Process::RunThreadPlan(): Went to halt but got a restarted event, there must be an un-restarted stopped event so try again... "
"Exiting wait loop.");
try_halt_again++;
do_halt = false;
continue;
}
if (!run_others)
{
if (log)
log->PutCString ("Process::RunThreadPlan(): try_all_threads was false, we stopped so now we're quitting.");
return_value = eExecutionInterrupted;
back_to_top = false;
break;
}
if (before_first_timeout)
{
// Set all the other threads to run, and return to the top of the loop, which will continue;
before_first_timeout = false;
thread_plan_sp->SetStopOthers (false);
if (log)
log->PutCString ("Process::RunThreadPlan(): about to resume.");
back_to_top = true;
break;
}
else
{
// Running all threads failed, so return Interrupted.
if (log)
log->PutCString("Process::RunThreadPlan(): running all threads timed out.");
return_value = eExecutionInterrupted;
back_to_top = false;
break;
}
}
}
else
{ if (log)
log->PutCString("Process::RunThreadPlan(): halt said it succeeded, but I got no event. "
"I'm getting out of here passing Interrupted.");
return_value = eExecutionInterrupted;
back_to_top = false;
break;
}
}
else
{
try_halt_again++;
continue;
}
}
if (!back_to_top || try_halt_again > num_retries)
break;
else
continue;
}
} // END WAIT LOOP
// If we had to start up a temporary private state thread to run this thread plan, shut it down now.
if (IS_VALID_LLDB_HOST_THREAD(backup_private_state_thread))
{
StopPrivateStateThread();
Error error;
m_private_state_thread = backup_private_state_thread;
if (stopper_base_plan_sp)
{
thread->DiscardThreadPlansUpToPlan(stopper_base_plan_sp);
}
m_public_state.SetValueNoLock(old_state);
}
// Restore the thread state if we are going to discard the plan execution. There are three cases where this
// could happen:
// 1) The execution successfully completed
// 2) We hit a breakpoint, and ignore_breakpoints was true
// 3) We got some other error, and discard_on_error was true
bool should_unwind = (return_value == eExecutionInterrupted && unwind_on_error)
|| (return_value == eExecutionHitBreakpoint && ignore_breakpoints);
if (return_value == eExecutionCompleted
|| should_unwind)
{
thread_plan_sp->RestoreThreadState();
}
// Now do some processing on the results of the run:
if (return_value == eExecutionInterrupted || return_value == eExecutionHitBreakpoint)
{
if (log)
{
StreamString s;
if (event_sp)
event_sp->Dump (&s);
else
{
log->PutCString ("Process::RunThreadPlan(): Stop event that interrupted us is NULL.");
}
StreamString ts;
const char *event_explanation = NULL;
do
{
if (!event_sp)
{
event_explanation = "<no event>";
break;
}
else if (event_sp->GetType() == eBroadcastBitInterrupt)
{
event_explanation = "<user interrupt>";
break;
}
else
{
const Process::ProcessEventData *event_data = Process::ProcessEventData::GetEventDataFromEvent (event_sp.get());
if (!event_data)
{
event_explanation = "<no event data>";
break;
}
Process *process = event_data->GetProcessSP().get();
if (!process)
{
event_explanation = "<no process>";
break;
}
ThreadList &thread_list = process->GetThreadList();
uint32_t num_threads = thread_list.GetSize();
uint32_t thread_index;
ts.Printf("<%u threads> ", num_threads);
for (thread_index = 0;
thread_index < num_threads;
++thread_index)
{
Thread *thread = thread_list.GetThreadAtIndex(thread_index).get();
if (!thread)
{
ts.Printf("<?> ");
continue;
}
ts.Printf("<0x%4.4" PRIx64 " ", thread->GetID());
RegisterContext *register_context = thread->GetRegisterContext().get();
if (register_context)
ts.Printf("[ip 0x%" PRIx64 "] ", register_context->GetPC());
else
ts.Printf("[ip unknown] ");
lldb::StopInfoSP stop_info_sp = thread->GetStopInfo();
if (stop_info_sp)
{
const char *stop_desc = stop_info_sp->GetDescription();
if (stop_desc)
ts.PutCString (stop_desc);
}
ts.Printf(">");
}
event_explanation = ts.GetData();
}
} while (0);
if (event_explanation)
log->Printf("Process::RunThreadPlan(): execution interrupted: %s %s", s.GetData(), event_explanation);
else
log->Printf("Process::RunThreadPlan(): execution interrupted: %s", s.GetData());
}
if (should_unwind)
{
if (log)
log->Printf ("Process::RunThreadPlan: ExecutionInterrupted - discarding thread plans up to %p.", thread_plan_sp.get());
thread->DiscardThreadPlansUpToPlan (thread_plan_sp);
thread_plan_sp->SetPrivate (orig_plan_private);
}
else
{
if (log)
log->Printf ("Process::RunThreadPlan: ExecutionInterrupted - for plan: %p not discarding.", thread_plan_sp.get());
}
}
else if (return_value == eExecutionSetupError)
{
if (log)
log->PutCString("Process::RunThreadPlan(): execution set up error.");
if (unwind_on_error)
{
thread->DiscardThreadPlansUpToPlan (thread_plan_sp);
thread_plan_sp->SetPrivate (orig_plan_private);
}
}
else
{
if (thread->IsThreadPlanDone (thread_plan_sp.get()))
{
if (log)
log->PutCString("Process::RunThreadPlan(): thread plan is done");
return_value = eExecutionCompleted;
}
else if (thread->WasThreadPlanDiscarded (thread_plan_sp.get()))
{
if (log)
log->PutCString("Process::RunThreadPlan(): thread plan was discarded");
return_value = eExecutionDiscarded;
}
else
{
if (log)
log->PutCString("Process::RunThreadPlan(): thread plan stopped in mid course");
if (unwind_on_error && thread_plan_sp)
{
if (log)
log->PutCString("Process::RunThreadPlan(): discarding thread plan 'cause unwind_on_error is set.");
thread->DiscardThreadPlansUpToPlan (thread_plan_sp);
thread_plan_sp->SetPrivate (orig_plan_private);
}
}
}
// Thread we ran the function in may have gone away because we ran the target
// Check that it's still there, and if it is put it back in the context. Also restore the
// frame in the context if it is still present.
thread = GetThreadList().FindThreadByIndexID(thread_idx_id, true).get();
if (thread)
{
exe_ctx.SetFrameSP (thread->GetFrameWithStackID (ctx_frame_id));
}
// Also restore the current process'es selected frame & thread, since this function calling may
// be done behind the user's back.
if (selected_tid != LLDB_INVALID_THREAD_ID)
{
if (GetThreadList().SetSelectedThreadByIndexID (selected_tid) && selected_stack_id.IsValid())
{
// We were able to restore the selected thread, now restore the frame:
Mutex::Locker lock(GetThreadList().GetMutex());
StackFrameSP old_frame_sp = GetThreadList().GetSelectedThread()->GetFrameWithStackID(selected_stack_id);
if (old_frame_sp)
GetThreadList().GetSelectedThread()->SetSelectedFrame(old_frame_sp.get());
}
}
}
// If the process exited during the run of the thread plan, notify everyone.
if (event_to_broadcast_sp)
{
if (log)
log->PutCString("Process::RunThreadPlan(): rebroadcasting event.");
BroadcastEvent(event_to_broadcast_sp);
}
return return_value;
}
const char *
Process::ExecutionResultAsCString (ExecutionResults result)
{
const char *result_name;
switch (result)
{
case eExecutionCompleted:
result_name = "eExecutionCompleted";
break;
case eExecutionDiscarded:
result_name = "eExecutionDiscarded";
break;
case eExecutionInterrupted:
result_name = "eExecutionInterrupted";
break;
case eExecutionHitBreakpoint:
result_name = "eExecutionHitBreakpoint";
break;
case eExecutionSetupError:
result_name = "eExecutionSetupError";
break;
case eExecutionTimedOut:
result_name = "eExecutionTimedOut";
break;
}
return result_name;
}
void
Process::GetStatus (Stream &strm)
{
const StateType state = GetState();
if (StateIsStoppedState(state, false))
{
if (state == eStateExited)
{
int exit_status = GetExitStatus();
const char *exit_description = GetExitDescription();
strm.Printf ("Process %" PRIu64 " exited with status = %i (0x%8.8x) %s\n",
GetID(),
exit_status,
exit_status,
exit_description ? exit_description : "");
}
else
{
if (state == eStateConnected)
strm.Printf ("Connected to remote target.\n");
else
strm.Printf ("Process %" PRIu64 " %s\n", GetID(), StateAsCString (state));
}
}
else
{
strm.Printf ("Process %" PRIu64 " is running.\n", GetID());
}
}
size_t
Process::GetThreadStatus (Stream &strm,
bool only_threads_with_stop_reason,
uint32_t start_frame,
uint32_t num_frames,
uint32_t num_frames_with_source)
{
size_t num_thread_infos_dumped = 0;
Mutex::Locker locker (GetThreadList().GetMutex());
const size_t num_threads = GetThreadList().GetSize();
for (uint32_t i = 0; i < num_threads; i++)
{
Thread *thread = GetThreadList().GetThreadAtIndex(i).get();
if (thread)
{
if (only_threads_with_stop_reason)
{
StopInfoSP stop_info_sp = thread->GetStopInfo();
if (stop_info_sp.get() == NULL || !stop_info_sp->IsValid())
continue;
}
thread->GetStatus (strm,
start_frame,
num_frames,
num_frames_with_source);
++num_thread_infos_dumped;
}
}
return num_thread_infos_dumped;
}
void
Process::AddInvalidMemoryRegion (const LoadRange &region)
{
m_memory_cache.AddInvalidRange(region.GetRangeBase(), region.GetByteSize());
}
bool
Process::RemoveInvalidMemoryRange (const LoadRange &region)
{
return m_memory_cache.RemoveInvalidRange(region.GetRangeBase(), region.GetByteSize());
}
void
Process::AddPreResumeAction (PreResumeActionCallback callback, void *baton)
{
m_pre_resume_actions.push_back(PreResumeCallbackAndBaton (callback, baton));
}
bool
Process::RunPreResumeActions ()
{
bool result = true;
while (!m_pre_resume_actions.empty())
{
struct PreResumeCallbackAndBaton action = m_pre_resume_actions.back();
m_pre_resume_actions.pop_back();
bool this_result = action.callback (action.baton);
if (result == true) result = this_result;
}
return result;
}
void
Process::ClearPreResumeActions ()
{
m_pre_resume_actions.clear();
}
void
Process::Flush ()
{
m_thread_list.Flush();
}
void
Process::DidExec ()
{
Target &target = GetTarget();
target.CleanupProcess ();
ModuleList unloaded_modules (target.GetImages());
target.ModulesDidUnload (unloaded_modules);
target.GetSectionLoadList().Clear();
m_dynamic_checkers_ap.reset();
m_abi_sp.reset();
m_os_ap.reset();
m_dyld_ap.reset();
m_image_tokens.clear();
m_allocated_memory_cache.Clear();
m_language_runtimes.clear();
m_thread_list.DiscardThreadPlans();
m_memory_cache.Clear(true);
DoDidExec();
CompleteAttach ();
}