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BreakpointLocation::ShouldStop. That worked but wasn't really right, since there's nothing to guarantee that won't get called more than once. So this change moves that responsibility to the StopInfoBreakpoint directly, and then it uses the BreakpointSite to actually do the bumping. Also fix a test case that was assuming if you had many threads running some code with a breakpoint in it, the hit count when you stopped would always be 1. Many of the threads could have hit it at the same time... <rdar://problem/18577603> llvm-svn: 220358
253 lines
6.2 KiB
C++
253 lines
6.2 KiB
C++
//===-- BreakpointSite.cpp --------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointSite.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Breakpoint/BreakpointSiteList.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointSite::BreakpointSite
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(
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BreakpointSiteList *list,
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const BreakpointLocationSP& owner,
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lldb::addr_t addr,
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bool use_hardware
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) :
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StoppointLocation(GetNextID(), addr, 0, use_hardware),
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m_type (eSoftware), // Process subclasses need to set this correctly using SetType()
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m_saved_opcode(),
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m_trap_opcode(),
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m_enabled(false), // Need to create it disabled, so the first enable turns it on.
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m_owners(),
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m_owners_mutex(Mutex::eMutexTypeRecursive)
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{
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m_owners.Add(owner);
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}
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BreakpointSite::~BreakpointSite()
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{
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BreakpointLocationSP bp_loc_sp;
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const size_t owner_count = m_owners.GetSize();
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for (size_t i = 0; i < owner_count; i++)
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{
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m_owners.GetByIndex(i)->ClearBreakpointSite();
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}
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}
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break_id_t
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BreakpointSite::GetNextID()
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{
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static break_id_t g_next_id = 0;
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return ++g_next_id;
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}
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// RETURNS - true if we should stop at this breakpoint, false if we
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// should continue.
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bool
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BreakpointSite::ShouldStop (StoppointCallbackContext *context)
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{
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Mutex::Locker locker(m_owners_mutex);
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IncrementHitCount();
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return m_owners.ShouldStop (context);
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}
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bool
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BreakpointSite::IsBreakpointAtThisSite (lldb::break_id_t bp_id)
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{
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Mutex::Locker locker(m_owners_mutex);
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const size_t owner_count = m_owners.GetSize();
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for (size_t i = 0; i < owner_count; i++)
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{
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if (m_owners.GetByIndex(i)->GetBreakpoint().GetID() == bp_id)
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return true;
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}
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return false;
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}
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void
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BreakpointSite::Dump(Stream *s) const
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{
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if (s == NULL)
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return;
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s->Printf("BreakpointSite %u: addr = 0x%8.8" PRIx64 " type = %s breakpoint hw_index = %i hit_count = %-4u",
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GetID(),
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(uint64_t)m_addr,
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IsHardware() ? "hardware" : "software",
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GetHardwareIndex(),
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GetHitCount());
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}
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void
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BreakpointSite::GetDescription (Stream *s, lldb::DescriptionLevel level)
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{
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Mutex::Locker locker(m_owners_mutex);
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if (level != lldb::eDescriptionLevelBrief)
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s->Printf ("breakpoint site: %d at 0x%8.8" PRIx64, GetID(), GetLoadAddress());
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m_owners.GetDescription (s, level);
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}
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bool
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BreakpointSite::IsInternal() const
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{
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return m_owners.IsInternal();
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}
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uint8_t *
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BreakpointSite::GetTrapOpcodeBytes()
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{
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return &m_trap_opcode[0];
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}
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const uint8_t *
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BreakpointSite::GetTrapOpcodeBytes() const
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{
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return &m_trap_opcode[0];
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}
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size_t
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BreakpointSite::GetTrapOpcodeMaxByteSize() const
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{
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return sizeof(m_trap_opcode);
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}
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bool
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BreakpointSite::SetTrapOpcode (const uint8_t *trap_opcode, uint32_t trap_opcode_size)
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{
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if (trap_opcode_size > 0 && trap_opcode_size <= sizeof(m_trap_opcode))
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{
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m_byte_size = trap_opcode_size;
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::memcpy (m_trap_opcode, trap_opcode, trap_opcode_size);
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return true;
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}
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m_byte_size = 0;
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return false;
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}
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uint8_t *
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BreakpointSite::GetSavedOpcodeBytes()
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{
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return &m_saved_opcode[0];
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}
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const uint8_t *
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BreakpointSite::GetSavedOpcodeBytes() const
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{
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return &m_saved_opcode[0];
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}
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bool
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BreakpointSite::IsEnabled () const
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{
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return m_enabled;
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}
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void
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BreakpointSite::SetEnabled (bool enabled)
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{
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m_enabled = enabled;
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}
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void
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BreakpointSite::AddOwner (const BreakpointLocationSP &owner)
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{
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Mutex::Locker locker(m_owners_mutex);
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m_owners.Add(owner);
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}
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size_t
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BreakpointSite::RemoveOwner (lldb::break_id_t break_id, lldb::break_id_t break_loc_id)
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{
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Mutex::Locker locker(m_owners_mutex);
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m_owners.Remove(break_id, break_loc_id);
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return m_owners.GetSize();
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}
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size_t
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BreakpointSite::GetNumberOfOwners ()
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{
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Mutex::Locker locker(m_owners_mutex);
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return m_owners.GetSize();
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}
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BreakpointLocationSP
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BreakpointSite::GetOwnerAtIndex (size_t index)
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{
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Mutex::Locker locker(m_owners_mutex);
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return m_owners.GetByIndex (index);
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}
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bool
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BreakpointSite::ValidForThisThread (Thread *thread)
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{
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Mutex::Locker locker(m_owners_mutex);
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return m_owners.ValidForThisThread(thread);
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}
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void
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BreakpointSite::BumpHitCounts()
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{
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for (BreakpointLocationSP loc_sp : m_owners.BreakpointLocations())
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{
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loc_sp->BumpHitCount();
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}
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}
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bool
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BreakpointSite::IntersectsRange(lldb::addr_t addr, size_t size, lldb::addr_t *intersect_addr, size_t *intersect_size, size_t *opcode_offset) const
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{
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// We only use software traps for software breakpoints
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if (!IsHardware())
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{
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if (m_byte_size > 0)
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{
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const lldb::addr_t bp_end_addr = m_addr + m_byte_size;
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const lldb::addr_t end_addr = addr + size;
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// Is the breakpoint end address before the passed in start address?
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if (bp_end_addr <= addr)
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return false;
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// Is the breakpoint start address after passed in end address?
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if (end_addr <= m_addr)
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return false;
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if (intersect_addr || intersect_size || opcode_offset)
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{
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if (m_addr < addr)
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{
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if (intersect_addr)
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*intersect_addr = addr;
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if (intersect_size)
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*intersect_size = std::min<lldb::addr_t>(bp_end_addr, end_addr) - addr;
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if (opcode_offset)
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*opcode_offset = addr - m_addr;
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}
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else
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{
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if (intersect_addr)
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*intersect_addr = m_addr;
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if (intersect_size)
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*intersect_size = std::min<lldb::addr_t>(bp_end_addr, end_addr) - m_addr;
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if (opcode_offset)
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*opcode_offset = 0;
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}
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}
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return true;
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}
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}
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return false;
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}
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