Files
llvm/lldb/source/Utility/DataBufferHeap.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

87 lines
3.4 KiB
C++

//===-- DataBufferHeap.cpp --------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Utility/DataBufferHeap.h"
using namespace lldb_private;
//----------------------------------------------------------------------
// Default constructor
//----------------------------------------------------------------------
DataBufferHeap::DataBufferHeap() : m_data() {}
//----------------------------------------------------------------------
// Initialize this class with "n" characters and fill the buffer with "ch".
//----------------------------------------------------------------------
DataBufferHeap::DataBufferHeap(lldb::offset_t n, uint8_t ch) : m_data() {
if (n < m_data.max_size())
m_data.assign(n, ch);
}
//----------------------------------------------------------------------
// Initialize this class with a copy of the "n" bytes from the "bytes" buffer.
//----------------------------------------------------------------------
DataBufferHeap::DataBufferHeap(const void *src, lldb::offset_t src_len)
: m_data() {
CopyData(src, src_len);
}
//----------------------------------------------------------------------
// Virtual destructor since this class inherits from a pure virtual base class.
//----------------------------------------------------------------------
DataBufferHeap::~DataBufferHeap() = default;
//----------------------------------------------------------------------
// Return a pointer to the bytes owned by this object, or nullptr if the object
// contains no bytes.
//----------------------------------------------------------------------
uint8_t *DataBufferHeap::GetBytes() {
return (m_data.empty() ? nullptr : m_data.data());
}
//----------------------------------------------------------------------
// Return a const pointer to the bytes owned by this object, or nullptr if the
// object contains no bytes.
//----------------------------------------------------------------------
const uint8_t *DataBufferHeap::GetBytes() const {
return (m_data.empty() ? nullptr : m_data.data());
}
//----------------------------------------------------------------------
// Return the number of bytes this object currently contains.
//----------------------------------------------------------------------
uint64_t DataBufferHeap::GetByteSize() const { return m_data.size(); }
//----------------------------------------------------------------------
// Sets the number of bytes that this object should be able to contain. This
// can be used prior to copying data into the buffer.
//----------------------------------------------------------------------
uint64_t DataBufferHeap::SetByteSize(uint64_t new_size) {
m_data.resize(new_size);
return m_data.size();
}
void DataBufferHeap::CopyData(const void *src, uint64_t src_len) {
const uint8_t *src_u8 = (const uint8_t *)src;
if (src && src_len > 0)
m_data.assign(src_u8, src_u8 + src_len);
else
m_data.clear();
}
void DataBufferHeap::AppendData(const void *src, uint64_t src_len) {
m_data.insert(m_data.end(), (const uint8_t *)src,
(const uint8_t *)src + src_len);
}
void DataBufferHeap::Clear() {
buffer_t empty;
m_data.swap(empty);
}